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The Legend of the Picori Long, long ago, evil spirits descended on the land of Hyrule. Just when it seemed that the world was to be cast into the darkest of shadows, the tiny Picori appeared from the skies and bestowed on a courageous human a shining golden light and a single sword. This bravest of men used his wisdom and courage, his golden light, and his sword to fight off the demons and restore peace to the world.
lots of Sword Techniques for you to learn! PRINCESS ZELDA The Characters The princess of Hyrule and a longtime friend of Link. She stops in at Link’s house, asking if he can join her at the annual Picori Festival. LINK The hero of the story! Hearing that he’s heading to the Picori Festival with Princess Zelda, his grandfather sends him on an errand: to deliver to Hyrule Castle the sword that will be presented to the champion of the tournament.
R BUTTON Controls Perform Action Open chests, speak, roll, or do anything else shown in the top-right corner of the screen. P15 L BUTTON Switch Subscreen Fuse Kinstones When you see someone (or someTHING!) with a thought bubble over his head, press the L Button to try to fuse Kinstone pieces with him. P22 Switch Subscreen When you are viewing the subscreens, press the R Button to change to the next screen.
Start the Game Getting Started Insert your The Legend of Zelda: The Minish Cap Game Pak into the Game Boy Advance and turn the power on. Press START when the title appears. Choose a File Select the game you want to continue from the file list. Then, select Start and press the A Button to confirm. Copy any saved file into an empty file. After choosing the file, select Copy and press the A Button. Next, choose where you want to copy the file by using the +Control Pad.
Game Screen and Subscreens Action Button Displays the action the R Button will perform. This changes depending on where you are and what you are doing. P15 The Game Screen This is the main game screen, where you guide Link through your adventure. The Subscreens Items in Use The items that appear here are those you have equipped yourself with on the Items subscreen. The icon on the right represents the item assigned to the A Button, and the one on the left represents the item assigned to the B Button.
Quest Status Map Change Subscreen Press the L Button to go to the Items subscreen P11 , or press the R Button to go to the Map subscreen. This screen shows all the quest-related items you have collected. View a map of Hyrule showing the regions you’ve visited. To view a zoomed-in map section, select a region and press the A Button. Kinstone Bag Select the Kinstone Bag and press the A Button to view all of your Kinstone pieces. Press the B Button to return to the Quest Status subscreen.
Link's Moves Actions Performed with the R Button Swim Actions Performed with the +Control Pad Use the flippers to swim. Press the A Button to swim faster, and press the B Button to dive. Swim Walk Jump Down Walk in any of eight directions. Jump down any steps that you come across, provided there are no obstacles on the edge of them. Speak / Read Open Press the R Button to talk to characters you are facing or to read signs and any other readable objects.
Special Abilities Actions Requiring Special Items Some items allow you to perform special actions. These items can be assigned to either the A or B Button. The phrase “item button” used below refers to the button to which you’ve assigned that item. Draw In / Gust Jar Press and hold the item button to draw air (and items and monsters!) into the Gust Jar. Release the item button to shoot out the air or the object you’ve drawn in.
Bomb Items Press the item button to place a bomb on the ground. Use the R Button to lift a bomb and throw it. Kinstone Bag Bow and Arrows Sword The weapon of choice for any aspiring hero. Use it to attack enemies and cut through grass. A powerful weapon that enables you to pick off enemies from afar. Watch your supply of arrows, though! Boomerang Shield Blocks (and sometimes reflects) enemy attacks.
Game Over and Saving Saving When the Game Ends The Heart Meter Any items you had in your possession when your game ended will be saved. Game Over What the Heart Meter Tells Resuming a Game The game is over when your Heart Meter runs out. Once your game ends, you will be asked if you want to save your progress. Then, you can continue or quit. When you resume a saved game, you might not start from the exact place where you saved.
Kinstone Pieces and Fusion Try Your Hand at Kinstone Fusion When you see a thought bubble over someone (or something!), you can try to fuse Kinstones with them. Press the L Button to go to the Kinstone Fusion screen. Kinstone Pieces As you travel through Hyrule, you will find many Kinstone pieces—mysterious items said to bring happiness. Two Kinstone pieces can sometimes be fused together to make a single, complete Kinstone. This is called Kinstone Fusion.
Dungeon Items Dungeons Level Map Dungeons and Dungeon Maps The number of floors in the dungeon. If you have a Compass, the level the boss is on will be marked with a skull. Dungeon Map When you find this item, you will be able to see all the rooms on every floor of the dungeon. Rooms you’ve visited will be lighter than rooms you haven’t visited yet. Compass 3 Dungeon Items Floor Map The layout of the floor of the dungeon you’re on.
Sword Techniques Figurines Your Figurine Collection Somewhere in the town of Hyrule, you will find Carlov, making his collectible figurines. You can win these beautiful trinkets by playing in Carlov’s lottery. Can you collect all of them? Mysterious Shells To play the Carlov’s lottery, you will need Mysterious Shells. You need only one Mysterious Shell to play the lottery, but as you get more figurines, your chances of getting new ones increase if you use more Mysterious Shells.
Credits DIRECTOR Hidemaro Fujibayashi PLANNING Hidemaro Fujibayashi Suchol Lee Joko Kazuki Mitsuki Tsukada Minoru Nakai Takashi Hamamura Shigeki Morihira PROGRAMMING Toshihiko Honda shimitan Yoshiyuki Fujikawa N. Minomiya Yohey Doi K.
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