User Guide
Loading Units Into Transports
Some units are capable of carrying infantry. These are the APC and the Chinook, each of which
can carry five infantry. To load infantry into these units, select a group (or individual), and
then move the cursor over the APC or Chinook. This should give you the Enter cursor. Click
on the APC or Chinook, and the troops will move to, then enter the unit. You can then click
on the APC or Chinook and move them to any area you wish. To deploy these troops, move
the cursor over the unit. (This should give you a Deploy cursor.) Double click on the unit and
your troops will leave the unit, ready for fighting.
Capturing Enemy Buildings
As the game advances, a special infantry unit, the Engineer, will become avail-
able. Engineers are unarmed, but they allow you to capture enemy buildings. To
do this, left click on the Engineer and place the cursor over an enemy building.
Some buildings cannot be captured. If it is one you can take, you will see an Enter
cursor. Left click if you want the engineer to try and capture the building. If you are successful,
the color of the building you targeted will change to the color of your side.
This building is now part of your base. You can build base structures around it, or sell it,
or just leave it there, denying your enemy of its use. Depending on the structure you cap-
tured, you may be able to build some units or structures that are normally unavailable to
you! Your enemy may attempt to re-take the building, so if you don’t plan on attacking from
within, sell it or be prepared to defend it!
Repairing Structures
To repair a damaged building and keep it operating at full efficiency, left click
on the REPAIR button in the Sidebar. The mouse cursor will turn into a Wrench.
Left click the Wrench on the building you want repaired. Repair will begin
immediately, indicated by a large, blinking wrench. The cost of repair will be
deducted from your account automatically. Several buildings can be repaired simultane-
ously by left clicking the spinning wrench on them.
If you wish to stop the repair process on a structure, left click the Wrench icon on the build-
ing under repair. If you run out of credits while repairing, the repair process will cease. The
repair process will not start up again if you get more credits—you must start the process
again. Right click when you want to cancel out of Repair mode.
Selling Structures
To sell a building, left click on the SELL button in the Sidebar. The mouse cursor
will turn into a $ sign. Left click on the building you want to sell. It will decon-
struct, and you’ll be credited half of the structure’s original cost.
BE CAREFUL! As long as the cursor is in $ mode, any building you left click on will be decon-
structed and sold! To cancel out of $ mode, right click.
17
PLAYING
2 C&C OEM v.1 10/23/98 1:44 PM Page 17










