Manual
Table Of Contents
- 1. Initial Configuration
- 2. Remote Controller
- 3. Main Menu
- 4. Remote Panel Operations
- 4.1 OPERATIONS
- 4.1.1 RECORD
- 4.1.2 Mark
- 4.1.3 Last Cue
- 4.1.4 PLAY
- 4.1.5 IN
- 4.1.6 OUT
- 4.1.7 JOG KNOB
- 4.1.8 Fast Jog
- 4.1.9 Lever
- PLST
- 4.1.11 Browse
- 4.1.12 Insert
- 4.1.13 ENTER
- 4.1.14 MENU
- 4.1.15 CLEAR
- 4.1.16 Network
- 4.1.17 Goto TC
- 4.1.18 Goto IN / Goto OUT
- 4.1.19 Loop
- 4.1.20 Return
- 4.1.21 Page
- 4.1.22 Rebooting the System from the Nano Remote
- 4.2 SELECTION OF CLIP BANKS AND PLAYLISTS
- 4.3 CLIP NUMBERING HIERARCHY
- 4.1 OPERATIONS
- 5. Control Mode
- 6. Pgm + Prv Mode
- 7. Multi PGM Mode
- 8. Clip Management
- 8.1 INTRODUCTION
- 8.2 USING THE EVS REMOTE PANEL
- 8.2.1 How to Create a Clip
- 8.2.2 Storing a Clip
- 8.2.3 Recalling a Clip
- 8.2.4 Playing Back a Clip
- 8.2.5 Recall and Playback of Growing clips
- 8.2.6 Clearing Clips
- 8.2.7 Copying or Moving Clips
- 8.2.8 How to Shorten a Clip
- 8.2.9 Secondary Menu in Clip Mode
- 8.2.10 Using the Clip screen
- 8.2.11 License Code
- 8.2.12 Clip screen – Standard View
- 8.2.13 The Title Bar
- 8.2.14 The Function Bar
- 8.2.15 The Clip Information Area
- 8.2.16 The Clip Management Area
- 8.2.17 Selecting a Clip with Tablet and Stylus
- 8.2.18 Selecting a Clip with the Keyboard
- 8.2.19 How to Name a Clip
- 8.2.20 How to Change the Primary Camera of a Clip
- 8.2.21 Recalling a Clip
- 8.2.22 How to Restripe the Timecode of the Current Clip
- 8.2.23 Moving and Copying Clips
- 8.2.24 Clip Screen – Extended View
- 8.3 USING THE VDR PANEL
- 9. Playlist Management
- 9.1 GENERAL INFORMATION
- 9.2 PLAYLIST MODES ON THE REMOTE PANEL
- 9.3 PLAYLIST DISPLAY ON THE VGA
- 9.4 ACTIVATING AND LOADING PLAYLISTS
- 9.5 DELETING PLAYLISTS
- 9.6 NAMING A PLAYLIST OR AN ELEMENT IN A PLAYLIST
- 9.7 BROWSING WITHIN A PLAYLIST
- 9.8 PLAYOUT FUNCTIONS AVAILABLE FOR PLAYLISTS
- 9.9 OVERVIEW OF EDITING FUNCTIONS IN PLAYLIST EDIT MODE
- 9.10 ADDING & REPLACING CLIPS IN A PLAYLIST
- 9.10.1 Possible Methods for Adding Clips
- 9.10.2 How to Quickly Add Clips to the Current Playlist
- 9.10.3 How to Insert Clips into a Playlist
- 9.10.4 Inserting Growing Clips into Playlists
- 9.10.5 How to Delete Playlist Elements from a Playlist
- 9.10.6 How to Move an Element Within a Playlist
- 9.10.7 How to Change the Camera Angle of a Playlist Element
- 9.11 COPYING PLAYLISTS
- 9.12 OTHER EDITING FUNCTIONS FOR PLAYLISTS
- 9.13 THE AUXILIARY AUDIO CLIP
- 9.14 TRANSITION EFFECTS
- 9.15 REPLACE FUNCTION

XTnano
–
Version 10.04
–
Operating Manual
EVS Broadcast Equipment SA – January 2011
Issue
10.04.A
33
8.2.3 RECALLING A CLIP
HOW TO RECALL A CLIP
To recall a clip, proceed as follows:
1. Select the Clip page 1, 2, 3… to 10 (Page key).
2. Select the bank in which the desired clip is located
3. Select the desired clip via the F1 - F10 keys.
CLIP RECALLED BASED ON THE PREF SETTING
If Pref is ON, the preferred camera angle of the clip will appear on the primary
channel, the secondary camera angle on the next controlled channel.
Example: If the preferred camera angle for clip 124 is camera B, when loading the
clip, 124B is loaded on the primary channel, whatever the camera present on that
channel before loading the clip.
If Pref is OFF, when recalling the clip, the camera angle will be the same as the
one who was already present on each controlled channel. If that camera angle
does not exist, the first available camera angle of the clip will be used.
Example: If camera B is the current camera on the primary channel, when calling
clip 124, it is 124B that appears on the primary channel, even if it is not the
preferred camera angle.
When the operator is controlling only one channel (such as with PrvCtl), the clip
will appear at that location only. In the case of a clip containing a single camera
angle (only an «A», «B» or «C» clip), when in full control of all outputs, the clip
recalled will appear on the primary channel.
TOGGLING BETWEEN THE CAMERA ANGLES
Pressing several times the F_ key will always recall the first frame of the clip, but
showing the next camera angle every time the F_ key is pressed.










