User Guide

To change the angle of impassability, enter a number from 0 to 90 in the Angle textbox.
To preview the effects, click PREVIEW. The changes are displayed in the map.
To accept the changes, click OK. To cancel and exit without changing the angle, click CANCEL.
SHOW ALL OF 3D MAP
Toggle display of the entire map. Use this toggle to see how your work in a local area fits into the entire map.
This feature can impact performance, so keep it OFF when you don’t need it.
Keyboard Shortcut:
v
+
A
PARTIAL MAP SIZE
Change the displayed area of the map in the Work window to one of the available selections.
If you are experiencing performance problems, keep this setting at the smallest grid size.
SHOW WIREFRAME 3D VIEW
Toggle display of the 3D wireframe that describes the terrain.
Keyboard Shortcut:
v
+
W
SHOW FROM TOP DOWN VIEW
Toggle view of the map from a top-down perspective.
EA TIP: Use this feature with the 3D wireframe view to position objects and features relative
to each other. If Snap to Grid is ON, then you can use all three tools for careful placement and
alignment of buildings, roads, and sidewalks.
Keyboard Shortcut:
v
+
F
SHOW 3-WAY BLENDS IN WHITE
When textures are blended with the Auto Edge Out (
p. 24) tool, more than two textures can be affected.
Three-way texture blends can cause performance slow-downs in the game, so you should try to find and
repair three-way blends. Limit their count to 300 in your map. For more information,
Three-Way Blends on
p. 76.
SHOW CLOUDS
Toggle display of clouds. In World Builder, clouds pass in front of the light source off-screen to create the
sense of cloud cover. Showing clouds can affect performance in World Builder.
Keyboard Shortcut:
v
+
U
SHOW SOFT WATER
Toggle display of a softer edge between water and land in World Builder. Turn it OFF to improve performance.
SHOW MACROTEXTURE
Toggle display of the background texture. Turn it off to improve performance.
CHANGE TIME OF DAY
Toggle between the four time of day settings: DAY, DUSK, NIGHT and DAWN. Each of the basic settings can
be tweaked with custom Global Lighting (
p. 9) settings.
NOTE: Not all objects can be used during settings such as night. If an object does not have a
“Night” image, it disappears from view yet still exists on the map. In the game, players may
crash into objects that they cannot see. If you switch the time of day in the middle of
development, be sure to double-check the existence of invisible objects.
Keyboard Shortcut:
v
+
D
SNAP TO GRID
Toggle automatic snapping of any selected objects to align with the terrain mesh grid.
Use this command when the 3D wireframe is visible. It’s very useful for city layouts, road layouts, and
sidewalks next to them.
Keyboard Shortcut:
v
+
q
+
G
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