User Guide

3
Component Overview
The Lord of the Rings: The Card Game core set
includes the following components:
• ThisRulebook
• 226cards,consistingof:
• 12HeroCards
• 120PlayerCards
• 84EncounterCards
• 10QuestCards
• 2ThreatTrackers(eachconsistingof1faceplate,2
dials,and4plasticdialconnectors)
• 40DamageTokens
• 26ProgressTokens
• 30ResourceTokens
• 1FirstPlayerToken
Cards
The Lord of the Rings: The Card Game core set
features 226 cards. Four starter decks, each built
around a distinct sphere of inuence (Leadership, Lore,
Spirit, and Tactics), can be played right out of the box
in the introductory game, or the cards in these decks
can be combined together to create tournament legal
decks. Also included in this set are 3 scenarios and 84
encounter cards for the players to compete against. For
a complete explanation of each card type, see
pages 5-9.
Threat Trackers
Threat trackers are used to track a players threat level
throughout the game. Threat represents the level of risk
a player has taken on during a scenario. If a players
threat level reaches a certain threshold, that player is
eliminated from the game. A players threat level can
also draw out enemy encounters and set off unfortunate
circumstances throughout the course of the game.
To assemble a threat tracker, use the plastic dial
connectors to attach two dials to each faceplate as
shown in the diagram below.
Damage and
Progress Tokens
Damage tokens represent
physical damage that has
been inicted on characters
and enemies. Progress
tokens represent progress
that has been made on a
quest.
Resource Tokens
These tokens represent the
various resources at a hero’s
disposal. Resource tokens
are collected by a players
heroes, and are used
throughout the game to pay
for cards and card effects.
First Player
Token
The rst player token
determines which player
acts rst each phase. At
the end of each round, the
rst player token passes
clockwise to a new player.