FL3DFFGNPRO User Manual

When the object is imported you may find that it is not on the virtual build platform or even on the screen, using the
function keys indicated by the blue boxes in the illustration above, you can change the camera angle and reposition the
object onto the center of the build platform. Once you've done this, the next step is to generate the Gcode. This is
achieved by clicking on the button (Generate GCode) at the bottom of the panel.
EXPLANATION OF GCODE SETTINGS
A new window will pop up, giving you several options on how the Gcode will be generated:
A
C
D
F
G
H
I
E