User Guide

DLL Component
Connecting
Once you have built your dll it's time to connect to it from FlowBotics Studio. Drag in a DLL component and connect Strings to specify the dll
path and function name.
Connect Boolean components to the first three outputs so you can check that the component is communicating with your dll. The first two
should read 'true' if the dll and function have been found. If they read 'false' then check carefully the path and function and make sure they
match your dll.
Next add the inputs and outputs that your dll will need and wire them up as you require. For the addFloats we need two Float inputs and
outputs.
Finally you need to have something attached to one of the two Exec inputs. Unless you are processing Ruby Frames you will need to use
the green trigger Exec input (the first of the two). You can connect a trigger button to this for now but if you make it into a module then you
may need to wire it up so that changes to the module inputs will trigger the Exec.
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