User Guide
Alien Movement Speed
Click on any of the numbered buttons to change the speed at which the
aliens move, from 1 (slowest) to 6 (quickest).
Click on the OK button to return to the Battlescape.
Click on the Save Game button to save your current game. You will be
taken to the Select Save Position screen. See section 7.2 of the separate
Player’s Handbook for full details of saving games.
2. THE BATTLESCAPE SOLDIER DATA SCREEN
The Soldier Data screen (section 3.2.3.16 of the Player’s Handbook)
contains the following information:
Time Units - the soldier’s remaining Time Units. These are required to
carry out everything from walking to firing weapons.
Energy - the soldier’s current Energy level. This will decrease as the
soldier carries out energy-consuming actions such as walking through
thick grass. The total energy available will be lowered if the soldier
receives fatal wounds to the torso.
Health - the soldier’s current Health. If the soldier has received Fatal
Wounds, each wound decreases Health by one point per turn. If Health
reaches zero, the soldier dies from the wounds incurred.
Fatal Wounds - the number of Fatal Wounds received by the soldier.
The Medi-Kit can be used to heal Fatal Wounds.
Bravery - the soldier’s Bravery. This determines the likelihood of the
soldier’s Morale decreasing.
Morale - the soldier’s Morale. A soldier will lose Morale if the battle
starts to swing in the alien’s favor. If the Morale falls below 50, the
soldier could panic.
PAGE 3
X-COM TECHNICAL SUPPLEMENT
PC Tec Sup E for PDF 2/19/97 7:35 PM Page 4