User Guide

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State of the Art: Nod Structures
DESCRIPTION TECH COST POWER ARMOR PREREQUISITES PURPOSE/USAGE
Construction Yard 1 N/A 30 Med. None Produces structures
Power Plant 1 300 +100 Light Const. Yard Provides power
Hand of Nod 1 300 20 Med. Power Plant Produces infantry
Tiberium Refinery 1 2000 40 Med. Power Plant Converts Tiberium to credits
Tiberium Silo 1 150 10 Light Refinery Holds 1500 credits
Sandbag Barrier 2 50 Ø Light Const. Yard Base defense
Turret 2 600 20 Heavy Hand of Nod Base defense turret
Communications Center 2 1000 40 Med. Refinery Radar & comm.
Airfield 2 2000 30 Heavy Refinery Weapons receiving area
Obelisk of Light 4 1500 150 Med. Comm. Center Base defense laser
Chain Link Barrier 5 75 Ø Med. Const. Yard Base defense
Repair Facility 5 1200 30 Light Power Plant Repairs vehicles
Advanced Power Plant 5 700 +200 Light Power Plant Provides power
Sam Site 6 750 20 Hvy/Lt Hand of Nod Air defense site
Helipad 6 1500 10 Med. Hand of Nod Helicopter landing
Concrete Barrier 7 100 Ø Heavy Const. Yard Base defense
Temple of Nod 7 3000 150 Heavy Comm. Center Nuclear missile
NOD STRUCTURES
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