User Guide

II. THE CITY LEVEL
The City Level screen consists of a Main Map View,
an Overview Map, and a Control Panel. The Main
Map View is where the real action will take place.
Here, you will build buildings, water systems, and
roads. Soon your city will come to life — you’ll see
buildings growing and changing and people hustling
through the streets. Certain areas will thrive, others
will wilt, and don’t be surprised when the occasional
emergency pops up at the most inopportune time!
City development is influenced by three main
variables: Land Values, Limiting Factors, and
Roads. These variables will be discussed in detail
elsewhere in this manual, but briefly:
Fluctuating Land Values cause houses and other
structures to rise and fall in quality. Land Values will rise
if an area contains many desirable features, and will fall
if it contains undesirable features, and will be limited if it
lacks some essential component or components.
Most structures you build will either enhance or limit the
value of the land surrounding it. A Temple or a Theater,
for example, will raise Land Values, while a Barracks or
a Market will limit Land Values because of noise and
pollution. Land Values determine how much the
structures in your city will grow.
Some buildings, no matter how many positive
influences act upon them, will not rise above a
certain quality level due to Limiting Factors.
A limiting factor for housing might be the lack
of a water supply. Even if a house has access
GAME MANUAL
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