Operation Manual

9
Reverb
Reverberation is an effect that creates an environment for the affected signal. It does this by adding a reverberant tail of reected
sound, the properties of which correspond to a space of varying dimensions.
The controls are:
SIZE Knob – Denes the size of the reverberant space. Rotate clockwise to increase. Increasing the size makes the reverberation
greater, e.g. more time between initial sound and early reections, plus longer decay time
PRE-FILTER Knob – Acts as a high- or low- pass lter for the reected sound (removes the bass or treble, respectively). Rotate
anti-clockwise to produce a low-pass lter effect, where the maximum cutoff (lowest frequency) is set in the extreme anticlockwise
position. Rotate clockwise to create a high-pass lter effect, with the maximum cutoff (highest frequency) is set in the extreme
clockwise position. In the centre, no ltering of the reected sound occurs
AIR Knob – Sets the amount of absorption (or damping) of reected sound (the more absorption, the less ‘airiness’). In a fully
anticlockwise position, absorption is at a maximum so there is very little air. Rotate clockwise to decrease absorption and
increase ‘air’
MIX Knob – Blends between fully dry/no reverb (fully anticlockwise) and fully wet/just reverb (fully clockwise)
E & O.E.