User Guide
48
HOW TO ADD AIRCRAFT
Depending on the type and role of the aircraft that you are adding, you should follow these steps.
HOW TO ADD A HELICOPTER
❍
For Chinooks and Raptors that are part of a mission at its beginning, place them on the map like any
other object.
HOW TO ADD A JET AIRPLANE
Only the USA and China sides have jet aircraft.
1. USA Auroras and Chinese MiGs require airfields. Prior to adding these jet planes, you must provide them
with an airfield. To place an airfield,
➤
How to Place Objects from the Object Library on p. 47.
2. After the airfield is placed, you can place up to four jet aircraft at each airfield. To add a fifth aircraft,
you must build another airfield.
✯
At the start of a mission, planes do not have to be placed on an airfield. Planes that begin at an airfield
are assigned to that airfield, while planes that begin away from an airfield try to find one with an
available hangar.
HOW TO ADD AN AIRCRAFT FOR ONE-TIME USE
For cinematic effect or other one-time use, you may want to create aircraft to enter the map, perform a
function, and then exit.
1. To create the aircraft, use the Place Object tool. Place the aircraft outside the perimeter of the map. For
more information,
➤
How to Build a Map Perimeter on p. 54.
2. Define the waypoint path that you want the aircraft to follow. For more information,
➤
Waypoint Tool on
p. 26.
3. Create the script events that 1) create the plane object, 2) define its target and action, 3) cause it to
egress along the waypoint path, and 4) get destroyed after its job is done.
HOW TO BUILD A WAYPOINT PATH
You can develop waypoints or sets of waypoints called waypoint paths which units can be ordered through
scripts to follow during patrols, attacks, or reconnaissance assignments.
✯
Try to design your waypoint paths to be essentially straight. At most, give them a nice arc. Avoid S-turn
paths, as they cause pathfinding problems for units.
1. To begin placing waypoints, select the Waypoint tool in the toolbar.
2. At the location of the first waypoint on the map, click and hold the mouse button. The first waypoint is
created.
3. Drag the mouse to the location of the second waypoint. Click and continue dragging until you have
created all of the waypoints of the path.
4. When you have finished creating the waypoints of the path, enter a unique name for the path in the Path
Labels textbox.
❍
To select all of the waypoints in a path, press
v
and then click one of the waypoints.










