User Guide

FIC CONFIDENTIAL AND PROPRIETARY
MB02 Functional Specifications Rev. 0.3 Page 72
FIC H/W
FIC CONFIDENTIAL AND PROPRIETARY 11-November-2002_
Controller Read/Write Performance
Supports PCI-to-PCI Bridge Function for Memory Write from 33Mhz PCI Bus to A.G.P.
device
Supports Additional AGP4X/2X interface and Fast Write Transaction
High Performance & High Quality 3D Accelerator
Built-in a high performance 256-bit 3D engine
Built-in 32-bit floating point format VLIW triangle setup engine
Built-in 2 pixel rendering pipelines and 4 texture units
Built-in hardware stereo auto rendering engine
Supports Ultra-AGPII
with 2GB/s bandwidth
Up to 143 MHz 3D engine clock speed
Peak polygon rate: 10M polygon/sec @ 1 pixel/polygon with Gouraud shaded,
point-sampled, linear and bilinear texture mapping
Peak fill rate: 286 M pixel/sec, 572 M texture/sec @ 10,000 pixel/polygon with
Gouraud shaded and two bilinear textured, Z buffered and alpha blended
Built-in a high quality 3D engine
Supports flat, and Gouraud shading
Supports high quality dithering
Supports Z-test, stencil test, Alpha-test, and scissors clipping test
Supports 16 ROPs
Supports Z-buffer, stencil buffer
Supports 16/24/32 bits integer Z buffer format and 32 bits floating point Z format
Supports 16/32 BPP render buffer format
Supports 1/2/4/8 stencil buffer format
Supports per-pixel texture perspective correction
Supports point-sampled, linear, bi-linear, and dual bi-linear texture filtering
Supports up to 2 pixels with 4 bi-linear texels within single cycles
Supports up to 2048x2048 texture size
Supports rectangle structure texture
Supports 16/24/32 bpp RGB/ARGB texture format
Supports DTX1, DTX2, DTX3 texture compression formats
Supports texture transparency, blending, wrapping, mirror, and clamping
Supports fogging, alpha blending
Supports vertex fogging and fog table
Supports specular lighting
Supports 2X/4X multi-sampling full scene anti-aliasing
Supports back face culling
Supports auto-stereo rendering
High Performance 2D Accelerator
Built-in 128 double-words hardware command queue
Built-in Direct Draw Accelerator
Built-in GDI+ Accelerator
Built-in an 1T pipelined 128-bit BITBLT graphics engine with the following functions:
256 raster operations
Rectangle fill
Trapezoid fill
Color expansion (by 384 patterns registers)
Enhanced color expansion
Line-drawing with styled pattern
NT fractional point line-drawing with styled pattern
Multiple scan line
Built-in 256 bytes pattern registers
Built-in 8x8 mask registers
Rectangle clipping
Transparent BitBlt with source and destination keys (16 ROPs)
Gradient color fill
Anti-aliasing text drawing
Alpha blended Bitblt
Supports memory-mapped, zero wait-state, burst engine write
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