User Guide
22
1) The Management Draft - Should the contracts of any of
your management staff be up, you’ll need to try to re-sign them
or draft their replacements.
2) Player Progress – This screen tells you how your players
are developing. Obviously, a positive number in the Pro
column means the player’s overall rating has improved by that
many rating points. A negative number means the player has
regressed a bit.
3) The Rookie Draft – This five-round draft is your chance
to load up your farm system with the best young amateurs
available. Scroll through all the positions using either trigger,
check out just about every stat imaginable by pressing right on
the D-pad, and press the A button to draft the selected player.
4) The Free Agent Signing Period – Ah, time for the
really fun part. Now, you as the general manager get to go
to the bargaining table with available free agents. Taking into
account your budget points available, highlight and select any
player you’re interested in signing (remember that pulling either
trigger will show players from all different positions).
Say you’re interested in signing outfielder J.D. Drew – not a
bad decision considering his potential. Highlight him and press
the A button to make him an offer. He and his agent may tell you
he wants a three-year contract at 36 budget points (note that this
means you’d be on the hook to pay him 36 budget points in
each of the next three years, NOT 12 per year for three years).
Of course, you can bargain with them and ask for a different
length of the contract or a different salary, but remember that it’s
possible that you’re going to be competing with other clubs for
his services. So, if another club offers him, say, 39 for three
years, he’ll sign with them instead.