User Guide

LAYING OUT A MAP ..............................................................30
BASIC DESIGN DECISIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
SINGLE-PLAYER OR MULTIPLAYER . . . . . . . . . . . . . . . . . . . . . .30
DRAMA VS. REALISM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
THINK SPACE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
GEOGRAPHIC LOCATION, AND TIME OF DAY . . . . . . . . . . . . . . .31
DEGREE OF DIFFICULTY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
MAKE A SKETCH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
MAP DESIGN ISSUES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
GAME BALANCE: THE FUN FACTOR . . . . . . . . . . . . . . . . . . . . . . . .32
ACCOMMODATING VARYING STYLES OF PLAY . . . . . . . . . . . . .33
LAYOUT DO’S AND DON’TS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
DON’T . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
DO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
EIGHTEEN STEPS TO CREATING A
MULTIPLAYER MAP ........................................................36
CARDINAL RULES FOR MULTIPLAYER MAPS . . . . . . . . . . . . . . .36
EIGHTEEN STEPS FOR MULTIPLAYER MAPS . . . . . . . . . . . . . . .36
A FEW EXTRA STEPS FOR SKIRMISH MAPS ........40
BUILDING SINGLE-PLAYER MAPS ............................42
TUTORIAL: HOW TO ..............................................................43
HOW TO BUILD A HILL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
HOW TO BUILD A VALLEY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
HOW TO BUILD A RAMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
HOW TO BUILD AN AREA FOR A BASE . . . . . . . . . . . . . . . . . . . . .44
HOW TO PAINT TEXTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
HOW TO BLEND TEXTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
HOW TO COPY TEXTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
HOW TO PAINT PASSABLE AND IMPASSABLE TERRAIN . . . . .46
HOW TO PLACE OBJECTS FROM THE OBJECT LIBRARY . . . . . .47
HOW TO ROTATE AN OBJECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
HOW TO REPOSITION AN OBJECT . . . . . . . . . . . . . . . . . . . . . . . .47
HOW TO COPY AND PASTE AN OBJECT . . . . . . . . . . . . . . . . . . . .47
HOW TO ADD ANY STRUCTURE ON YOUR TEAM . . . . . . . . . . . . . .47
HOW TO ADD AIRCRAFT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
HOW TO BUILD A WAYPOINT PATH . . . . . . . . . . . . . . . . . . . . . . .48
HOW TO BUILD A FENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
HOW TO BUILD A ROAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
HOW TO ADD A SIDEWALK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50
HOW TO BUILD A RAILROAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50
HOW TO BUILD A BRIDGE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .51
HOW TO BUILD A GROVE OF TREES . . . . . . . . . . . . . . . . . . . . . . .52
HOW TO BUILD A LAKE USING THE DEFAULT WATER PLANE .52
HOW TO BUILD A LAKE USING WATER POLYGONS . . . . . . . . . .53
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