**** CyClones Notes: **** This file contains any pertinent information about the game that was not able to make it into the regular documentation. Version: 1.00 CD ERRORS --------If the game has trouble with the CD: Some CD-ROM drives on some specific machines may have trouble reading from the CD on the first try.
ITEMS ----Activated Items: Items that can be activated in your inventory (that is, "turned on" for a continuing effect and later "turned off" to conserve power) did not make it into the final game. The only types of items available are instantaneous use items (such as biokits and mech-kits) which are used as soon as they are clicked on in your inventory, and readied items.
Alternate key remapping: We at Raven Software feel that the default key configuration is the best all-around setup for easy movement, centered around the keypad.
KEYMAP.TIM after they exit the program, then copy their own special setup before running the game.
JOYSTICK SUPPORT ---------------One feature that was completed after the creation of the manual was the joystick support in the game. The game will support any standard two-button PC joystick, analog (any joystick that can be pushed "part-way" to "all the way" in a particular direction) as well as digital (like the Gravis Gamepad, which only can be pushed in the eight directions, with no finer control).
left or right. It moves backward while rotating him in the corresponding direction. Pressing Button 1 on the joystick (frequently the trigger or the top button on most models) will fire Havoc's current weapon. Pressing Button 2 will act in the same way that right-clicking will with the mouse: that is, open doors, pick up objects, and click icons. Also, holding Button 2 and moving the joystick will slide the cursor around the screen. When the button is released, the cursor will remain in its new position.
SOUND CARD SETUP ---------------SSETUP, Autodetect, and Manual Setup: The program SSETUP on your hard drive will set up CyClones to the proper configuration for your sound card. The easiest way to use it is to, when asked if you want the program to auto-detect your sound card, to answer "Yes". Usually, the program will find the right hardware settings to make your card sing! Unfortunately, on some cards, most notably the Soundblaster 16, our autodetect program may have trouble.
CHANGING THE PATHS FOR THE GAME FILES ------------------------------------The file CYCLONE.CFG on the hard drive tells the program the location of all the different files of the game. Normally, the program SSETUP rewrites this file every time it is run, storing a standard path configuration based off of the CD drive letter you specify. However, if for any reason you need to change the paths, the file is set up as follows: D --The first line is the CD drive letter. D is standard. .\ located.
TUTORIAL -------There was only the briefest mention of the tutorial in the manual, so we will rehash it here: In the Options Screen, if the TUTORIAL button is selected, the game will go into an automatic demonstration of the basic controls of CyClones. The mouse will be under control of the computer, and will move and click by it self during its demonstration. In fact, all input by the user will be locked out.