Owners Manual

TimeFactor User Guide Control Knobs/Effect Parameters
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Dly Time A & Dly Time B
With Tempo OFF, these controls set delay time for Delay A and Delay B from 0 to 3000 ms
(milliseconds). With Tempo ON, delay time can be sync’d to the tempo and is displayed as a
rhythmic sub-division of the tempo beat value - changing this from 0 delay to a whole note in
common note increments.
Fdbk A & Fdbk B
These controls set Delay A’s and Delay B’s feedback amount from 0 to 110% which, in turn,
controls the number of repeats.
Note: High feedback values allow the TimeFactor to go into self-oscillation, resulting in some
very interesting (and potentially LOUD) sounds. BE CAREFUL!
Note: For FilterPong, Fdbk B is used to control the diffusion (SLUR) of the repeats.
The action of the four Bottom Row Control Knobs - Xnob, Depth, Speed and Filter - are Effect
dependent as follows:
DigitalDelay
Xnob/Crossfade: When delays change, TimeFactor performs a crossfade function to prevent
abrupt changes that could result in glitching or clicking. Xnob sets the speed of the crossfade.
Small values result in fast crossfades, larger values more gradual crossfades. Xnob sets the
crossfade rate (XFADE) from 2 ms to 200 ms.
Depth: Selects the amount of delay modulation (0=OFF, 10=MAX).
Speed: Sets the delay modulation rate (0-5Hz).
Filter: A low pass/high cut filter variable from 0 (no filtering) to 100 (extreme hi cut) to
change the tone of your delay repeats.
VintageDelay
Xnob/Bits: Selects the number of bits of resolution from 20 bits down to 5 bits. Early digital
delays used analog to digital converters with limited resolution. Theory predicts that each bit
equals 6 dB of resolution; so that an 8 bit converter would deliver, at best, a mere 48 dB of
dynamic range. VintageDelay simulates the effects of limited resolution - the sound of nasty
digital noise from years gone by.
Depth: Selects the amount of delay modulation (0=OFF, 20=MAX).
Speed: Sets the delay modulation rate.
Filter: Controls the filter to simulate the tone of band-limited old school delays.
TapeEcho
Xnob/Saturation: Simulates analog tape saturation. Ranges from ‘0’ (none) to ‘10’ (max).
Tape recorders are treasured for their “warm” vintage sound characterized by slight
compression and distortion, also known as saturation.
Depth/Wow: Simulates analog tape Wow. Wow is a term used to describe relatively slowly
changing pitch and amplitude modulations caused by problems with the motor or tape
transport that causes the tape’s motion across the head to vary. A well maintained tape
recorder should have no audible Wow. Ranges from ‘0’ (none) to ‘10’ (max).
Speed/Flutter: Simulates tape machine Flutter. Like Wow, Flutter is caused when the tape
motion across the magnetic heads isn’t constant. Flutter is a more rapidly changing variation
than Wow. Ranges from 0 (no flutter) to 10 (max flutter).
Filter: Controls the filter characteristics to simulate tape recorder frequency response. As you
increase the filter value, you’ll hear a more pronounced tape tone.