User Guide
GDI STRUCTURES
48
SANDBAG BARRIER
ARMOR: LIGHT
COST: 50
SECONDS TO PRODUCE: 3
POWER USAGE: NONE
PURPOSE: BASE DEFENSE
Used to deter the enemy from advancing. Sandbags provide limited cover
and may slow units down. Only explosive weapons such as grenades,
missiles, and shells can damage Sandbags.
REPAIR FACILITY
ARMOR: LIGHT
COST: 1200
SECONDS TO PRODUCE: 80
POWER USAGE: 30
PURPOSE: VEHICLE REPAIR
The repair facility allows you to repair damaged units. Moving a vehicle
onto the repair pad will begin the repair process. All repairs are deduct-
ed from your credits. If you run out of credits while repairs are in
progress, repairs will stop. Damage to the facility significantly slows
repair work.
CHAIN LINK BARRIER
ARMOR: LIGHT
COST: 75
SECONDS TO PRODUCE: 5
POWER USAGE: NONE
PURPOSE: BASE DEFENSE
Chain Link functions in the same way that the sandbags do, but they pro-
vide more defense. Only explosive weapons such as grenades, missiles,
and shells can damage a Chain Link Barrier.
3 C&C OEM v.1 10/19/98 10:41 PM Page 48










