User Guide

CAESAR II
40
LAND VALUES
Land Values determine the extent to which buildings
in your city (housing, in particular) will develop or
decline. Each map square will have a value ranging
from 0 to 64. There are many ever-changing
influences which will overlap and work with or against
each other to raise or limit the land value of any given
square. In other words, it may not always be easy to
figure out exactly why any given square’s value is
higher or lower than another’s.
There are, however, some basic rules to keep in mind
when trying to manage land values.
Every structure that you place down will have a radius
within which it boosts land values. However, some
types of structures will also have the effect of capping,
or limiting the value of the land around it. Structures
that limit land values are as follows: Barracks,
Praefectures, Markets, Businesses, Walls, Gates, and
Towers. While these structures are necessary and
positive for your city, they just don’t make good
neighbors, so land values near them will always be
limited.
The only influences that will actively reduce land values
are rubble, fire, and plague. You would be wise to
eliminate these as soon as possible.
Other structures — Bath Houses, Forums, Temples,
Entertainment centers, Hospitals, Schools & Libraries,
and Amenities — will have only positive effects on
land value. These structures provide valuable services
and are a pleasure to live near.
CITY LEVEL