User Guide

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Under Edit in the Tool Bar, select General Information to set the basic mission details. Select Briefings to edit the text that play-
ers will see on the mission briefing screen before the mission begins.
Mission Name This is the unique name that people will see when selecting your mission.
Mission Designer – Put your name here.
Mission Terrain – Consult with Appendix A for a list of all ter-
rain available and select the one that best fits the location of
your mission.
Item Colors - Items choose from 3 different camouflage styles:
Green (for grassy terrain), Brown (for desert terrain), or White
(for snow terrain). Choose the one most appropriate for your
mission. All items with multiple camo settings will use the one
color selected here when the mission is exported.
Default Equipment – Select the gear that is most appropriate
for the player in your mission. They will be able to change this
gear before entering the mission or at an armory if one is
available.
Wind Settings – If you want wind to play a part in your mis-
sion, set the wind speed and direction here.
Mission Type – Select what type of mission you are making.
Terrain Overrides – You can raise the water level in your mission (measured in
1
/
2
meters). We recommend that you do not go
over 130 for most maps or the entire mission may take place underwater. If you want fog in the mission, select its level here (1-9).
0 is off, 1 is extremely thick and 9 is so thin it appears as an overcast day. Between 5 and 7 is best for missions with fog. You can
also alter the color of the fog by manually setting the Red, Green and Blue settings. Fog is best when Gray (50,50,50). Other exam-
ples of colors:
Bright Red
= 255,0,0
Yellow
= 0,100,100
Medium Green
= 0,120,0
Black
= 0,0,0
Dark Blue
= 0,0,25
White
= 255,255,255
Sky Settings With these settings, you can add weather effects such as rain or snow and set the position and brightness of the
sun or create a night mission. Be sure to check the Night box in addition to selecting a night sky, as this will properly adjust certain
art elements.
Win and Lose Conditions You can set up to four win or lose mission goals in this area. The win and lose conditions are for goal
information text only. The actual win and lose conditions are set up through the events.
Fire Missions Available – Indicates the number of fire support strikes you can call with the laser designator.
Mission Editor Manual p3