User Guide
3
Blade Sword
&
www.whiptailinteractive.com
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Intr
oduction
oduction
The creation of "Blade and Sword" may be traced to the summer of 2001. At that
time, core members of Pixel Studio were nearing the final stage of developing
another game; driven by their passion for adventure role playing games (ARPGs),
core members decided to leave their jobs, form a new team, and begin developing
an ideal Chinese action RPG. This game is the "Blade and Sword" you see today.
In the spring of 2002, Pixel Studio began corresponding with partners of Centent
Interactive, and fervently discussed this game’s course of design and market trends.
Members of Centent Interactive had tremendous passion and interest in developing
this RPG. They began recruiting many more experienced game developers, and
joined in the design and planning of this game. Therefore, in the course of
developing "Blade and Sword", two companies separately employed design and
development personnel from China, Taiwan and the U.S.A. Not only is this a bold
undertaking for Pixel Studio, considering the game development environment in the
greater China region, this is also the channel through which Centent Interactive
intends to enter the international market.
Through this collaborative effort, we hope "Blade and Sword" will not only present
the martial styles and game designs favored by the East, but could also enable
Western players to understand the unique design characteristics of Eastern games.
We feel "Blade and Sword" is a game with unique characteristics; in its artistic style,
soundtrack, and game design, we tried our utmost to make it uniquely different and
suitable to the general gaming audience.
Lastly, thank you for purchasing this game. We are grateful for your support, and will
strive to express our sincere thanks with even better gaming products in the future.
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