MWD-1450 Dictionary & Thesaurus User’s Guide BOOKMAN® III
License Agreement READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN® PRODUCT. YOUR USE OF THE BOOKMAN PRODUCT DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN PRODUCT AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN PRODUCT means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
Key Guide Touch Keys DICT THES GAMES LEARN CONF CLOCK DATA CALC CONV CURR Goes to the dictionary. Goes to the thesaurus. Goes to the Games menu. Goes to the Learning Exercises menu. Displays Confusables for an entry. Goes to the Clock. Goes to the Databank menu. Goes to the Calculator. Goes to the Converter. Goes to the Currency Converter. Combination Keys* + or + or At a dictionary entry, pages up or down. + Transfers a word between books. +J Types a hyphen. +M Types an @.
Key Guide and Databank, goes to its main menu. Backs up, erases a letter, or turns off the highlight at an entry. Enters a word, selects an item, or begins a highlight in an entry. Goes to the Organizer: Clock, Databank, Calculator, Converter and Currency Converter. Displays the main menus for the dictionary. At the Word Entry screen, types a ? to stand for a letter in a word. At a menu, displays a menu item. At a dictionary entry, displays the headword. In games, reveals the word and forfeits the game.
Installing Batteries Your product is powered by two CR-2032 lithium, 3-volt batteries. Follow these easy instructions to install or replace them. 1. Turn your product over. 2. Lift the battery cover on the back of your product by pushing up on the catch. 3. Install the batteries with the positive side facing up. 4. Replace the battery cover.
For Your Information ✓ Follow the Arrows The flashing arrows on the right of the screen show which arrow keys you can press to move around menus or view more text. ✓ Help is Always at Hand You can view a help message at any screen by pressing HELP. Press read. To exit help, press BACK. or to ✓ About Screen Illustrations Some screen illustrations in this User’s Guide may differ slightly from what you see on screen. this does not mean that your unit is malfunctioning. Installing Book Cards 1.
Selecting a Book Once a book card is installed in the product, you can select which book you want to use. 1. Turn your product on. 2. Press CARD. Icons appear for each available book. 3. Press or to highlight your selection. 4. Press ENTER to select it. 5. Press CARD to return to the card menu.
Using the Main Menu When you press MENU, you will see six icons. Use these to quickly take you to different parts of your dictionary. Use the arrow keys to highlight the icon you want and press ENTER. Understanding the Menu Goes to the dictionary Word Entry screen. Goes to the thesaurus Word Entry screen. Goes to the Exercises menu (for Learning Exercises). Goes to the Games menu. Goes to My Word List. Goes to the Tools menu.
Viewing a Demonstration or Tutorial 1. Press MENU. 2. Use the arrow keys to highlight and press ENTER. 3. Press to highlight either Tutorial or View Demo and press ENTER. To stop the demonstration or exit from the Tutorial and go to the Word Entry screen, press CLEAR. To go to the main menu, press MENU. When a book card is installed in your product, select View Demo from the Setup menu to see the demonstration for that card.
4. Press or to move to Learn a Word, Contrast, Shutoff, or Type Size. or to change the setting. 5. Press Your changes are automatically saved. 6. Press ENTER when done. Press CLEAR to return to the Word Entry screen. Finding Dictionary Entries 1. Touch DICT. Or you can press MENU, highlight 2. Type a word. , and press ENTER. To erase a letter, press BACK. To type a capital, hold CAP and press a letter key. To type a hyphen, hold FN and press J. 3. Press ENTER to view the definition.
4. Press or SPACE to read the definition. 5. Hold FN and press or to view the next or previous definition. 6. Press CLEAR when done. ✓ Choosing Multiple Forms Some words in this dictionary have more than one form (e.g. resume, resumé). When the word you are looking up has multiple forms, the different forms appear in a list. Simply highlight the form you want and press ENTER to see its dictionary entry. For example, enter dutch at the Word Entry screen.
Using the Thesaurus 1. Touch THES. Or you can press MENU, highlight , and press ENTER. 2. Type a word. To erase a letter, press BACK. To type a capital, hold CAP and press a letter key. To type a hyphen, hold FN and press J. 3. Press ENTER to view the thesaurus entry. 4. Press or SPACE to read the entry. 5. Hold FN and press or to view the next or previous thesaurus entry. 6. Press CLEAR when done.
✓ Understanding Flashing Messages When you first see a definition, notice the upper right corner of the screen. Often either THES or CONF (or both) will flash briefly. THES means the word you looked up has a thesaurus entry. If you see THES flash, touch THES to view the thesaurus entry. CONF means the word you looked up has a confusable. If you see CONF flash, touch CONF to view the confusables.
2. Use the arrow keys to move the highlight to the word you want. To … Press or Touch… define the word view the thesaurus entry add word to My Word List 3. Press CLEAR when done. ENTER THES LEARN Finding Letters in Words If you are uncertain about how to spell a word, type a question mark (?) in place of each unknown letter. To find prefixes, suffixes, and other parts of words, type an asterisk (✽) in a word. Each asterisk stands for a series of letters.
Using Learning Exercises Using Learning Exercises, you can test your spelling, improve your vocabulary, and browse a list of words that commonly appear on the Scholastic Assessment Test. Using My Word List You can save up to 40 words total in My Word List for personal study or review. The list is saved between sessions unless the batteries run out of power or your product is reset. Adding Words from the Exercises Menu 1. Touch LEARN. Or you can press MENU, highlight , press ENTER and skip to step 3. 2.
4. Type a word you want to remember or use later. 5. Press ENTER to add the word. 6. Press CLEAR when done. Adding Words from the Word Entry Screen You can also add words to My Word List directly from the Word Entry screen. 1. Touch DICT. 2. Type the word you want to add to your word list (e.g., elegant). 3. Touch LEARN. Add ... will be highlighted. 4. Press ENTER to add the word. 5. Press CLEAR to return to the Word Entry screen.
Viewing My Word List 1. Touch LEARN. Or you can press MENU, highlight , press ENTER and skip to step 3. 2. Highlight My Word List and then press ENTER. 3. View List:... will be highlighted. Press ENTER to view the list. View List: Empty will be displayed if the list is empty. 4. Highlight a word on the list. 5. Press ENTER to view its definition(s). Removing a Word from My Word List 1. Touch LEARN. Or you can press MENU, highlight , press ENTER and skip to step 3. 2.
2. Highlight My Word List and then press ENTER. 3. Highlight Erase the List and press ENTER. Press Y to erase the list or press N to cancel. ✓ Adding Words Not in This Dictionary When you add a word not in this dictionary, you’re given three options: Add Anyway, Cancel and Correction List. Highlight the option you want and press ENTER. Caution: Adding words that are not in this dictionary uses considerably more memory than adding words that are.
List, or Enter your own. Skill determines how easy or difficult a game is. 4. Use or to change the setting(s) you want. 5. Press ENTER when done. Selecting a Game In the Games list, use press ENTER. or to move the highlight to the game of your choice and Getting Help in the Games During any game you can read instructions by pressing HELP. In all games except Tic Tac Toe and Link Four you can get a hint by holding CAP and pressing ? or reveal the game word by pressing ?.
Using the Clock The Clock displays the current time and date. You can save two times: Home time and World time. 1. Press . 2. Touch CLOCK to toggle between Home time and World time. 3. From Home time, press ENTER to set the time and date. 4. Use and 5. Use and to scroll through the options in the highlighted field. to move to another field. 6. Press ENTER when done. Press CLEAR to exit without saving the settings. 7. Touch CLOCK to toggle to World time. 8.
Using the Databank Adding Entries You can store as many as 100 names and telephone numbers and addresses in the Databank. The total number of names you can add depends on the size of each entry. 1. Press . 2. Touch DATA. 3. Highlight Add an Entry and then press ENTER. 4. Type a name and press ENTER. 5. Type a phone number and press ENTER. Note: Q-P will type numbers 0-9 automatically. To type a letter from this row, hold FN and press the letter key. To type a hyphen, hold FN and press J. 6.
2. Touch DATA. 3. Highlight View: XX entries (XX% free) and then press ENTER. 4. To edit an entry, highlight it and press ENTER. Type your changes. Use to move the cursor; use BACK to delete. 5. Press ENTER to move to the number field. Press ENTER twice to move to the address field. 6. Press ENTER again to save your changes or hold down FN and press BACK to cancel your changes. 7. Press MENU to go to the dictionary. Deleting Entries 1. Press . 2. Touch DATA. 3.
Always write the password in a safe, separate location. If you lose or forget the password, you will be able to use the Databank again only by removing the batteries from your BOOKMAN, which will permanently erase all the information stored in the Databank. 1. Press . 2. Touch DATA. 3. Highlight Set password and then press ENTER. 4. Type a password of up to eight characters and press ENTER. Use to move the cursor; use BACK to delete. 5. Press C to confirm or CLEAR to cancel the password.
Using the Calculator 1. Press . 2. Touch CALC. 3. Type a number. Note: Q-P will type numbers 0-9 automatically. You can type up to 10 digits. To type a decimal, press G (.). To change the sign of a number, press Z (+/-). 4. Press a math function key. 5. Type another number. 6. Press ENTER. To repeat the calculation, press ENTER again. To Calculate... Press...
squares FN+D percentages FN+F square roots FN+S negative numbers FN+Z 7. Press CLEAR to clear the current calculations. 8. Press MENU to go to the dictionary. Using the Calculator Memory 1. In the Calculator, make a calculation or type a number. 2. To add the number on the screen to the number stored in memory, press X (M+). To subtract the number on the screen from the number stored in memory, press C (M-). M indicates the number is stored in memory. 3. To retrieve the number from memory, press V (MR).
Using the Metric Converter 1. Press . 2. Touch CONV. 3. Use to select a conversion category (e.g., Weights). 4. Select a conversion (e.g., grams/ounces). 5. Type a number after one of the units. Note: Q-P will type numbers 0-9 automatically. Press the lines. Press BACK to delete a number. 6. Press ENTER to convert it. 7. Press CLEAR to clear the current conversion. 8. Press MENU to go to the dictionary.
Using the Currency Converter 1. Press . 2. Touch CURR. 3. Enter a conversion rate. The rate should be in units of the other currency per one unit of the home currency (n other/1 home). 4. Enter an amount for the home or other currency. Press or to move between the lines. Use BACK to delete a number. 5. Press ENTER to convert it. 6. Press CLEAR to clear the current conversion. 7. Press MENU to go to the dictionary.
Transferring Words Between Books This dictionary can transfer words with certain other BOOKMAN book cards. To send a word to another book, you must first install a book card in your product, and that book card must be able to send or receive words. To learn if a book card can send or receive words, read its User’s Guide. 1. Highlight a word in this dictionary. To highlight a word in a dictionary entry, press ENTER to start the highlight, and use the arrow keys to move the highlight to the word you want. 2.
Resetting Your Product If the keyboard fails to respond, or if the screen performs erratically, perform a system reset by following the steps below. 1. Hold CLEAR and press . If nothing happens, try Step 2. 2. Use a paper clip to gently press the reset button on your unit. The reset button is recessed in a pin-sized hole to the right of the book card slot. Warning! Pressing the reset button with more than light pressure may permanently disable your product.
FCC Notice NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
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GRANTED HEREIN. (C) WARRANTY SERVICE: UPON DISCOVERING A DEFECT, YOU MUST CALL FRANKLIN’S CUSTOMER SERVICE DESK, 1-800-266-5626, TO REQUEST A RETURN MERCHANDISE AUTHORIZATION (“RMA”) NUMBER, BEFORE RETURNING THE PRODUCT (TRANSPORTATION CHARGES PREPAID) TO: FRANKLIN ELECTRONIC PUBLISHERS, INC.
Limited Warranty (EU and Switzerland) This product, excluding batteries and liquid crystal display (LCD), is guaranteed by Franklin for a period of two years from the date of purchase. It will be repaired or replaced with an equivalent product (at Franklin’s option) free of charge for any defect due to faulty workmanship or materials.