User Guide

OBJECT TOOLS
The Object tools on the toolbar assist in the placement of single objects and sets of objects on your map.
Using the Place Object tool, you can place single object types one or more times on your map. For
specialized objects like roads, fences, and scorchmarks, individual tools let you get the right look. To place
natural-looking groves of trees, use the Grove tool.
In single-player maps, each CPU-controlled faction must be directed to build its structures in a specific order
through the Build List tool.
PLACE OBJECT
The Place Object tool is used to place any object in the library on your map. For more information,
How
to Place Objects from the Object Library on p. 47.
ROAD
Roads, bridges, railroads, and sidewalks are specialized textures that you can paint on your map. To create
finished versions of these map elements, you should add other objects around them for polish.
For more information,
How to Build a Road on p. 49.
GROVE
The Grove tool can be used to create random, natural-looking groves of trees.
For more information,
How to Build a Grove of Trees on p. 52.
RAMP
Use the Ramp tool to place ramps in the terrain.
To create a ramp, select the Ramp tool. Click and drag the length of the ramp in the map. In the Ramp
Options window, enter a width for the ramp. Then, click PLACE RAMP.
For more information,
How to Build a Ramp on p. 43.
FENCE
Use the Fence tool to place fences of all kinds. These fences lack defensive strength.
For more information,
How to Build a Fence on p. 49.
ADD SCORCHMARKS
The Add Scorchmarks tool lets you add scorchmarks to the terrain to create battlefield effects. You can
change the size and the type of scorchmark in the Scorch Options window.
Like roads, scorchmarks are objects that get baked into the terrain during the game.
BUILD LIST TOOL
The Build List tool allows you to set the order in which CPU-controlled sides build their structures. For more
information,
Build List on p. 59.
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Place Object Road Grove Ramp Add Scorchmarks Fence Build List