User Guide

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T h e W i n d W a k e rT h e W i n d W a k e r
Li n k i n g t o Yo u r G a m e B o y Ad v a n c eLi n k i n g t o Yo u r G a m e B o y Ad v a n c e
Using the Wind Waker
Connect your Game Boy Advance to your Nintendo GameCube by
following the instructions on page 27.
Tuning in Tingle
Use to set the measure (rhythm) then use to conduct with the baton.
You can always check the notes of a song
on your Quest Status screen.
Set the rhythm
Match the metronome’s
timing...
3 / 4 time
4 / 4 time
6 / 4 time
Increase Volume Decrease Volume
and tilt to conduct
the song.
Tilt when the flashing
yellow light hits the center
of the bar.
Set the Tingle Tuner to an item button and use it.
You can find the Tingle Tuner early on in your quest.
You cannot call Tingle from certain places.
When asked if you want to call Tingle, choose Yes.
Game Boy Advance controls will not function
while the Nintendo GameCube is paused.
On the map, the location of the cursor
shows where Tingle will use his items.
Metronome
Tingles Controls
Nintendo GameCube Game Boy Advance
Move Tingle
Call Link/Check
Use an Item
Return Cursor to Link
Lock Onto Enemy
Scroll Around Map
START
Item
Screen
SELECT
Controls
Explanation
Two players can play together with
each player looking at his or her
own screen.
(You do not have to call Tingle to
complete the game.)
Tingle Cursor
Neutral
If you use your Wind Waker to conduct the many songs you'll learn on your quest, it will
allow you to do many different things.
When you connect a Game Boy® Advance (sold separately) to your Nintendo
GameCube, The Legend of Zelda: The Wind Waker offers two-player cooperative play.
(No software is needed in the Game Boy Advance.)
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