User Guide

14
15
Wild Draw Four Card: Behaves as a Wild and a Draw card. This may
only be played when the player has none of the active colored cards in
their hand. Players may bluff and play it illegally, but the next player
may challenge it by pressing SELECT. If caught, the bluffing player
must draw four cards. If the challenger is wrong, they must draw six
cards instead of the four they would have.
Going Out
When a player has only one card left, they must call “UNO.” This is done by
pressing the R Button before the second to last card has been discarded. If the
player fails to do this, opponents can challenge that player for forgetting to call
“UNO” by pressing the L Button. This challenge must be made before the next
player draws or discards. Players who are successfully challenged for forgetting
to call “UNO” are forced to draw two cards.
Scoring
In a typical game of UNO
®
, scoring is used to determine the overall winner. The
winner scores points for all cards remaining in their opponent’s hands.
The scores for each card are as follows:
Game Type Win Conditions
All number cards (0-9) Face Value
Draw Two 20 Points
Reverse 20 Points
Skip 20 Points
Wild 50 Points
Wild Draw Four 50 Points
[Note: See the “Alternate Cards” section for the value of Alternate Cards.]
House Rules
Infinite Draw: Players who cannot play on a Discard Pile during their turn must
continually draw until a playable card is found.
Stack Draw Two Cards: When a Draw Two card is played, instead of drawing
two cards, you can stack a Draw Two card on top. The next player would have to
draw four or stack a Draw Two card on top.
Wild Draw Four Cards: Choose when Wild Draw Four cards can be played as
well as whether to allow bluffing.