User Guide

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Location
You can choose where the battle takes place.
Change the location based on where you would
prefer to ght and practice.
Pilot
As a pilot in CFS3, you’re more than some
name sewn onto a fancy ight jacket. You have
attributes associated with human qualities,
such as vision and how many Gs you can pull.
Adjust these qualities to be the type of pilot
you prefer, be it an eagle-eyed yer, a tough-
as-nails gunner, or someone who can pull out
of any kind of dive. You can also choose your
nationality and see how the other side is ght-
ing the war.
Assigning pilot attributes
In CFS3, you can adjust your vision, g-tol-
erance, and health.
Vision inuences how far away you can spot
enemies. If you can’t see the bad guys, you’re
going to lose the advantage right from the start
when they line up their attack on you. With
better vision, you can see more information dis-
played about foes at a greater range.
G-tolerance dictates how extreme you can
y without blacking out. You remember those
books from ight school with fancy arrows show-
ing you which way to jerk your aircraft when
you get into trouble? If you can’t take the Gs,
you might as well stay on the ground reading
about it.
Health controls how much damage you can
withstand while inside the cockpit. Let’s face
it: You’re going to be ying low enough for a
one-eyed cook with a carbine to put a slug into
your knee--and then you have to make it back to
the base without bleeding out. Not to make you
nervous, but you could die painfully on one of
these missions. Health is the only thing you
have to keep that from happening.
If you have skill points available, you
can increase one or more attribute values with-
out taking a hit on the others; if not, you can
still adjust the attribute values. If you’re
serious about doing the job and making it back
alive, decide for yourself which attributes
you’ll need most.
The Main Screen: Four Game Modes