Manual
Table Of Contents
- 1. Initial Configuration
- 2. Remote Controller
- 3. Main Menu
- 4. Remote Panel Operations
- 4.1 OPERATIONS
- 4.1.1 RECORD
- 4.1.2 Mark
- 4.1.3 Last Cue
- 4.1.4 PLAY
- 4.1.5 IN
- 4.1.6 OUT
- 4.1.7 JOG KNOB
- 4.1.8 Fast Jog
- 4.1.9 Lever
- PLST
- 4.1.11 Browse
- 4.1.12 Insert
- 4.1.13 ENTER
- 4.1.14 MENU
- 4.1.15 CLEAR
- 4.1.16 Network
- 4.1.17 Goto TC
- 4.1.18 Goto IN / Goto OUT
- 4.1.19 Loop
- 4.1.20 Return
- 4.1.21 Page
- 4.1.22 Rebooting the System from the Nano Remote
- 4.2 SELECTION OF CLIP BANKS AND PLAYLISTS
- 4.3 CLIP NUMBERING HIERARCHY
- 4.1 OPERATIONS
- 5. Control Mode
- 6. Pgm + Prv Mode
- 7. Multi PGM Mode
- 8. Clip Management
- 8.1 INTRODUCTION
- 8.2 USING THE EVS REMOTE PANEL
- 8.2.1 How to Create a Clip
- 8.2.2 Storing a Clip
- 8.2.3 Recalling a Clip
- 8.2.4 Playing Back a Clip
- 8.2.5 Recall and Playback of Growing clips
- 8.2.6 Clearing Clips
- 8.2.7 Copying or Moving Clips
- 8.2.8 How to Shorten a Clip
- 8.2.9 Secondary Menu in Clip Mode
- 8.2.10 Using the Clip screen
- 8.2.11 License Code
- 8.2.12 Clip screen – Standard View
- 8.2.13 The Title Bar
- 8.2.14 The Function Bar
- 8.2.15 The Clip Information Area
- 8.2.16 The Clip Management Area
- 8.2.17 Selecting a Clip with Tablet and Stylus
- 8.2.18 Selecting a Clip with the Keyboard
- 8.2.19 How to Name a Clip
- 8.2.20 How to Change the Primary Camera of a Clip
- 8.2.21 Recalling a Clip
- 8.2.22 How to Restripe the Timecode of the Current Clip
- 8.2.23 Moving and Copying Clips
- 8.2.24 Clip Screen – Extended View
- 8.3 USING THE VDR PANEL
- 9. Playlist Management
- 9.1 GENERAL INFORMATION
- 9.2 PLAYLIST MODES ON THE REMOTE PANEL
- 9.3 PLAYLIST DISPLAY ON THE VGA
- 9.4 ACTIVATING AND LOADING PLAYLISTS
- 9.5 DELETING PLAYLISTS
- 9.6 NAMING A PLAYLIST OR AN ELEMENT IN A PLAYLIST
- 9.7 BROWSING WITHIN A PLAYLIST
- 9.8 PLAYOUT FUNCTIONS AVAILABLE FOR PLAYLISTS
- 9.9 OVERVIEW OF EDITING FUNCTIONS IN PLAYLIST EDIT MODE
- 9.10 ADDING & REPLACING CLIPS IN A PLAYLIST
- 9.10.1 Possible Methods for Adding Clips
- 9.10.2 How to Quickly Add Clips to the Current Playlist
- 9.10.3 How to Insert Clips into a Playlist
- 9.10.4 Inserting Growing Clips into Playlists
- 9.10.5 How to Delete Playlist Elements from a Playlist
- 9.10.6 How to Move an Element Within a Playlist
- 9.10.7 How to Change the Camera Angle of a Playlist Element
- 9.11 COPYING PLAYLISTS
- 9.12 OTHER EDITING FUNCTIONS FOR PLAYLISTS
- 9.13 THE AUXILIARY AUDIO CLIP
- 9.14 TRANSITION EFFECTS
- 9.15 REPLACE FUNCTION

Issue
10.04.A
XTnano
–
Version 10.04
–
Operating Manual
EVS Broadcast Equipment SA – January 2011
24
PGMSPD/VARMAX
Aud.Met. PgmSpd PostRoll
Mix. Sw To In Pref
Pressing PgmSpd once enables the Program Speed mode and highlights this
function on the LCD. Pressing the key once more enables the VarMax mode and
highlights this function on the LCD. The PLAY key is flashing red while either of
these modes is enabled.
• Program Speed mode: In this mode, only two speed values are available from
the lever: 0% when the lever is in the lower position, or the speed defined in
the setup (p.6.1 F3) for any other position of the lever.
• Var Max mode: the speed range defined by the lever is limited between 0% and
the speed value defined in the setup (p.6.1 F3).
SW TO IN
Aud.Met. PgmSpd PostRoll
Mix. Sw To In Pref
When this function is enabled (highlighted), a camera change will cause a jump to
the corresponding IN point if existing. It will switch in Sync if no IN point exists for
the current element, or if Sw To In is OFF.
PREF
Aud.Met. PgmSpd PostRoll
Mix. Sw To In Pref
Selecting this function enables the Preference mode.
AUD.MET.
Aud.Met. PgmSpd PostRoll
Mix. Sw To In Pref
This option enables/disables the display of audio meters for all channels using the
OSD of the output monitors.
POSTROLL
Aud.Met. PgmSpd PostRoll
Mix. Sw To In Pref
When the Post-Roll mode is enabled, that function is highlighted on the LCD and a
“P” appears on the OSD of the output monitors.
When the user exits Multicam with the Post-Roll mode on, this mode will still be
enabled when Multicam is restarted.
The Post-Roll mode works as follows depending on the element played:










