User Guide

GAME mANUAL
18
Caesar
19
tures a top priority when building amenities.
Businesses
A major source of income is the creation of businesses. These icons are the
remaining three icons in the middle of the Construction toolbar: Heavy Industry,
Workshops and Marketplaces. The three structures must work together to cre-
ate prospering businesses. All three icons work like amenities or entertainment,
with a slight exception for workshops (explained below).
There are eight types of businesses to choose from; each province is well-suited
to some ot them, and poorly suited to others. To find out which is the best
choice for your province, you need to check in with one of your Advisors at the
Forum. (Note: this is not a specific reference to the forum you built, but rather
to a screen from which administrative duties are carried out.)
A Brief Stop at the Forum
Return to the main City level toolbar, and click on the icon with an arrow point-
ing to a letter F. (This icon also appears at the Provincial level.) The forum
screen will appear, displaying the seven advisors that will assist you. You select an
advisor by left-clicking on him; right-click at any time to exit this screen entirely.
Left-click on the Industrial Advisor; hes the second figure from the right. A
screen will appear, with information on each of the eight types of businesses
available to you. The suitability of each type is rated from terrible to excel-
lent. Take note of which businesses will do the best; then right-click once to exit
the Advisors screen, and again to exit the Forum. (Youll learn about the other
advisors later.) Select the Construction toolbar to access the business icons.
Building Businesses
The first step is to build a place for heavy industry. This is a large structure, and
lowers land values, so keep it somewhat distant from the center of the city. Next,
construct workshops near or next to it; these depend on industry for their raw
materials. When selecting the Workshop icon, you will be given a choice of eight
types of business to run; choose one of the goods that was rated highly by the
Industrial Advisor. Left-click on your selection, then proceed to build workshops
as with the other icons. Workshops depend on nearby citizens to work in them,
Defending the City
Now that you have something to defend, you should set up your defenses. The
icon with the wall drawn on it is the Build Walls command; left-click it now.
Using the same technique as you did for roads and pipes, you can now draw
walls to surround any part of the city area you choose. Do so now, remembering
to leave lots of room for expansion.
Adding Towers to these walls will increase their ability to keep out invading bar-
barians. If you want to do this, select the icon to the right of the Build Walls
icon, and place towers (by left-clicking) occasionally along the walls you construct-
ed. This only works in areas where there are already walls. (Note: Towers cannot
be built at three- or four-way intersections.)
Then, you should build a barracks; this produces soldiers that police the city for
barbarians and rioters, and automatically eliminates them. This icon is available
from the infrastructure toolbar, and is the one with a sword on it. Construct one
in your city near some roads, and soldiers should soon appear and start patrolling.
Larger, more expensive walls and towers are available to help defend the city on
Provincial Level; these icons are covered in the Provincial Level chapter of the
manual.
Amenities and Entertainment
Your citizens prefer (and thus apply a higher value to) houses that are located
close to buildings that enrich their lives or lighten their spirits. All such buildings
are divided into two categories (amenities and entertainment), and are available
from the Construction toolbar. To get there, left-click on the left-most icon to
return to the main City level toolbar, then click on the icon with the hammer and
letter C to access this new toolbar. The amenities are the five icons on the left:
bath house, temple, hospital, school and oracle. The choices for entertainment
are the three icons on the far right: theater, coliseum and hippodrome.You
should experiment with placing some of these near your housing, to see how it
grows and evolves in response.
To use one of these icons, left-click on it and the pointer will change to the shape
of the structure. Left-click in an area clear of other structures to build one of the
items. Dragging the mouse is possible, but not recommended.
NNoottee
: Citizens are particularly fond of their
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. You should make these small struc-