User Guide

2-
ObJeottve
CBlmt&~lilys~qtlmb&
&obji%W$lsft
wln.
3Ob~hph%i~hspfaystRe~rrgtimetwan
opjal*
to
*fig-,
4.
Ham
-
Ii@£@
the)
retcnaini*ttffle
fwa
ha&@
to
be
WrnPIWb
6.
Alarm
Wmer:
'DMkthd
mhld
bw
hhwa
&gemd
ahrm
*I
6,n~Rer~af~inthaBa~.~taySbW~~h8nd
ofthe
rn-
7.
EtW&
8a~
lndl-
the
mw&
avaihbkfartFm
sty
de&M
gun
or
the
dmufIa&W
fonly
&playa
WM
ma
@*Is
In
Wwm
mnde
w
whm
tfte
energy
t#rr
t
&llin@.
8.
StaW
Ilkwagw
~(sptw
messages
meiimpWm
has
baen
dW&
07
Imam
you
of
swial
WIG
s&t~ses,(sw
bullet
w
ahrm
marel.
9.
Ittteracthn
Mfmm
Way8
the
ClifWerrt
Mmotim
with
an
lo^
Game
swam:
mprays
@I
fher
~wme
mesa*
tobiww
tab.
ahrm
tr&md.
pbpr
WlW
hy
w,
a).
li.
Ufe
Eat
Disa@fhe
pWjer's
rgmalnlng
fi.