™ Electronic Publishers Cartridge Dictionary & Thesaurus Electronic Publishers Mt.
License Agreement READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN CARTRIDGE. YOUR USE OF THE BOOKMAN CARTRIDGE DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN CARTRIDGE AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN CARTRIDGE means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
Contents Welcome to the world of BOOKMAN! BOOKMAN is a powerful, portable electronic reference with a built-in book and a slot in the back for more books. With this Dictionary & Thesaurus you can find and hear over 83,000 dictionary entries, and 41,000 thesaurus entries with 496,000 synonyms. You can also correct misspellings, save words to your User list, and play three fun, educational word games. To learn how to use other books, read their User’s Guides. Installing Cartridges and Selecting Books ......
Key Guide Other Keys Function Keys CLEAR Clears to Enter your word. MENU Shows the main menus. (red) SAY (green) GAMES (yellow) CARD ON/OFF CAP Shows a thesaurus entry. THES LIST BACK (blue) tion. ENTER Says a word. Shows the games list. HELP Shows the User list menu. ? ✱ Exits the selected book. Turns BOOKMAN on or off. ➤ Understanding the Color Keys The color keys (red, green, yellow, and blue) perform the functions listed above only for the book described in this User’s Guide.
Installing Cartridges Selecting Books Warning: Never install or remove a cartridge when BOOKMAN is on. If you do, information that you entered in its built-in book, and in an installed cartridge, will be erased. Once you have installed a cartridge in your BOOKMAN, you must select which book you want to use. 1. Turn BOOKMAN on. 2. Press CARD . 1. Turn BOOKMAN off. 2. Turn BOOKMAN over. 3. Align the tabs on the cartridge with the notches in the slot. These are sample books. 3.
Using the Color Keys Optional Features The red, green, yellow, and blue keys on your BOOKMAN change functions according to which book is selected. When the built-in book is selected, the color keys function as labelled on the BOOKMAN keyboard. When a cartridge book is selected, the color keys function as labelled on that cartridge. AC adaptor jack Headphone jack AC adaptor jack: Your BOOKMAN may be equipped with a standard 3.5 mm jack for use with a 9-volt, 200-300 milliamp AC/DC adaptor.
Changing Settings Viewing a Demonstration You can adjust the font size, shutoff time, and screen contrast. Font size changes the number of lines of text that appear on screen. The shutoff time is how long BOOKMAN stays on if you forget to turn it off. Before you start using this book, you can view a demonstration of what it can do. Once you have installed and selected the cartridge, press MENU and then the arrow keys to highlight View Demo on the Setup menu. Then press ENTER to view the demonstration.
Finding Definitions Finding Words in Definitions It’s easy to look up a word in the dictionary. Simply type it at the Entry screen and press ENTER . Try this example. Search for a Word lets you find all of the definitions in which a specific word appears. 1. Press CLEAR . 2. Press MENU . 3. Select Search for a word from the Other menu. 4. Type a word (e.g., legal). 5. Press ENTER . 1. Press CLEAR . 2. Type a word (e.g., knowledge). To erase a letter, press 3. Press ENTER BACK . . 6.
Correcting Misspellings Finding Synonyms If you misspell a word, don’t worry. It will be corrected automatically. When you see THES flash once in the upper right of the screen, that word has a thesaurus entry. 1. Type a misspelled word (e.g., nolij). To erase a letter, press 2. Press ENTER BACK 1. Press CLEAR . 2. Type a word (e.g., splendid). 3. Press THES (red). . . This is the first thesaurus entry. 4. Press 3. Press to highlight a correction, if needed. 4.
Finding Synonyms Finding Spellings ➤ Understanding Thesaurus Entries If you are uncertain about how to spell a word, type a question mark (?) in place of each unknown letter. To find prefixes, suffixes, and other parts of words, type an asterisk (✽) in a word. Each asterisk stands for a series of letters or spaces. NOTE: If you type an asterisk at the beginning of a word, it may take awhile to find the matching words. Thesaurus entries consist of thesaurus meanings and a synonym list.
Highlighting Words Finding Confusables™ Another way to look up words is by highlighting them in dictionary definitions, thesaurus entries, or word lists. Then you can find their definitions, thesaurus entries, Confusables, or add them to your User list. Confusables are words that sound alike, but are spelled differently. If a word has Confusables, a question mark will flash once in the upper right of the screen. 1. At any text, press ENTER to start the highlight.
Reviewing Words You can hear a word pronounced at the Entry screen, in text, or in a list. NOTE: You can only hear words if you have a speaking BOOKMAN unit. The Path list lets you review the last 15 words you looked up. Your Path list is automatically saved between sessions until the batteries lose power. ▼ Hearing Words At the Entry screen 1. Type a word at the Entry screen. ▼ 2. Press SAY (green). 1. Select View path list from the Other menu. In Text 1. Go to a definition. 2.
Using the User List 1. Press LIST (blue) to view the User list menu. ▼ You can create a User list of up to 40 words. You can even add words to your User list that are not in this dictionary. Here’s how to add and to view a word. Using the User List Adding Highlighted Words At any text, you can highlight a word and add it to your User list. 1. At text, press ENTER to start the highlight. 2. Highlight a word. 3. Press LIST (blue). 4. Select Add “your word”.
Sending Words You can delete one or all the words in your User list. Here’s how. This BOOKMAN dictionary can send words to and receive words from certain other BOOKMAN books. To send a word, you must first install this cartridge in a BOOKMAN, and that BOOKMAN must also be able to send or receive words. To learn if a BOOKMAN can send or receive words, read its User’s Guide. ▼ Using the User List Deleting One Word 1. Press LIST (blue). 2. Select Delete word. 3. Highlight a word on the list. 4.
Changing Game Settings Playing the Games You can change the game settings at any time. Each setting applies to all the games. Now that you have the games set, let’s play. Word list lets you pick which words you’ll play the games with. If you select Type Them in, you’ll need to type in words after you select a game. Select SAT test words to practice for the Scholastic Aptitude Test. Word length lets you pick how many letters will be in the words (3-13).
Playing the Games Hangman Hangman challenges you to guess a mystery word, indicated by ?’s, one letter at a time. The number of wrong guesses you can make appears to the right of the #’s. For a hint hold CAP and press ? Or press ? to end the round. NOTE: If you ask for a hint, you will lose the round. Press ENTER to define the word. Press BACK to return to Hangman. Press SPACE to start a new round. ✻ ✻ Playing the Games will flash on the screen before each game.
Resetting BOOKMAN Cartridge Care • Do not touch the metal contacts on the cartridges. Caution: Touching these electrical contacts with statically charged objects, including your fingers, could erase information entered in a cartridge or built-in book. • Do not put excessive pressure on the cartridges. LBS. If the BOOKMAN keyboard fails to respond, or if its screen performs erratically, first press CLEAR and then press ON/OFF twice. If nothing happens, follow the steps below to reset it.
Limited Warranty (US only) Copyrights & Patents FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., 122 Burrs Road, Mt. Holly, NJ 08060, within one year of purchase.
Index ?* key 3, 9, 15 Anagrams game 15 Asterisk key 3, 15 Asterisks 9 Auto-resume feature 4 Backing up 9 Changing Bookman's settings 6 Color keys understanding 3 using 5 Confusables, finding 10 Correcting misspellings 8 Demonstration 6 Erasing a letter 7 Flashing messages ? 10 THES 8 Games changing settings 14 playing 14 Hangman game 15 Hearing a word 11 Help, finding 6 Highlighting words 10 Misspellings, correcting 8 Path list 11 Question mark key 9 Resetting BOOKMAN 16 Reviewing words 11 Searching for wo