Manual
Table Of Contents
- 1. Initial Configuration
- 2. Remote Controller
- 3. Main Menu
- 4. Remote Panel Operations
- 4.1 OPERATIONS
- 4.1.1 RECORD
- 4.1.2 Mark
- 4.1.3 Last Cue
- 4.1.4 PLAY
- 4.1.5 IN
- 4.1.6 OUT
- 4.1.7 JOG KNOB
- 4.1.8 Fast Jog
- 4.1.9 Lever
- PLST
- 4.1.11 Browse
- 4.1.12 Insert
- 4.1.13 ENTER
- 4.1.14 MENU
- 4.1.15 CLEAR
- 4.1.16 Network
- 4.1.17 Goto TC
- 4.1.18 Goto IN / Goto OUT
- 4.1.19 Loop
- 4.1.20 Return
- 4.1.21 Page
- 4.1.22 Rebooting the System from the Nano Remote
- 4.2 SELECTION OF CLIP BANKS AND PLAYLISTS
- 4.3 CLIP NUMBERING HIERARCHY
- 4.1 OPERATIONS
- 5. Control Mode
- 6. Pgm + Prv Mode
- 7. Multi PGM Mode
- 8. Clip Management
- 8.1 INTRODUCTION
- 8.2 USING THE EVS REMOTE PANEL
- 8.2.1 How to Create a Clip
- 8.2.2 Storing a Clip
- 8.2.3 Recalling a Clip
- 8.2.4 Playing Back a Clip
- 8.2.5 Recall and Playback of Growing clips
- 8.2.6 Clearing Clips
- 8.2.7 Copying or Moving Clips
- 8.2.8 How to Shorten a Clip
- 8.2.9 Secondary Menu in Clip Mode
- 8.2.10 Using the Clip screen
- 8.2.11 License Code
- 8.2.12 Clip screen – Standard View
- 8.2.13 The Title Bar
- 8.2.14 The Function Bar
- 8.2.15 The Clip Information Area
- 8.2.16 The Clip Management Area
- 8.2.17 Selecting a Clip with Tablet and Stylus
- 8.2.18 Selecting a Clip with the Keyboard
- 8.2.19 How to Name a Clip
- 8.2.20 How to Change the Primary Camera of a Clip
- 8.2.21 Recalling a Clip
- 8.2.22 How to Restripe the Timecode of the Current Clip
- 8.2.23 Moving and Copying Clips
- 8.2.24 Clip Screen – Extended View
- 8.3 USING THE VDR PANEL
- 9. Playlist Management
- 9.1 GENERAL INFORMATION
- 9.2 PLAYLIST MODES ON THE REMOTE PANEL
- 9.3 PLAYLIST DISPLAY ON THE VGA
- 9.4 ACTIVATING AND LOADING PLAYLISTS
- 9.5 DELETING PLAYLISTS
- 9.6 NAMING A PLAYLIST OR AN ELEMENT IN A PLAYLIST
- 9.7 BROWSING WITHIN A PLAYLIST
- 9.8 PLAYOUT FUNCTIONS AVAILABLE FOR PLAYLISTS
- 9.9 OVERVIEW OF EDITING FUNCTIONS IN PLAYLIST EDIT MODE
- 9.10 ADDING & REPLACING CLIPS IN A PLAYLIST
- 9.10.1 Possible Methods for Adding Clips
- 9.10.2 How to Quickly Add Clips to the Current Playlist
- 9.10.3 How to Insert Clips into a Playlist
- 9.10.4 Inserting Growing Clips into Playlists
- 9.10.5 How to Delete Playlist Elements from a Playlist
- 9.10.6 How to Move an Element Within a Playlist
- 9.10.7 How to Change the Camera Angle of a Playlist Element
- 9.11 COPYING PLAYLISTS
- 9.12 OTHER EDITING FUNCTIONS FOR PLAYLISTS
- 9.13 THE AUXILIARY AUDIO CLIP
- 9.14 TRANSITION EFFECTS
- 9.15 REPLACE FUNCTION

Issue
10.04.A
XTnano
–
Version 10.04
–
Operating Manual
EVS Broadcast Equipment SA – January 2011
12
4.1.5 IN
This function defines the IN point of a clip. The key will light differently depending
in the following situations:
Green key The key lights green if an IN point exists but is not the image you
see.
Red key The key lights red if the on-air image is at this IN point. This
point can be entered while recording.
Flashing
(green or red)
key
In Split Audio mode, this key can be flashing green or flashing
red. Refer to the section Error! Reference source not found.
‘Error! Reference source not found.’, on page Erreur ! Signet
non défini. for more details.
4.1.6 OUT
This function defines the OUT point of a clip. This operates similarly to the IN
button.
Note
The OUT point (field) is always excluded. When playing a clip, it will
freeze on the field preceding the OUT point marked by the operator.
MODIFICATION OF CLIP IN / OUT POINTS
Select the clip that you wish to modify, use the jog dial to position the material at
the new IN or OUT point, and re-mark the IN or OUT point(s) as required.
Important
When IN/OUT points are set and a clip is saved, the system automatically
write-protects a user definable length of material before and after the
IN/OUT points respectively. These are referred to as the guardbands.
Their duration can be set in the Setup menu under «Guardbands» (page
2, F2) as required.
The duration of the guardband after the OUT point can be reduced
according to the quantity of video/audio material available when saving
the clip.
4.1.7 JOG KNOB
This function is used to accurately cue material.










