User Guide

GDI TUTORIAL - 1
71
SCOUTING THE
TERRITORY
When the mission begins you will
see several things. In the water to
the south, a GDI Gunboat is fir-
ing on a Nod Turret. To the north
of this are your troops, four GDI
Infantry and a GDI Mobile
Construction Vehicle (MCV). You
will also see the immediate terrain
around your units but won’t see
any more of the play area. This
dark area is called the
“Unrevealed Terrain”. As you
move your units around the
battlefield, they will reveal the
terrain. Every unit reveals terrain
as it moves, but not every unit
can “see” the same distance. For
instance, infantry cannot see as
far as Humm Vees, so use the
Humm Vees to scout with.
Don’t worry about the Gunboat.
It will automatically fire on the
Nod Turret. Concentrate on
deploying your MCV. Do this by
left clicking on it twice. The first
click brings up a “Deploy” cursor
and the second click deploys the
MCV into the construction yard.
The MCV creates a fairly large
building when it deploys, so it
needs to have a clear area
around it in order to deploy. If
you attempt to deploy the MCV
and it doesn’t deploy, check
around the MCV for things that might get in the MCV’s way. It could be an Infantry unit,
a cliff, a tree, etc. In this mission, the MCV starts in a clear area and will deploy as long
as you don’t move it and as long as the an enemy unit doesn’t get in the way.
Watch out now. A Nod Minigunner from the north will begin attacking your MCV. Move
your Infantry northward to protect your Construction Yard. Do this by left clicking on the unit
you want to move, then moving the cursor to the location you wish the unit to move to and
left clicking again. For instance, if you want a unit to move to the north of the MCV, left click
on the unit, then left click on the terrain to the north of the MCV and the unit will move there.
If there is something in his way, he will try to get as close to the region you clicked on as
possible.
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