H9000 Algorithms Manual Eventide Part #141325 Release 1.2.1[5] Aug 22, 2019 Eventide and Harmonizer are registered trademarks of Eventide Inc. copyright 2019 Eventide Inc.
Contents I Introduction 1 The H9000 Family 3 I/O 4 Key 5 II Algorithms 1 - Simple 7 9 2 - Artist 11 3 - Basics 17 4 - Beatcounter 22 5 - Delays 25 6 - Delays - Effected 31 6 - Delays Effected 5.1 39 7 - Delays - Loops 42 7 - Delays - Loops 5.1 47 8 - Delays - Modulated 49 8 - Delays Modulated 5.1 59 8 - Delays - Modulated 62 9 - Distortion Tools 65 10 - Dual Machines 68 10 - Dual Machines2 72 10 - Dual Machines3 75 11 - Dynamics 78 11 - Dynamics 5.
12 - Equalizers DoubleP 91 13 - Film - Atmospheres 93 13 - Film - Atmospheres 5.
55 - Shifters - Diatonic 256 57 - Shifters - Unusual 261 58 - Sound Effects 268 59 - Spatialization 273 61 - Synthesis 275 62 - Test Tools 278 63 - Textures 280 64 - Utilities 285 65 - Vintage Gear 289 66 - Virtual Racks 295 66 - MIDI Virtual Racks 300 66 - MIDI Virtual Racks 2 306 67 - Vocals 308 68 - Vocoders 311 69 - Eventide Users 312 70 - Programming 315 71 - Px - Commerce 317 72 - Px - Communication 319 73 - Px - Delays 322 74 - Px - Echoes 324 75 - Px - Enterta
III Supplementary Material Introduction to 5.
Part I Introduction 1
The H9000 Family The members of the H9000 Family each have well over one thousand five hundred algorithms, covering the whole range of audio effects. In this manual, all members of the H9000 Family will be referred to using the generic H9000. The best way to quickly find the best effect for a given application is to make use of the powerful real-time database features on the PROGRAM page, as described in the separate User Manual.
I/O Each algorithm will be labeled either 48, meaning that it can only operate up to 48kHz sampling, or 96, meaning that it can operate at all the H9000’s supported sample rates. A given preset may have from 0 to 8 inputs and from 0 to 8 outputs. A preset with no inputs is typically an oscillator or other generator, whereas a preset with no outputs is usually a display-only device. Some utility calculators have neither inputs or outputs – these will block any signal routed through them.
Key Many presets are flagged with recommended source material or application types: • [V] Vocal • [G] Guitar • [D] Drums • [B] Bass • [H] Brass • [S] Surround • [P] Spoken Voice • [R] Strings • [K] Keyboard • [X] Special Effects The H9000 offers the following effect types - any given preset may have a combination of some or all of them: • {P} Pitch: Eventide invented the concept of the pitch shifting effect and is the leader in the field.
H9000 Algorithms Manual, Release 1.2.1[5] • {O} Other: Hybrid and otherwise hard to categorize effects. 6 Chapter 3.
Part II Algorithms 7
1 - Simple List of banks and also basic Mute, Thru and Oscillator presets. #11 Mute Nothing in, nothing out. Effect Type {U} Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #12 Thru The preset’s input is electronically connected to the output. Octal in, octal out. Effect Type {U} Suggested Use ~ Max Sample Rate 96kHz In/Out 8, 8 #13 Oscillator (440) General-purpose oscillator. On loading it is set to a 440 Hz sine wave for tuning. Lfo (fm) allows addition of an offset and modulation.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {U} 10 Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 Chapter 4.
2 - Artist This bank includes some of the classic presets written by and for artists, using Eventide effects units. #210 Amp-u-lation Tube power amp/speaker emulation. This little guy can really do the trick of cleaning up harsh fuzz or to feed a P.A. Stereo in, stereo out. Effect Type {F}{C}{O} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #211 AMS DMX Guitar AMS emulation with parameters set for ‘thickening’ effect. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #214 BadBadThing Vintage preamp >trem>delay>diffuse verb. Summed in, stereo out. Effect Type {C}{Y}{R}{S} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #215 Big Muff W/ Dead 9v As used by S.Vai. This preset has been modified with an attenuation so that speakers and ears are safe. To get the original quality of sound with all the gurgles, turn down your listening amp WAY DOWN !!! and put the ‘atten’ parameter all the way up. This is ADC converter overload.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{N}{R}{O} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #220 Jan’s ResoChords Resonant Chords > Hall verb. Door controls input level. Reso sensitivity adjusts input level toresonators. Watch clipping. Dry level, verb sends from Dry and Resonators available. Each resonator has 2.4 sec delay and rhythmic subdivisions. Mono Sum input/stereo output.
H9000 Algorithms Manual, Release 1.2.1[5] #225 Little Man A plex loop with reverse shifters and filters inside. I think this little man is trying to say something. Summed in, stereo out. Effect Type {D}{M}{P} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #226 Mandel Worlds Series crystals and sinuous chorused delay. Summed in, stereo out. Effect Type {D}{M} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #227 Maniac Filterpan Peak detection modulates an LFO > filter + panner.
H9000 Algorithms Manual, Release 1.2.1[5] #231 Satchelope Filter Dual envelope following filters. Summed in, stereo out. Effect Type {F} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #232 SatelliteSax Four delay lines, each panned by its own LFO. Also, each has another LFO modulating its delay. Stereo in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #233 Seethy Two Reverb Envelope filters into reverb. Try it with bass and guitar. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #237 Vai Shift 2 Two independent pitch shifters, one for each channel. Stereo in, stereo out. Effect Type {P} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #238 W-I-D-E Solo Uses a lot of very small pitch shifts to widen the stereo image. Summed in, stereo out. Effect Type {P} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #239 Water-like Basic rotating speaker effect with a little reverb.
3 - Basics A collection of presets showing the fundamental effects capabilities of the unit. Delays, pitch shifters, reverbs, compressors, filters, equalizers. . . ready for any task. #310 8 Delays Simple discrete delays. Octal in, octal out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 8, 8 #311 4 Diatonicshifts Simple four channel, four voice diatonic shifter. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #314 8 Pitchshifters Simple pitch shifters. Octal in, octal out. Effect Type {P} Suggested Use [G] Max Sample Rate 96kHz In/Out 8, 8 #315 BasicRoom Basic 4 out reverb. Diffusion out front. verb out front, rear or both. Stereo in, quad out. Effect Type {R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #316 Compressor_8 Eight independent mono compressors. Octal in, octal out.
H9000 Algorithms Manual, Release 1.2.1[5] #320 Filter_Q Four filters with common controls. Quad in, quad out. Effect Type {F} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #321 Pitchshifters_O Simple pitch shifters with common controls. Octal in, octal out. Effect Type {P} Suggested Use [G] Max Sample Rate 96kHz In/Out 8, 8 Max Sample Rate 96kHz In/Out 4, 4 #322 Pitchshifters_Q Simple pitch shifters. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #326 Quad Delays Simple quad delays. Quad in, quad out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #327 Octal Moddelays Eight modulating delay lines with individual delay controls. Octal in, octal out. Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 8, 8 Max Sample Rate 96kHz In/Out 4, 4 #328 Simple Moddelays Four modulating delay lines. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {N} Suggested Use [K] Max Sample Rate 96kHz In/Out 8, 8 #333 Q*10 Grafic Eq Quad 10 Band. Choose freq, bandwidth (in octaves), as well as levels (in dB) mast is an offset added to the boost. Quad in, quad out. Effect Type {N} Suggested Use [K] Max Sample Rate 96kHz In/Out 4, 4 #334 O*5 Grafic Eq Octal 5 Band equalizer with common controls. Choose freq, bandwidth (in octaves), as well as levels (in dB). mast is added to the boost.
4 - Beatcounter These presets are based on a beat counter algorithm. Feed the left channel with the source you want to delay and the right channel with the time setting source, e.g. a snare drum. The unit will calculate the timing and ignore all figures like rolls and fills played in between. For panners and choruses the calculated time is converted into a frequency rate. #410 Gaspodes Dly_2 A dual mono delay, based on beat counter math.- see also in ‘general descriptions.
H9000 Algorithms Manual, Release 1.2.1[5] Use this to achieve a stereo effect at same note settings. Modulation signal for right is 90 deg phase shifted! Effect Type {Y}{Z} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #413 Gaspodes Pndly_D 1st input is used for trigger 2nd input feeds 1st dly/pan1 - out1,2 3rd input feeds 2nd dly/pan2 - out3,4 2 delays feed different panners, based on beat counter math.- see also in ‘general descriptions’.
H9000 Algorithms Manual, Release 1.2.1[5] according to following params: is the total amount of values the maximum time between the trigger impulses is calculated. is the amount of counts the machine gives the trigger signal to go back in time. If that doesn’t happen, the new time is updated and the process starts again.
5 - Delays This bank offers many useful delay based presets. Whether used for imaging effects, doubling, or long delay and poly-rhythms, there’s something for all applications, including Eventide classic Reverse Delays. Historical note: the first Eventide Digital Delay Line, the 1745 model, appeared in 1971, offering an impressive 200ms of delay time in its expanded version, using a total of 980 shift register chips to achieve this.
H9000 Algorithms Manual, Release 1.2.1[5] #513 Ducked Delays Repeating echoes that get out of the way for the input. Adjust ‘Delay’ for rhythm, and ‘Duck’ for sensitivity. Tunable version is ‘Dual Ducked Delay’. Switchable in, stereo out. Effect Type {N} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #514 DuellingDualDlys Inputs are summed to mono then sent to eight delays in parallel. Create your own polyrhythms. Summed in, octal out.
H9000 Algorithms Manual, Release 1.2.1[5] #518 EightReversedelays Eight reverse delays (2.5 sec) with hicutfilters. master params override individual channels. Dual quad in, dual quad out. Effect Type {P} Suggested Use [P] Max Sample Rate 96kHz In/Out 8, 8 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #519 LongDelay Single 85 second delay line. Summed in, stereo out. Effect Type {P} Suggested Use [P] #520 MonoDelay Single 22 second delay line. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #524 Pingpong Series delays. Summed in, stereo out. Effect Type {D}{M} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #525 Polyrhythm 5/4 Lets you play with true polyrhythmic figures. Choose bpm, note values and # of repeats. Play a note get 5 against 4 out. Stereo in, quad out. Effect Type {D}{R}{S} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 2 #526 Precision Delays Allows you to adjust delay in microsecond increments. One delay per channel.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{Z}{S} Suggested Use [S] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #530 SimplePingPong Simple ‘ping-pong’ delay. Summed in, stereo out. Effect Type {D} Suggested Use [G][H] #531 Smear -= Smear Filter =- Acts as a complex comb filter, but with no feedback to tank things up. Great for widening a mono source. Eight delay lines in series. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #535 Two Reversedelays Two reverse delays (10 sec) with hicut filters. master params override individual channels. Stereo in, quad out. Effect Type {D}{M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #536 Video Delay 8 This program will delay the input by a fixed number of video frame times. It can be used to, for example, compensatefor the delay introduced by a StandardsConverter or other video effects unit. Octal in, octal out.
6 - Delays - Effected Delays in this bank are enriched by many different effect types; you’ll find combinations of delays and filters (Band Delays), resonators, combs, ring modulators, detuners and tremolos. Panning delays and ping-pong are here as well, together with some Vintage style echoes and ducking delays. #610 Banddelays Parallel delays with filters. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #615 Centering Echoes Multitap echoes that start at edges of the stereo field and move progressively closer to center as they decay. Mono in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #616 ChordRezonator8ch 8 channels resonators. The resonant frequency of each one is set using the Note parameters.
H9000 Algorithms Manual, Release 1.2.1[5] #620 Combdelays 8ch 8 channels parallel delays with resonators. 8 ch I/O. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 8, 8 Max Sample Rate 96kHz In/Out 2, 2 #621 Combtaps Series delays with resonators. Summed in, stereo out. Effect Type {D} Suggested Use [G] #622 Combtaps2 Series delays with resonators. Stereo input mutes secondary DSP inputs. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #626 LongPanningDelays Eight long delays (10 sec) with separate auto-panning. Envelope detection can be used to modulate the LFO. Output switch selects stereo or 4 channel out. Will load in dsp A only. Octal in, octal out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #627 LongPanningDelays8 Eight long delays (10 sec) with separate auto-panning. Envelope detection can be used to modulate the LFO.
H9000 Algorithms Manual, Release 1.2.1[5] #631 ParticleAccelerator Phaser and multitap create rapid fire delays that pan left to right. Summed in, stereo out. Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #632 Pingcombpong Series delays with resonators. Summed in, stereo out. Effect Type {D} Suggested Use [G] #633 Pingringpong Series delays with ringmods.
H9000 Algorithms Manual, Release 1.2.1[5] #637 Ringtaps2 Series delays with ringmods. Stereo input mutes secondary DSP inputs. Switchable in, quad out. Effect Type {D} Suggested Use [P] Max Sample Rate 96kHz In/Out 4, 4 #639 Samp/Hold Smear -= Sample / Hold =- A cool Sample / Hold effect, but instead of a filter, we use ‘Smear’, some delay lines that act as a complex comb filter. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] diffusors are in the taps menus. Reduce input trim to -6/10dB w/high fback settings! Vintage sound for the connoisseur. Quad I/O Effect Type {D} Suggested Use [H] Max Sample Rate 96kHz In/Out 4, 4 #651 Filtered Dlys 2 delay lines with modfilters in their feedback paths. Stereo I/O.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #656 DP Ducked Dlys Stereo digital delay with double precision 2 band filter in the feedback path and ducking. Vintage and modern delay sounds are possible here. Stereo I/O. Gain won’t affect 3dB/Oct high & low cutfilters. Q won’t affect high low cut & bandpass filters.
6 - Delays Effected 5.1 Delays in this bank are enriched by many different effect types; you’ll find combinations of delays and filters (Band Delays), resonators, combs, ring modulators, detuners and tremolos. Panning delays and ping-pong are here as well, together with some Vintage style echoes and ducking delays. #660 5.1 Banddelays 5.1 band delays. 5.1 I/O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 #661 5.1 Ringdelays 5.
H9000 Algorithms Manual, Release 1.2.1[5] #663 5.1 ResoChords 5.1 Resonant Chords. Door controls input level. Reso sensitivity adjusts input level to resonators. Watch clipping. Each resonator has 2.4 sec delay and rhythmic subdivisions. Res #4 has input/output assignable. Other resonators are hard wired: #1>F/L, #2>F/R, #3>CNTR, #5>S/L, #6>S/R. ResoLooping is also possible. 5.1 I/O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 #664 5.1 Mangling Dlys 5.
H9000 Algorithms Manual, Release 1.2.1[5] #668 Mangling_Dlys 4 stereo pretaps delays > 2 moddelays >2 modfilters > 2 distort preamps. Lots of TapTempo syncs available. A great tool for all sort of spectacular delays alterations. Stereo I/O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #670 5.1 Clearmntn Delays Hicut > delay > 3v multishift. Thick delays with mod and pitch detuning. 5.
7 - Delays - Loops This bank contains a number of looping presets based on the longdelay module. This module is only available in DSP A; the presets using it will thus only be loadable on DSP A. This is a truly amazing collection really unique in the audio industry. You would need an array of several looping, processing and mixing units to try to achieve what some of these presets can do! Others are not even possible outside of the Eventide platform.
H9000 Algorithms Manual, Release 1.2.1[5] do not want this performance feature. Choose BPM, meter and # of measures for loop length. Slap: has source selection as well as output selection (front/rear/both). Quad in, quad out. Effect Type {D}{P} Suggested Use [K] Max Sample Rate 96kHz In/Out 4, 4 #714 Levitation Beta BPM loop + effects Stereo sum (1+3 and 2+4) feed stereo reverseshift(10 sec)>loop(80 sec)>verb >slap(2 sec).
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #719 Mobius Loops ‘rotation manifold’ with second loop rotating counterclockwise. Quad in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #721 Panning Loops BPM quad loops(40 sec)>quad panner. mod2 enables input to loops at level. Stereo in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #725 Reich Loops 2 Four mono 40 sec loops + delays. Post loop delays 8 sec max. chooses which loop sees input param selects how the math of the t_delay params work. ramp params set speed and direction of ramps. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #732 Undoloop Signal feeds a stereo 30 sec loop used as a buffer. If you like what you hear hit merge, If you don’t hit clear. During the ‘event’ no new data can be input. Event duration equal to loop length. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #733 YourHarmonyDevice Mono loop (max 10 sec) >3 shifters with pre-settable values>autopanner >verb.
7 - Delays - Loops 5.1 This bank contains a number of looping presets based on the longdelay module. This module is only available in DSP A; the presets using it will thus only be loadable on DSP A. This is a truly amazing collection really unique in the audio industry. You would need an array of several looping, processing and mixing units to try to achieve what some of these presets can do! Others are not even possible outside of the Eventide platform.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #743 5.1 Loops > Colors 5.1 43 sec looping array into Color (comb + ring mod) in surround. Loops lengths are controlled by system Timer. M_fback scales all fbacks. Midi control of loop door and m_fback available. 5.1 I/O. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 #744 5.1 Loops>ModdtunersEmpty 5.1 43 sec looping array into moddetuners in surround.
8 - Delays - Modulated A Bank offering a wide variety of modulated delays. Sophisticated stereo, multi-channel and 5.1 manipulations are also included. Here is where you’ll find mono, stereo and multi-channel choruses, flangers, Leslie simulators, panning moddelays and many of their variations and enhancements, including some clever emulations of old favorites. #810 ‘Static’ Flanger Eight flangers modulated such that at any time four are going ‘up’ and 4 are going ‘down’.
H9000 Algorithms Manual, Release 1.2.1[5] #813 Band Flanger Input is divided into octaves and each octave is flanged separately. Decrease input gain to avoid distortion and increase output gain to compensate. Summed in, mono out. Effect Type {G} Suggested Use [D] Max Sample Rate 96kHz In/Out 2, 4 #814 Chordal Swell Use your Assign1 as volume pedal for chords swells thru’ this rack of 8 digital delays with filtering, modulation, levels and panning for each of them. Dry sound is parallel to them.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #819 Chorustaps Series delays with LFO’s. Summed in, stereo out. Effect Type {D} Suggested Use [G] #820 Chorustaps 2 Series delays with LFO’s. Stereo input mutes secondary DSP inputs. Quad in, quad out. Effect Type {D}{O} Suggested Use [M] Max Sample Rate 96kHz In/Out 4, 4 #821 Detune Chorus Similar to ‘Real Chorus’ with lots of detuned echoes.
H9000 Algorithms Manual, Release 1.2.1[5] #824 DualChorus Simple stereo chorus. Tweaked as chorus. Stereo in, stereo out. Effect Type {H} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #825 DualChorusDelays Simple stereo chorus. Tweaked as sweeping delays. Stereo in, stereo out. Effect Type {R} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #826 Envelope Flanger A flanger that is controlled by the level of the input. attack and decay control the response time.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {F} Suggested Use [F] Max Sample Rate 96kHz In/Out 2, 2 #830 Hiccup Chorus Eight chorusing delays into a stuttering tremolo effect. You can engage an external control to change the trem rate. Summed in, stereo out. Effect Type {H} Suggested Use [M] Max Sample Rate 96kHz In/Out 2, 2 #831 Infinite Flange Many flange lines are modulated such that you always hear rising or falling flanges.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #835 Pingchoruspong Series delays with LFO’s. Summed in, stereo out. Effect Type {D} Suggested Use [G] #836 Polymod Chorus Three sets of stereo delays with FM modulation of each set. This allows very rich modulation while smearing the sense of sweep patterns. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #840 QuantizedDelays These four parallel delays have user selectable bit paths. These allow emulation of older style gear. 24 bit all the way down to one. Summed in, stereo out. Effect Type {F}{U} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #841 Real Chorus A simulation of having eight more of the input. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #842 Real Chorus TNG A simulation of additional musicians.
H9000 Algorithms Manual, Release 1.2.1[5] #845 Stereo Chorus Eight moddelays, each with an LFO. Stereo in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #846 Stereo Flange Two flangers with a common LFO. Run your sound through this preset for the proper mix. Stereo in, stereo out. Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #847 Stereo Flange 1968 Nice, stereo flange. There are separate delay controls but a common LFO. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #851 Tri Band Chorus Just what the title says. Gives very rich and full chorusing and image as each frequency has its own fx path. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #852 Undulate A shimmery undulating delay constructed from 6 amplitude modulated delays and a complex feedback matrix. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #856 DPFiltered XF DelaysEmpty Multitap delay lines with modulation, gain control & crossfading outputs. Crossfading is activated for all delay and gain changes including modulation. Xfade times of less than about 20 mS will result in a slight pitching sound whereas xfade times greater than that will sound like skipping audio without the clicks and pops.
8 - Delays Modulated 5.1 A Bank offering a wide variety of modulated delays. Sophisticated stereo, multi-channel and 5.1 manipulations are also included. Here is where you’ll find mono, stereo and multi-channel choruses, flangers, Leslie simulators, panning moddelays and many of their variations and enhancements, including some clever emulations of old favorites. #860 5.1 Chorus Full 5.1 I/O surround algorithm. 5 delay lines swept by 5 discrete lfos. Reduce input trim to -6/10dB w/high fback settings! 5.
H9000 Algorithms Manual, Release 1.2.1[5] I/O 5.1 standard configuration 1 > LEFT 4 > LFE 2 > RIGHT 5 > Surr LEFT 3 > CENTER 6 > Surr RIGHT Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 #863 5.1 Flanger Full 5.1 I/O surround algorithm. 5 delay lines swept by 5 discrete lfos. Reduce input trim to -6/10dB w/high fback settings! 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #867 5.1 DP Filtrd XFDlysEmpty 5 multitap delay lines with modulation & crossfading outputs. Crossfading is activated for all delay and modulation. Xfade times of less than about 20 mS will result in a slight pitching sound whereas xfade times greater than that will sound like skipping audio without the clicks and pops. Dual precision filter inserted in the fback path. Reduce input trim to -6/10dB w/high fback settings! 5.1 I/O I/O 5.
8 - Delays - Modulated A Bank offering a wide variety of modulated delays. Sophisticated stereo, multi-channel and 5.1 manipulations are also included. Here is where you’ll find mono, stereo and multi-channel choruses, flangers, Leslie simulators, panning moddelays and many of their variations and enhancements, including some clever emulations of old favorites. #870 4 I/O ModDelays Each input feeds a diffusor (master) which feeds a moddly w/filters and another diffusor in its fdback path.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #873 Dual 2taps Echorus Each input feeds a diffusor (master) which feeds 2 parallel moddlys w/filters and another diffusor in their fdback paths. Thick diffused polyrhythms are possible. Pre-delays diffusors params are in the master menu. Feedback diffusors are in the taps menus. Reduce input trim to -6/10dB w/high fback settings! Vintage sound for the connoisseur.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #878 Delays Matrix 8 moddelays matrix with filters in their routable fback paths. High fback settings and matrix configurations can produce runaway feedback. Be careful. Summed in/stereo out. Effect Type {D}{P} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #879 AmbiClouds 2 8 moddelays matrix with filters in their routable fback paths.
9 - Distortion Tools One-of-a-kind distortion effects for just about any program material. Bit decimation, distortion preamps with curve morphing capabilities, multi-band distortion, hard filtering. . . #909 5.1 Distortion 5.1 Compr > dynamic distortion > eq > gate. Lfe channel is switchable. 5.1 I/O Effect Type {Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 6, 6 #910 DesertPercussion1 Polydriver>diffussion>delay. Delay lets you choose output path. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {F}{Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #913 St BitDecimator Bit decimation>filter>gate. Stereo in, stereo out. Effect Type {F}{Z} Suggested Use [G] #914 St DistortionTwo St comp>EQ>distortion>EQ. Stereo in, stereo out. Effect Type {Z} Suggested Use [G] #915 St_Distortion St compressors > distortion > gates. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.
10 - Dual Machines Every preset in this bank contains two full blown stereo processors, ready for your tracking, mixing or FoH work. All effect types are available here, taking advantage of four inputs and outputs to independently manage the two algorithms. For 48K operation, you easily can turn your H9000 into 32 stereo independent machines by loading four of these presets into each FX Chain. #1010 6 V Dlys & Verb Ins 1&2>6 dly lines w/pre diffusor, modulation & hicut > Outs 1&2.
H9000 Algorithms Manual, Release 1.2.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 4, 4 #1019 FltDlys_Rich Chamber Ins 1&2 > Filtered Dlys > Outs 1&2 Stereo I/O Ins 3&4 > Rich Chamber > Outs 3&4 Stereo I/O.
H9000 Algorithms Manual, Release 1.2.1[5] #1023 Snare Plate&Inverse Ins 1&2 > Snare Plate > Outs 1&2 Syetero I/O Ins 3&4 > Inverse Snare > Outs 3&4 Sim I/Stereo O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #1024 Vox Pro_VintDly Ins 1&2 >compr>eq>micropitch//verb>outs1&2. Sum I/Stereo O. Don’t mix dry in. Use dry level as post compressor and eq level. Ins 3&4 > vintage st delay > outs 3&4. Stereo I/O.
10 - Dual Machines2 Every preset in this bank contains two full blown stereo processors, ready for your tracking, mixing or FoH work. All effect types are available here, taking advantage of four inputs and outputs to independently manage the two algorithms. For 48K operation, you easily can turn your H9000 into 32 stereo independent machines by loading four of these presets into each FX Chain. #1030 2 Stereo Verbs Two identical stereo reverbs - one on each stereo channel. Adjust to taste.
H9000 Algorithms Manual, Release 1.2.1[5] #1033 4 Stereo Verbs 2 Four identical stereo reverbs - one on each stereo channel. Use master or local controls and adjust to taste. Quad stereo in, quad stereo out. Effect Type {D}{R}{S} Suggested Use [G] Max Sample Rate 48kHz In/Out 8, 8 #1034 AMSDMX/2BPMDDLS Classic AMS Dmx 1580 emulation. Inputs 1&2 2 BPM delays discrete. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #1038 Midi Dual FX #2 Dual Dly on I/Os 1 and 2. Stereo I/O. Stereo Reverb on I/Os 3 and 4. Stereo I/O. Each FX can store 10 tweaks. All params marked with a * are remembered by each tweak and remoted by the Tweak # knob. Assigns 3 and 4 are used to remote the 2 fx Tweak # knobs separately. Patch 2 midi CCs to Assigns, with values 1 to 10 to recall single tweaks.
10 - Dual Machines3 Every preset in this bank contains two full blown stereo processors, ready for your tracking, mixing or FoH work. All effect types are available here, taking advantage of four inputs and outputs to independently manage the two algorithms. For 48K operation, you easily can turn your H9000 into 32 stereo independent machines by loading four of these presets into each FX Chain.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 4, 4 #1052 DPDuckDlys_ModDetnrs Ins 1&2 > DP Ducked Dlys > Outs 1&2 Stereo I/O Ins 3&4 > Stereo ModDetuners > Outs 3&4 Stereo I/O Stereo digital delay with double precision 2 band filter in the feedbackpath and ducking. Vintage and modern delay sounds are possible here. Detuners w/time and pitch modulation. Interesting new fx are possible. Input 3 > Detune 1 Input 4 > Detune 2.
H9000 Algorithms Manual, Release 1.2.1[5] #1055 RandXfFlang_DPFltDlyEmpty Ins 1&2 > Random XF flanger > Outs 1&2 Stereo I/O Ins 3&4 > DP Filtered Dlys > Outs 3&4 Multitap delay lines with modulation, gain control & crossfading outputs. Crossfading is activated for all delay and gain changes including modulation. Xfade times of less than about 20 mS will result in a slight pitching sound whereas xfade times greater than that will sound like skipping audio without the clicks and pops. Dry level available.
11 - Dynamics Fine tuned compressors, expanders, tremolos, noisegates, amplitude followers, mastering quality multiband compressors, 5.1 compressors. . . all here in this bank. #1110 Amplitude Follower Modulates the amplitude of one stereo signal with another stereo signal. The result is much like a triggered gate, except that the level of the modulated signal is ALWAYS proportional to the level of the modulator. Dual stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #1113 Fm Trem Fm version tremolo. Sens is fm sensitivity, triggered by a sum of input 1&2. Polarity selects trem direction. Stereo in, stereo out. Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #1114 Eight Compressors Octal/8 mono compressors. master params override all 8 compressors. Octal in, octal out. Effect Type {C}{U} Suggested Use [G] Max Sample Rate 96kHz In/Out 8, 8 #1115 Eight Noisegates Octal/8 mono gates.
H9000 Algorithms Manual, Release 1.2.1[5] #1118 PsychicDuck DSP A Fades down the ‘sub’ signal smoothly before the ‘main’ signal starts. For automated mixdowns and paging systems. NOTE: Runs in DSP A only! Switchable in, stereo out. Effect Type {N} Suggested Use [K] Max Sample Rate 96kHz In/Out 4, 2 #1119 Eight Expanders Octal/8 mono expanders. master params control all channels simultaneously. Individual channel controls override masters. Octal in, octal out.
H9000 Algorithms Manual, Release 1.2.1[5] #1123 Top 40 Compressor A classic compressor topology is used in this algorithm. You can overload a little without harsh clipping. Dual mono in, dual mono out. Effect Type {C}{Y} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #1124 Tremolo Lux Tremolo with some envelope modulation. Has rate and tremolo depth. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #1128 Comp(5bandFIR)_M Through the use of FIR filters this multiband compressor keeps phase coherent. This one fixed at 2 oct bands. Summed in, mono out. Effect Type {C}{U} 82 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Chapter 20.
11 - Dynamics 5.1 Fine tuned compressors, expanders, tremolos, noisegates, amplitude followers, mastering quality multiband compressors, 5.1 compressors. . . all here in this bank. #1130 5.1 Compression 5.1 compression. Notice that MASTER parameters do not control the LFE channel compressor. Use its menupage parameters instead. 5.1 I/O Effect Type {C} Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 #1131 5.1 Compr>3 B ParEQ 5.1 compression > 3 band Param EQ.
H9000 Algorithms Manual, Release 1.2.1[5] #1133 5.1 HyperTremolo 5.1 tremolo. Use LFO rate lower settings for standard trem effects, higher rates for lo-fi, pseudo ring modulated, distorted sound. Change the relative phase of the 4 trems using the ‘offset’ control. This will give a wider effect. 5.1 I/O Effect Type {N} 84 Suggested Use [G] Max Sample Rate 96kHz In/Out 6, 6 Chapter 21. 11 - Dynamics 5.
11 - Dynamics Stereo EQ Fine tuned compressors, expanders, tremolos, noisegates, amplitude followers, mastering quality multiband compressors, 5.1 compressors. . . all here in this bank. #1140 St.Compr > EQ45 Stereo compressor > EQ45. Double precision 48 bit powerful tone shaping tool. 3 overlapping bands, 1 multiband covering the full audio spectrum, hi and low cut Butterworth filter sections w/12dB/Oct attenuation. Stereo I/O.
12 - Equalizers This bank offers a wide selection of parametric and graphic equalizers, in mono, stereo multi-channel (4 or 8) and 5.1 versions. These presets are particularly useful in the digital domain, where pristine sonic clarity and sophisticated EQ control are often hard to achieve. #1210 Eight Band EQ This is an eight-band, fully parametric EQ. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {N} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #1214 Octal*10 Grafic Eq Octal 10 band equalizer, with ganged controls for each band. Choose freq, bandwidth (in octaves), as well as levels (in dB) Mast is an offset added to the boost. Octal in, octal out. Effect Type {D}{M}{S} Suggested Use [S] Max Sample Rate 96kHz In/Out 8, 8 #1215 Octal*5 Grafic Eq Octal 5 band equalizer, with ganged controls for each band.
H9000 Algorithms Manual, Release 1.2.1[5] #1219 Stereo*32 Grafic Eq Stereo 32 band equalizer, with ganged controls for each band. Choose freq, bandwidth (in octaves), as well as levels (in dB) Mast is an offset added to the boost. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #1220 2*32 Grafic Eq A dual channel 32 band equalizer. Mode selects between stereo and dual mono operation.Choose freq, bandwidth (in octaves), as well as levels (in dB).
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #1226 8*8 Grafic Eq 8x8 band equalizers. Use mode to select common or individual level controls. Choose freq, bandwidth (in octaves), as well as levels (in dB) Mast adds to the boost. 8 ch I/O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 8, 8 #1227 Five Band EQ This is a five-band, fully parametric EQ with common controls. Octal in, octal out.
12 - Equalizers 5.1 This bank offers a wide selection of parametric and graphic equalizers, in mono, stereo multi-channel (4 or 8) and 5.1 versions. These presets are particularly useful in the digital domain, where pristine sonic clarity and sophisticated EQ control are often hard to achieve. #1230 5.1 4B Param Eq Full 5.1 surround algorithm. 4 Bands Parametric Eq w/master controls. 5.1 I/O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 6, 6 #1231 5.1 16*Grafic Eq 5.
12 - Equalizers DoubleP This bank offers a wide selection of parametric and graphic equalizers, in mono, stereo multi-channel (4 or 8) and 5.1 versions. These presets are particularly useful in the digital domain, where pristine sonic clarity and sophisticated EQ control are often hard to achieve. #1240 DP_St.EQ45 Double precision 48 bit powerful tone shaping tool. 3 overlapping bands, 1 multiband covering the full audio spectrum, hi and low cut Butterworth filter sections w/12dB/Oct attenuation.
H9000 Algorithms Manual, Release 1.2.1[5] #1243 Quad DP 5 Band EQ This is a Double Precision five-band, fully parametric EQ with common controls. Quad I/O. Effect Type ~ 92 Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 Chapter 25.
13 - Film - Atmospheres A bank of magic sounds! Here’s where imagination and sound design meet. Great “noise” or musical landscapes achieved through complex networks of multi-tap delays, ring modulators, long delays, EQ, reverse shifters, reverbs, clever multi-channel panning and imaging. . . from industrial via the space age to delicate “reverie” textures. #1310 A Nice Place ! Matrix Scapes! EQ > Verb > 4v reverse shifters(10 sec) > Randomized Ring Modulators. Stereo in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #1314 Europa Breathing crystals. Eq > Verb > 4v reverse shifters(10 sec)Galaxy Border BACKWARDS! Stereo in/Quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #1315 Galaxy Borders 2 Starhip Argon 576KWX gets out of Nebula415, reaching the Galaxy Border. . . sec)>verb. Try with longer delay settings. Stereo in/Quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #1319 Onirica Ritmica Sides bounce! EQ > Verb > 4v reverse shifters(10 sec) > Ring Modulators. Stereo in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #1320 Singularity Eight detuners set as a continuously downward atmosphere. Great for sparse source material. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #1321 Stratospherics Strange oscillating delays with modulation.
13 - Film - Atmospheres 5.1 A bank of magic sounds! Here’s where imagination and sound design meet. Great “noise” or musical landscapes achieved through complex networks of multi-tap delays, ring modulators, long delays, EQ, reverse shifters, reverbs, clever multi-channel panning and imaging. . . from industrial via the space age to delicate “reverie” textures. #1330 2_5.1 A nice Place ! Matrix Scapes! Eq > Verb > 4v reverse shifters (5 sec) > Randomized Ring Modulators. LFE channel is muted. Summed I/5.
H9000 Algorithms Manual, Release 1.2.1[5] #1333 2_5.1Galaxy Borders2 Starhip Argon 576KWX gets out of Nebula415, reaching the Galaxy Border. . . sec)>verb. Try with longer delay settings. LFE ch is muted. Summed I/5.1 O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz Eq>reverse shifters(10 In/Out 2, 6 #1334 2_5.1 Gothica VROOOM Arcanum Misterium iacet in Gothica VROOOM. . . Eq > Verb > 4v reverse shifters (5 sec) Galaxy Border BACKWARDS! LFE channel is muted. Summed I/5.1 O.
14 - Filters This bank offers a collection of static and modulated filters: was, formant “mouth-a-lators”, harmonic enhancers, sample & hold filters, sweeps and synth-style filters, bandpass and crossovers. We have included many of our favorite effects here. #1410 ‘AllWays’PanFltr Eight filters modulated such that at any time 4 are going ‘up’ and 4 are going ‘down’. The effect takes a few seconds to kick in. Mono in, dual stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #1413 EZ Leslie Leslie simulator with simple controls. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #1414 Filter Bank Pan Divides signal into octaves and allows you to pan each octave separately. Provides very nice ‘space’ without being too obvious. Decrease input gain to avoid distortion. Use output gain to compensate.
H9000 Algorithms Manual, Release 1.2.1[5] #1418 Mouth-a-lator Two Enhanced and optimized version of this classic Eventide preset. Select LFO or pedal as modulation source to feed this vocal wa effect. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #1419 OctaveBandFilterPan Divides signal into octaves and pans each octave separately. Decrease input gain to avoid distortion, then use output gain to compensate.
H9000 Algorithms Manual, Release 1.2.1[5] #1423 Sample/hold8 Eight sample and hold filters. Masters override independent channels. Octal in, octal out. Effect Type {F}{P} Suggested Use [G][K] Max Sample Rate 96kHz In/Out 8, 8 #1424 Sequence Wa Input is summed to mono, then routed sEQuentially to eight bandpass filters. Use rate to control speed of sequence. Note that rate is rate of one entire sequence of eight. Use ypan controls for quad effects. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #1428 Tight Bandpass Mod A very tight bandpass modulated by an LFO. Taps controls timbre. Summed in, quad out. Effect Type {M} Suggested Use [B][K] Max Sample Rate 96kHz In/Out 2, 4 #1429 Two Band Crossover Two-band crossover Stereo in, stereo hi and low bands out. Stereo in, dual stereo out. Effect Type {O} 102 Suggested Use [G][B][U] Max Sample Rate 96kHz In/Out 2, 4 Chapter 28.
15 - Fix Tools This bank includes presets to correct out-of-tune vocals and “Nem Whippers” created for Bob Clearmountain, used to precisely correct pitch in vocal tracks. #1510 Auto Pitch Correct Automatically corrects any vocal that is within half a semitone of the correct pitch. Outside of this range it will pull to the next note. Note that this process will quantize the pitch of the signal (you do have control over the quantize factor) so be careful, as you may loose slides and inflection.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {P} Suggested Use [G][B][K] Max Sample Rate 96kHz In/Out 2, 2 #1513 NemWhipper Dual This is a pitch shifter set up to allow precise correction of out-of-tune notes. Each of four selectable settings permits specifying of a maximum and minimum pitch shift limit, so the engineer can ‘whip’ the knob quickly to the desired degree of correction. without fear of overshooting. Dual mono in, dual mono out.
16 - Front Of House A great group of presets crafted for “Front-of-the-House” work, including multi-fx networks, classic Eventide “Micropitch” thickeners, reverbs, delays, detuners, compressors. . . all you might need on your live mixing boards. #1610 Character Shift 1>2 A simple two voice detuner/shifter with a feedback loop feeding each voice back to the mono put.Each feedback loop has an integrated slew filter as an effective tool for characterization. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #1614 L<->R Long L → R tap tempo delay, optional switchable to R →L entered delay time (max 3000 mS) is the same for each channel, feedback control is located at the end of the L-C-R chain. Optional ducker reduces the output level when input occurs, when the input stops the full effect occurs. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #1619 Saxomaniac One reverse shifter and a phaser in series per channel - tuned for sax A feedback loop allows you to create weird delays that can be panned as well. The phaseshifter at the end of the signal chain might add even more craziness than you are looking for- so switch it on ! ! Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G][B] Max Sample Rate 96kHz In/Out 4, 4 #1624 FoH Fx Rack #2 In1>dtune>dly+diff/verb in parallel>out1&2 in2>detune in3>detune in4>detune all+dly/verb in parallel>out3&4 Effect Type {D} 108 Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 Chapter 30.
17 - Inst - Clean Clean Preamp simulations with effects. We have used a guitar to set parameter values, particularly the EQ settings - feel free to adjust them to your needs. Preamp, compression, EQ and gate form the basic structure. Volume Pedal is patched to Assign 1 as a default. #1710 Acoustic Gtr Rack EQ>Compression>Chorus>Delay>Reverb followed by a stereo out mixer. DLY>VRB knob controls input to the reverb section. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {Y} Suggested Use [H][B] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #1714 Fermilab Preamp>phased multitaps. Summed in, stereo out. Effect Type {D}{M} Suggested Use [G] #1715 Gerrys Bass 99 Bass rig: compressor into Eq, feeding a thickener and a fuzz. Tuner helps keeping life ‘in tune.’ Summed in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] #1719 Parallel Pedalboard Parallel pedalboard Compressor >, pitch+ flanger +echo+reverb with pan controls. Summed in, stereo out. Effect Type {D}{M}{P}{R} Suggested Use [B][V] Max Sample Rate 96kHz In/Out 2, 2 #1720 Piano (sustenudo) Preamp>multitap>verb. Emulates the sustain pedal of a piano. mod1 is the sostenuto pedal. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {N}{O} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #1725 Twang Guitar Preamp>FM Trem>delay>reverb. Summed in, quad out. Effect Type {D}{M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #1726 Virtual Pedalboard Rather than lug your pedalboard and rack into the studio, try this pedalboard emulation. Six separate effects, each with individual controls. Mono in, mono out.
18 - Inst - Distortion Our award winning Distortion module shows its many powers in this bank. By modelling analog distortion types based on a proprietary curve-fitting process, this module produces characteristics that are highly responsive to the input signal. Here a full blown preamp is coupled to many different fx variation, including modulateable filters, delays, choruses, ring modulators, reverbs, diffusors, shifters, inverse reverbs, time compression and tremolos.
H9000 Algorithms Manual, Release 1.2.1[5] #1813 Bejing Dragons V Preamp>crystals>reverb. Summed in, quad out. Effect Type {P} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 #1814 Biomechanica Three Pre>modfilter>pingpong. Summed in, quad out. Effect Type {D}{M} Suggested Use [G][H][B] #1815 British Smash Preamp>crystals>diffusion. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #1819 DesertDemon Preamp>demondelays>diffchorus. Summed in, quad out. Effect Type {D}{Z}{S} Suggested Use [G][H] Max Sample Rate 96kHz In/Out 2, 4 #1820 DesertMorpher Preamp>tapdelay>diffchorus. Summed in, quad out. Effect Type {D}{R}{Z} Suggested Use [V][G][D][K][H][R] Max Sample Rate 96kHz In/Out 2, 4 #1821 Distortion Preamp Comp>dynamic distortion>EQ>vol ped>gate. Summed in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] #1825 Flange + Verb preamp>flanger>reverb. Summed in, stereo out. Effect Type {R}{Z}{S} Suggested Use [G][B] Max Sample Rate 96kHz In/Out 2, 2 #1826 Fuzack Preamp>tapdelay>reverb. Tweaked for classic fusion gtr leads. Summed in, quad out. Effect Type {D} Suggested Use [F] Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 4 #1827 Fuzz 2002 Preamp>tapdelay>reverb.
H9000 Algorithms Manual, Release 1.2.1[5] #1831 Jeff Thing Preamp>tapdelay>reverb. Summed in, quad out. Effect Type {D} Suggested Use [F] Max Sample Rate 96kHz In/Out 2, 4 #1832 Mercury Cloud Preamp>multitapdelay>ducked reverb. Summed in, stereo out. Effect Type {D}{S} Suggested Use [F] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #1833 Multishift + Verb distortion>shift>verb Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #1838 Square Tubes Preamp>tapdelay>reverb. Summed in, quad out. Effect Type {D}{R}{U}{Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #1839 SRV Preamp>tapdelay>reverb. Tweaked for those soulful front pickup blues tones. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #1846 Tribal Bass distortion preamp>shift>verb. Summed in, stereo out. Effect Type {P}{Z} Suggested Use [G][B] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 4 #1847 Will-o-the-wisp Preamp>tapdelay>reverb. Summed in, quad out. Effect Type {D}{Z} Suggested Use [G][B][K] #1848 WonderfulBirds Preamp>reverse shift>2tapdelay>verb. Summed in, quad out.
19 - Inst - Fuzz Fuzz type distortion achieved with different techniques from the presets in the previous bank. As with all Eventide processors, you can easily generate several dozens of effects from any one of these presets. Here you’ll find just about any paradigm and variation of fx processed fuzz, being able to project this classic sound into the future, creating tones not available on any other product. Volume Pedal is patched to Assign 1 as a default. #1910 Biomechanica Two Fuzzpre>modfilter>pingpong.
H9000 Algorithms Manual, Release 1.2.1[5] #1913 BitDecimationPreamp Compressor> bit decimation>EQ>volume pedal>gate. Bit decimation down to one bit. Summed in, mono out. Effect Type {D}{Z} Suggested Use [G][B] Max Sample Rate 96kHz In/Out 2, 2 #1914 Bits Cruncher quantizing fuzzpre > diffusion/delays. Summed in, quad out. Effect Type {D}{Z} Suggested Use [G][H][B][D] Max Sample Rate 96kHz In/Out 2, 4 #1915 Bits Smasher quantizing fuzzpre > diffusion/delays. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #1919 Eel Guitar Overdrive>fm chorus. Summed in, stereo out. Effect Type {M}{C}{Z} Suggested Use [G][D] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 4 #1920 First Dominion Fuzzpreamp>2tapdelay>verb. Summed in, quad out. Effect Type {D}{Z} Suggested Use [G] #1921 FuzzPreamp Fuzz preamp simulation. comp>EQ>fuzz>EQ>vol pedal>gate. Summed in, dual mono out.
H9000 Algorithms Manual, Release 1.2.1[5] #1925 Larynxfuzz Fuzzpre>env filter >pingpong. Summed in, stereo out. Effect Type {D}{F}{Y}{Z}{S} Suggested Use [P][D][K] Max Sample Rate 96kHz In/Out 2, 2 #1926 Mr. Hyde Gate>Distortion>Reverb. Stereo in, stereo out. Effect Type {D}{R}{Z}{S} Suggested Use [G][H][P][R] Max Sample Rate 96kHz In/Out 4, 4 #1927 OverdrivePreamp This preamp simulation is more reactive to the dynamics of your playing than ‘fuzzpreamp’. Summed in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {P}{R}{Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #1931 Ringworld Fuzzpreamp>simple ringmods>verb. Great for non-delay ringmod sounds. Summed in, quad out. Effect Type {M}{R}{Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 #1932 Satellites Fuzzpre with ‘circle ringtaps’. Summed in, quad out. Effect Type {D}{M}{Z} Suggested Use [G] #1933 Second Dominion Fuzzpreamp>wammy>2tapdelay>verb.
H9000 Algorithms Manual, Release 1.2.1[5] #1936 Third Dominion Fuzz preamp with wa+wammy> reverseshifter(20 sec)>slap(2 sec)>verb. Select verb out to front, rear or both. Summed in, quad out. Effect Type {O} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #1937 Turbulence Fuzz preamp>fm chorus. Output selection of the second set of delays, front, rear or both. Summed in, quad out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #1938 Wideshift Overdrive>multishift.
20 - Inst - Polyfuzz Multiband distortion manipulation yields such intriguing results that you really need to spend some time on this path. Aside from sounding good by themselves, the results one gets by combining these presets with auxiliary equipment can’t be stressed enough. As with all harmonic manipulations, your ears alone can lead you. The combination of playing style, source material, direct vs. post-preamp, headphones vs. monitors or guitar cabinets, etc.
H9000 Algorithms Manual, Release 1.2.1[5] #2013 GobiGuitar Polydriver>diffussion>delay. Delay lets you choose output path. Summed in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 2 #2014 Horrormonics Great for harmonics. Summed in, stereo out. Effect Type ~ Suggested Use ~ #2015 Hyperstrings Ez polyfuzz with diffusors set to ‘imply’ a bowed attack. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #2019 QuadPolyfuzz Polyfuzz with gates for each band. Summed in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #2020 SlidingOnRazors Wammy, Wa, PolyFuzz, detuners and Verb. Pre and effects out 1/2, verb out 3/4. Stereo in, quad out.
21 - Inst - Surround A magic guitar sounds collection that without doubt demands the use of “quad” speakers. This bank offers different takes of our Distortion preamp, coupled with classic Eventide effects spread in the listening space around you. From intense rhythmic delays and shifters to ambient diffusors, delays and reverbs. Such is the beauty pouring out of your speakers! Volume Pedal is patched to Assign 1 as default. #2110 AcousticAmbience1 preamp>choir>reverb. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 #2114 ColorSlapGuitar preamp > color delays. Summed in, quad out. Effect Type ~ Suggested Use ~ #2115 Crafty Ensemble preamp>multishift. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #2119 Oobleck preamp > colortap delays. Summed in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #2120 Outer Reaches Preamp>diffchorus>reverseshifts. Summed in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 #2121 Pianistick preamp>sostenuto>reverb.
H9000 Algorithms Manual, Release 1.2.1[5] #2125 QuadpanSlap preamp>delay>quadpan>quad verb. Dual pedals or LFO’s sweep the source and a delay throw in the surround field. Great for stereo as well. Summed in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #2126 Quadswell Preamp > 8 parallel moddelays. Use the volume pedal to swell these chorusing delays. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 #2131 WitchesDance preamp>combtaps. Summed in, quad out. Effect Type ~ Suggested Use ~ #2132 With Warts In distortion pre > diffusion/delays Summed in, quad out. Effect Type ~ Suggested Use ~ #2133 2_5.1 Ambient Gtr 1 Preamp > t_ring plex. Delays bounce around and fade away in a verb_like tail.
22 - Manglers When you need something to seriously alter the audio quality and other aspects of your tracks. . . this is the bank where you should look!! #2210 Bad Acid Jumble Messes up the input signal. Delay controls how frequently Jumble changes. Disjoint controls how incomprehensible the result is. Try it out on spoken word for laughs. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #2213 Growl An old favorite from modular synthesizer days. An envelope follower modulates the speed of an LFO that is chopping the signal. Mono in, stereo out. Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #2214 Low Res Digital Reducing the Sample Rate introduces aliasing distortion. Reducing Output Bits introduces quantization distortion. Didn’t we spend a couple decades trying to get rid of this stuff ??? Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #2217 Inharmonic Trance Frequency shifting modulated to make your synth pads inharmonic with a pleasant rhythmic pulse. Setting LFO faster can process reverb to make a nice vibrato or twinkle in stereo. Effect Type {M} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #2218 SuperAmbientDlys Vol ped>dly>diffchorus>easytap>4bands dlys. Electronica patch, useful to create bursts or clouds of sound or noise, whose timbre frequencies evolve in time.
23 - Mastering Suite These sophisticated dynamics programs come from the “Masderring Lab” Library, created by the inventor of the “Distressorª.” They are designedfor stereo digital I/O and setfor your two track mixes as well as being very useful for individual sources. These presets will often allow complex mastering operations to be performed on the H8000 alone, saving the expense of otherwise little-used outboard equipment. #2310 Bigger And Brighter NOTE: Cut low freq to prevent pumping.
H9000 Algorithms Manual, Release 1.2.1[5] #2312 Compress & De-ess A stereo compressor is followed by a compressor that limits a band or a shelving response. Use as a deesser or other versatile (turn knob right) frequency conscious processor. The left two faders on the Main page are separate left & right input levels. First meter is compression, the 2nd is H.F. limiting. Output level adjust is on the right. Duplicate controls & meters are found on different pages for convenience. They will always match.
H9000 Algorithms Manual, Release 1.2.1[5] digital inputs will be stripped of their ‘emphasis on’ bits, although emphasis is rare in professional 44.1 kHz masters. Future revisions will allow more flexibility. Select new HELP or Parameter-> This preset is set up so the first comp ressor gently compresses the source while the D-S part does its job limiting the high frequency in a band cen- tered on 9 kHz. Push other HELP button or Param key–> For Dat to Dat mastering.
H9000 Algorithms Manual, Release 1.2.1[5] #2315 Fatten The Bass A stereo compressor is followed by a compressor that limits a band or a shelving response. Use as a deesser or other versatile (turn knob right) frequency conscious processor. The left two faders on the Main page are separate left & right input levels. First meter is compression, the 2nd is H.F. limiting. Output level adjust is on the right. Duplicate controls & meters are found on different pages for convenience. They will always match.
H9000 Algorithms Manual, Release 1.2.1[5] domain. Analog inputs (turn knob right) will probably write to digital outputs with emphasis on. Emphasized digital inputs will be stripped of their ‘emphasis on’ bits, although emphasis is rare in professional 44.1 kHz masters. Future revisions will allow more flexibility. Select new HELP or Parameter-> This preset is set up so the first comp ressor gently compresses the source while the D-S part does its job limiting the high frequency in a band centered on 9 kHz.
H9000 Algorithms Manual, Release 1.2.1[5] A stereo compressor is preceded by a selectable Eq, followed by a limiter and 5 section Eq. The compressor can become frequency concious using expert parms. NOTE: Cut low freq to prevent ‘pumping’. Effect Type {Y} Suggested Use [C][G][B][K] Max Sample Rate 96kHz In/Out 2, 2 #2319 Radio Check NOTE: Cut low freq to prevent pumping. The left two faders are separate left and right input levels. First meter is compression, the 2nd is limiting.
H9000 Algorithms Manual, Release 1.2.1[5] High ratio & fast attack/release times are typical of pop radio compression. The first compressor acts as a peak limiter. The D-S part is set up as another full-bandwidth compressor, with a lower threshold and ratio but equally fast envelope settings. Push new HELP button or Param key–> For Dat to Dat mastering. Hook output of source dat (either AES of SP/DIF) to DSP4000’s Digital inputs.
24 - MIDI Keyboard A bank of MIDI keyboard controlled FX - from harmony to resonance, tremolo, harmonics extraction. . . #2410 Midi Harmony 4 pitch shifters into a stereo mixer. Can play 4 part harmony when used with midi keyboard. Full ADSR. Mono in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #2411 MIDI Monitor MIDI Note Number Translator and Display.
H9000 Algorithms Manual, Release 1.2.1[5] #2413 Midi Resonance Play a highpass filter from a midi keyboard. ‘Depth’ controls the resonance. ‘Midi’ selects the midi channel. ‘Speed’ adds ‘glide’ between notes. If you change the ‘Mode’ to ‘Panning’ you can control aspects of the panning from the ‘Panning’ menu page. Quad in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #2414 Midi Sine Ring Mod Ring mods the input signal with a sine wave controlled from a Midi keyboard.
H9000 Algorithms Manual, Release 1.2.1[5] #2417 MidiWaveformImpose Sets the center freqs of 24 bandpass filters to the first 24 harmonics of a note played on a MIDI keyboard. Midi parameter sets channel. Speed controls how fast notes change. Increase PeakQ to highten ‘note’ effect. Mono in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #2418 QuadOffsetTrem Four tremolo modules. All use the same LFO.
26 - Mix Tools Useful mixer tools, including the Mixer’s Toolbox presets - sophisticated structures that include multi-effects arrays. #2610 Circles&Ellipses This four channel mixer is for ‘static’ placement. ‘Rotation’ knob controls a full 360 degree rotaion for all channels. Each channel is laid out as a point on a circle 90 degrees apart. Note that one full turn of the ‘Rotation’ knob goes through two complete audio rotations.
H9000 Algorithms Manual, Release 1.2.1[5] #2613 Mixer’s Toolbox #2 Input tone control into pitch shifter, reverb, and delay (chorus). Pitch shifter also feeds the reverb & delay. Final output EQ. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #2614 Mixer’s Toolbox #3 Similar to Mixer’s Toolbox #2, but uses a reverse pitch shifter. Summed in, stereo out.
30 - Multi Effects A set of great multi-effects algorithms, again showing just some of the many possibilities of our open architecture. From multi-voice delays, choruses, pitch shifters, tremolos, coupled with verbs, to full blown mixer channels strips dedicated to vocal or instrument sources.
H9000 Algorithms Manual, Release 1.2.1[5] #3012 Big Squeezolo Pitch-shifts with a slight modulation. Squish! Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #3013 Crystal Morpher Stereo in summed to mono, then fed to 1x4 auto-morpher, sequentially feeding four discrete parallel mono effects in the four corners of your soundstage. Mono in, quad out. Use speed parameter to route mono audio to the inputs of four parallel effects.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{F} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #3018 FatFunkVocalFilter Vocal filter after a reverb. The sweep of the vocal filter is triggered by your sound. The reverb makes your sound hang on while being swept by the filter. Mono in, mono out. Effect Type {D} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #3019 Glitterous Verb A shifted echo and your sound go through a reverb. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #3023 L=verb R=pitch Left input feeds a reverb. Right input feeds a four output multi-shifter. Outputs are then summed to stereo. Dual mono in, stereo out. Effect Type {D}{S} Suggested Use [S] Max Sample Rate 96kHz In/Out 2, 2 #3024 Larynx Delay Throaty envelope filters and modulating ping-pong delays. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{S} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 2 #3029 Roey’s Verb + Rack Left input feeds a reverb. Right input feeds a rack consisting of a delay a flanger and two filters. Outputs of both chains summed to stereo. Dual mono in, stereo out. Effect Type {D}{N} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3030 SeqWah ChorVerb Inputs summed to mono, then fed to a sequence of eight bandpass filters.
H9000 Algorithms Manual, Release 1.2.1[5] #3034 Texture 47 Pingpong with resonators and ringmods>verb. Rings mixed in with pedal (mod1). Verb out 3+4. Summed in, quad out. Effect Type {D}{N} Suggested Use [G][B][K] Max Sample Rate 96kHz In/Out 2, 4 #3035 ToneCloud Combination of multishift, dual delay and reverb. Stereo in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3036 Treatment Two Dual band chorus>verb.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3040 5th Place The perfect fifth effect in stereo with color.. Stereo in, stereo out.
30 - Multi Effects2 A set of great multi-effects algorithms, again showing just some of the many possibilities of our open architecture. From multi-voice delays, choruses, pitch shifters, tremolos, coupled with verbs, to full blown mixer channels strips dedicated to vocal or instrument sources. #3050 6 Chorusdlys & Verb 6 dly lines w/pre diffusor, modulation & hicut, in parallel to verb w/early reflections, echoes & diffusor. Verb has an additional hicut at the output stage. Stereo I/O.
H9000 Algorithms Manual, Release 1.2.1[5] #3053 Comp/Eq/Micro/Verb Compressor> 3 band eq > micropitch > diffusor/early refl >verb. Complete vocal processing tools rack. Summed I/Stereo O. Effect Type {F}{C}{P}{R}{S} Suggested Use [V] Max Sample Rate 96kHz In/Out 2, 2 #3054 Guitar Magic 6 dly lines w/pre diffusor, modulation & hicut, in parallel to verb w/early reflections, echoes & diffusor. Verb has an additional hicut at the output stage. Stereo I/O.
H9000 Algorithms Manual, Release 1.2.1[5] #3058 Super Ch Strip 96K Super powerful channel strip! Input gain > Compr > Gate > Dual Precision 5 band param Eq > Micropitch> Vintage ducking delays > Output gain. Selectable mono in/stereo out. This control won’t affect the 3dB/Oct hi/low cut filters. This control won’t affect the high and low cut filters. Effect Type {D} 158 Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 Chapter 41.
32 - Parallel Effects This is a bank of power! The presets here contain 3 or 4 stereo processors, mostly run in parallel, substituting for a full rack of modern or vintage units. Taking advantage of the great number of inputs and outputs of the H8000, you will be able to process many sources through these“virtual machines,” covering a great range of the most widely used effects.
H9000 Algorithms Manual, Release 1.2.1[5] #3213 DShif_VDly_Hall Ins 1+2 >2v Diatonic Shift > Outs 1 & 2Sum I/Stereo O Ins 3&4 > Vintage St Delays>Outs 3&4 Stereo I/O Ins 5&6 > Vocal Hall > Outs 5&6 Stereo I/O Effect Type {P} Suggested Use [G][B] Max Sample Rate 48kHz In/Out 6, 6 #3214 Dtune_VDly_Hall_EQ Ins 1+2 > Detuner > Outs 1 & 2 Sum I/Stereo O Ins 3&4 > Vintage St Delays>Outs 3&4 Stereo I/O Ins 5&6 > Vocal Hall > Outs 5&6 Stereo I/O Ins 7&8 > St 3 band Eq > Outs 7&8 Stereo I/O.
H9000 Algorithms Manual, Release 1.2.
H9000 Algorithms Manual, Release 1.2.1[5] #3223 CrWrlds2+SPlt+AMSDMX Crystal Worlds 2 + Stereo Plate + AMS DMX 1580S presets merged, respectively on I/Os 1+2, 3+4 & 5+6. Effect Type {Z} Suggested Use [D][B] Max Sample Rate 48kHz In/Out 6, 6 #3230 Angel Echos+St.Plate Angelic echos with chorus and reverb on I/Os 1+2. Delay parallel to pitch>verb. Stereo in, stereo out. Dense, midrangy stereo plate on I/Os 3+4. A little like most plates but different. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #3234 CrWrlds2+AMSDMX1580S Crystal Worlds 2 on I/Os 1+2. Summed inputs/stereo output. AMS emulation on I/Os 3+4. Switchable in, stereo out. Effect Type {D}{R} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #3235 MattFatRoom+VintDlysheadm Matt’s Fat Room on I/Os 1+2. Switchable mono/stereo in, stereo out. Vintage Dlys on I/Os 3+4.
33 - Panners A rich collection of stereo and multi-channel panning tricks. Look in here to move your audio source through space if not time. #3310 Amplitude Panner Pans your input according to its amplitude. For weak signals increase depth, and decrease it for strong signals. attack and decay select how quickly the pan will follow the amplitude envelope of the signal. Use the ‘panning’ menu to select panning trajectory. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {N} Suggested Use [G][B] Max Sample Rate 96kHz In/Out 2, 4 #3314 Circle Panner Circular Quad Panner: Takes inputs 1 and 2 and pans them in a circle around the four outputs. Circle direction, speed and size can be changed. Stereo in, quad out. Effect Type {N} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 4 #3315 Fly-by Push the GO button to send your stereo ins across the room. Adjust the Speed control for the vintage of your jet.
H9000 Algorithms Manual, Release 1.2.1[5] #3319 Gyroscope Gyroscopic panning. Pans to two ‘little’ fields. Precess rotates the ‘big’ field. Stereo in, stereo out. Effect Type {N} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #3320 GyroscopicField Each of 4 inputs gets a delay throw to the clockwise channel with which it pans. When precess is selected the entire circle rotates counterclockwise. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #3324 Quad Circle Inputs 1&2 are panned in 2 dimensions. In a quadraphonic setup, stereo signal circles the listener with the two channels diametrically opposed. Try sending outs 3&4 into a reverb that is sent to the rear speakers! Stereo in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #3325 Quad GhostCircle Somethings panning. . . what is it? It’s silence! In a QUAD speaker setup, silence circles the listener.
H9000 Algorithms Manual, Release 1.2.1[5] #3329 Stereo Panner Simple stereo panner. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #3330 3D CircleDelay A pseudo 3-D circle out of just two speakers! Drysignal and Dly go into circle, Reverb floats in background. Filters and coordinated change in signal level give illusion of circle. Also,signal is out of phase when it is in ‘front’. Mono in, stereo out.
34 - Percussion A large variety of now-classic-Eventide delays and reverbs set up for percussion. These include rooms and ambience processes, as well as some unusual effects that will usefully color and alter your source material. Among these are a number of “gated” reverbs and “non linear” effects, where the reverb reflections get louder as they decay. #3410 808 Rumble Tone Adds sub-harmonics to a kick drum. An oscillator is gated until triggered. Summed in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {F} Suggested Use [G][P][K] Max Sample Rate 96kHz In/Out 2, 2 #3414 Drum Flanger Another flanger tweaked for drums. Stereo in, stereo out. Effect Type {M} Suggested Use [G][P][K] Max Sample Rate 96kHz In/Out 2, 2 #3415 Drum Flutters Unusual fluttery, gated-sounding thing. Sampled industrial dishwasher? Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #3419 Nerve Drums Ringy, close delay taps. Summed in, stereo out. Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #3420 NoizSnareBrightener This effect is very useful for brightening up dull snare drums. White noise is effectively gated by DSP input 1. Attack and Decay control the response time. Use the EQ to modify the sound of the noise. Summed in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #3425 Sonar Room A dynamic reverb with headroom, gate & envelope filter built in. The dynamic envelope filter offers possibilities found in no other reverb units. Try adjusting sweepwidth to a negative number! You can effectively disable gate by turning thresh to -100 and holdtime to 9 seconds. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #3430 Tight Snare Verb Very ringy reverb, meant for snares. Summed in, stereo out. Effect Type {D}{S} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3431 Vibra Pan This uses panning delays from left to right, to form an FIR panning ambience. Summed in, stereo out. Effect Type {D}{S} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3432 WeKnowBeetBoxTrtMe This is something between a choir and a washing machine. Summed in, stereo out.
35 - Phasers Any kind of phaser belongs here! From vintage sounds to sample & hold and science fiction. . . #3510 ‘Pure Phase’ Phaser A phaser modulated by the level of the input. Attack and Decay control response. The phaser is recombined withthe INVERSE of the original signal. Allthat remain are the out of phase partials. Octal in, octal out.
H9000 Algorithms Manual, Release 1.2.1[5] #3513 CBM Phaser This is a six stage phase shifter that has a global resonance control as well as APResonance that controls the resonance of the individual stages. I’m no longer sorry that I sold that Bi-Phase. Summed in, stereo out. Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #3514 Envelope Phaser A phaser that is controlled by the level of the input. ‘Attack’ and ‘Decay’ control the response time. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M} Suggested Use [G][D] Max Sample Rate 96kHz In/Out 4, 4 #3519 Random Phaser Randomly phases and pans input for a silky sort of psychosis. Stereo in, Quad out (1 = 4, 2 = 3). Stereo in, quad out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #3520 Samp & Hold Phaser Phaser modulated via Sample and Hold ‘circuit’. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #3524 StereoizingPhaser This flavor gives 9 notches out left, and 12 notches out right. Summed in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3525 Techno Phaser 17-pole phase shifter. Move the MANUAL knob for stepping effect. Stereo in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #3526 TrueStereoPhaser User selectable poles. Sync param lets you invert the mod direction i.e.
38 - Post Suite Post/Broadcast type effects, simple to use, great fun and very useful! From Timesqueeze® to telephone filters, walkie-talkie and cinema projectors replicas. . . A wider range of this type of effects can be found in banks 71 to 85. #3810 Bell Constr. Kit Create any telephone or beeper ‘chirp’ with complete control. Ring or an external trigger toggles the ring. . . bounce a bunch together for ambience. Nothing in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] #3814 TimeSqueeze(R) Stereo shift with a percentage pitch change. Have the math done for you to repitch to a varispeed source. Note the range control in the expert menu instead of the usual min/max pitch limits. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #3815 Walkie Talkie An attractive lo-fi bandpassed tone with background noise and interferences ducked by the incoming signal.
39 - Re-mix Tools This bank features a collection of tools for re-mix and DJ applications: BPM or MIDI clock synched delays, sample & hold panning filters, tremolos, choruses and flangers, phasers and modulateable filters. #3910 Drums-o-Tronica A plex verb with modfilters embedded in its structure. This very flexible structure is tweaked here as a polyrhythms drums mangler. Feed an 85 BPM drum loop in to get the feel of it. Choose TT switch in the system menu. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #3913 Plex-o-tronica Plex verb with modfilters embedded in its structure. A very flexible structure tweaked here as an interesting rhythmic TT delay evolving into distant verb. Choose TT switch in the system menu. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #3914 Pulsewave Four channel tremolo with independent params. polarity selects direction of trem. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #3918 TrigLFO Flanger A stereo flanger with feedback. Input on DSP 3 triggers the LFO to jump to a specific point in its waveform. ‘Thresh’ adjusts the threshold for triggering. ‘TPhase’ specifies where in the waveform it will start. ‘Wave’ and ‘Duty’ select the waveform. One cycle is equal to the ‘Note’ value for the given ‘BPM’. Great for syncing FX to a song. Interesting results if the note value for your trigger does not coincide with the ‘Note’ parameter.
H9000 Algorithms Manual, Release 1.2.1[5] #3921 TrigLFO St Phaser A stereo phaser with feedback. Input on DSP 3 triggers the LFO to jump to a specific point in its waveform. ‘Thresh’ adjusts the threshold for triggering. ‘TPhase’ specifies where in the waveform it will start. ‘Wave’ and ‘Duty’ select the waveform. One cycle is equal to the ‘Note’ value for the given ‘BPM’. Great for synching FX to a song. Interesting results if the note value for your trigger does not coincide with the ‘Note’ parameter.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #3934 2_5.1 PlexFltrTaps 8 open output matrixed filtered dlys blend their tonal and rhythmic qualities in a plex. Choose which delay feeds which output for different panoramic and rhythmic FX. Sum I/5.1 O. Effect Type ~ 184 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 6 Chapter 47.
40 - Reverbs – Stereo 5.1 Stereo input, 5.1 output early reflection spaces and reverbs. All sorts of environments are reproduced here, from booths to rooms, chambers, halls, plates, tunnels, stadiums, churches. A clever set of a few master parameters helps setting different spaces, by remoting a bigger number of parameters you can freely preset. You can select any of these presets in 6 different personally crafted reverbs or variations of the original type. See “Introduction to 5.
H9000 Algorithms Manual, Release 1.2.1[5] 5.1 standard output configuration 1 > LEFT 4 > LFE 2 > RIGHT 5 > Surr LEFT 3 > CENTER 6 > Surr RIGHT Effect Type {O} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 6 #4013 2_5.1 Piano Room E/rEmpty Stereo audio gets diffused in 5.1 Size pre-sets e/r patterns, diffusion delays and hicuts. Scaler scales diffusion delays. You can change e/r dlys and hicuts values for each Size preset. It will remember your settings. Stereo I/5.1 O 5.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {O} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 6 #4017 2_5.1 Vox Chmbr E/r Stereo audio gets diffused in 5.1 Size pre-sets e/r patterns, diffusion delays and hicuts. Scaler scales diffusion delays. You can change e/r dlys and hicuts values for each Size preset. It will remember your settings. Stereo I/5.1 O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #4031 2_5.1 Bright Gym E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size pre-sets e/r patterns, diffusion delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. Use sur predly to create spread/distance between front and rear speakers. Stereo I/5.1 O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #4035 2_5.1 Empty Arena E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size pre-sets e/r patterns, diffusion delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. Use sur predly to create spread/distance between front and rear speakers. Stereo I/5.1 O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #4039 2_5.1 Surr Slap BackEmpty E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size pre-sets e/r patterns, diffusion delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. Use sur predly to create spread/distance between front and rear speakers. Stereo I/5.1 O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #4043 2_5.1 Vocal Hall E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size pre-sets e/r patterns, diffusion delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. Use sur predly to create spread/distance between front and rear speakers. Stereo I/5.1 O 5.
41 - Reverbs – 5.1 Full blown 5.1 I/O surround reverbs. Many spaces are reproduced here, including reverbs crafted for specific sources like piano, vocals, brass, drums. A clever set of few master parameters helps setting different spaces, by remoting a bigger number of parameters you can freely preset. You can turn any of these effects into 6 different personally crafted reverbs or variations of the original type. See “Introduction to 5.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R}{Z} Suggested Use [S] Max Sample Rate 96kHz In/Out 6, 6 #4112 5.1 Concert Hall Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Diff E/R help defining the reverb space. Size pre-sets e/r & diff e/r patterns and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O These 5 early reflec parallel to reverb.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R}{Z}{S} Suggested Use [B] Max Sample Rate 96kHz In/Out 6, 6 #4115 5.1 Lead Guitar Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Diff E/R help defining the reverb space. Size pre-sets e/r & diff e/r patterns and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O These 5 early reflec parallel to reverb.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M}{Z}{S} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4118 5.1 Rich Chamber Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Diff E/R help defining the reverb space. Size pre-sets e/r & diff e/r patterns and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O These 5 early reflec parallel to reverb.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{R}{Z} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4121 5.1 Stadium Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Diff E/R help defining the reverb space. Size pre-sets e/r & diff e/r patterns and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O These 5 early reflec parallel to reverb.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {Z} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4124 5.1 EzDiffusor 5.1diffusion with simple controls. 5.1 I/O. Effect Type {D}{S}{M}{Z}{F}{R} Suggested Use [G] Max Sample Rate 96kHz In/Out 6, 6 #4125 5.1 EzDiffChorus 5.1 modulatable diffusion with simple controls. 5.1 I/O. Effect Type {M}{Z} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 Max Sample Rate 48kHz In/Out 6, 6 #4126 5.1 EzModVerb 5.
H9000 Algorithms Manual, Release 1.2.1[5] These 5 early reflec parallel to reverb. the feeling of dista tions delays are Use them to give nce from side walls These 5 e/r delays are post diffusers and sent to reverb. Size, Scaler & Diff change all e/r dlys in both e/r menupages. Use these diffused e/r dlys to set the reverb space. Effect Type {H}{Z} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4133 5.1 Concert Hall 96 Full I/O surround algorithm.
H9000 Algorithms Manual, Release 1.2.1[5] These 5 early reflec parallel to reverb. the feeling of dista tions delays are Use them to give nce from side walls These 5 e/r delays are post diffusers and sent to reverb. Size, Scaler & Diff change all e/r dlys in both e/r menupages. Use these diffused e/r dlys to set the reverb space. Effect Type {D}{R}{Z} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4136 5.1 Gregorian ChurchEmpty Full I/O surround algorithm.
H9000 Algorithms Manual, Release 1.2.1[5] These 5 early reflec parallel to reverb. the feeling of dista tions delays are Use them to give nce from side walls These 5 e/r delays are post diffusers and sent to reverb. Size, Scaler & Diff change all e/r dlys in both e/r menupages. Use these diffused e/r dlys to set the reverb space. Effect Type {M}{Z} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4139 5.1 Snare Chamber Full I/O surround algorithm.
H9000 Algorithms Manual, Release 1.2.1[5] These 5 early reflec parallel to reverb. the feeling of dista tions delays are Use them to give nce from side walls These 5 e/r delays are post diffusers and sent to reverb. Size, Scaler & Diff change all e/r dlys in both e/r menupages. Use these diffused e/r dlys to set the reverb space. Effect Type {D}{Z}{S} Suggested Use [G] Max Sample Rate 48kHz In/Out 6, 6 #4142 5.1 Vox Hall Full I/O surround algorithm.
H9000 Algorithms Manual, Release 1.2.1[5] #4151 5.1 Concrete Lrg E/rEmpty Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size presets e/r dlys patterns, diff delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #4155 5.1 Lg Envirnmnt E/rEmpty Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size presets e/r dlys patterns, diff delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #4159 5.1 Sm Envirnmnt E/rEmpty Full I/O surround algorithm. E/r dlys attempt to recreate the reflections of walls, floor and ceiling. Size presets e/r dlys patterns, diff delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts values for each Size preset. It will remember your settings. 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ #4171 5.
42 - Reverbs - H8000 This bank offers a set of classic reverb structures, enhanced by early reflection echoes with feedback paths and post reverb EQ. Ambience and a nice design interaction between the actual delays and reverb tail of any space are given great attention here, providing what we believe to be a powerful group of presets and a great tool to design your own. This group also includes some post-processed reverbs.
H9000 Algorithms Manual, Release 1.2.1[5] #4211 Brass Plate Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays (2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out. Effect Type {D}{M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4212 Deep Space Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving eqs filter the whole processing path.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {O} Suggested Use [G][P][B] Max Sample Rate 96kHz In/Out 2, 2 #4217 Hall > Bandpass Post processed verb: stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving eqs filter the verb/dlys > band pass filter with automatic & manual adjustable spread in octaves. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #4222 Living In The Past Non linear (reverse) reverb with dry delay. You can delay the dry sound and anticipate its reversed reverb. . . for special fx. Panning, levels and reverse eq are available. Dry sound signal path is full stereo. Sum mono I/Stereo O Effect Type {P}{S} Suggested Use [P] Max Sample Rate 96kHz In/Out 2, 2 #4223 Living Room Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays (2.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #4227 Rich Chamber Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays (2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out. Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4228 Room > Bandpass Post processed verb: stereo diffusor > verb + 4 parallel delay lines.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4232 Snare Plate Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays (2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out. Effect Type {M}{S} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4233 Tiled Room Stereo diffusor > verb + 4 parallel delay lines.
H9000 Algorithms Manual, Release 1.2.1[5] #4237 Wide Hall Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving eqs filter the whole processing path. Stereo in, stereo out. Effect Type {M}{S} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #4240 Hall_Peaking Fltr Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Peaking filter follows. Use Sync for pseudo panning.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M} Suggested Use [S] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #4245 Really Large Room Really, really large room. Stereo in, stereo out. Effect Type {D} Suggested Use [S] #4246 Reverb Suite Highly specialized space simulator. the TYPE parameter selects thru 5 different reverbs. It remotes values changes for all parameters in the Verb menu and for levels in the Delay menu.
H9000 Algorithms Manual, Release 1.2.1[5] #4250 New Room Stereo and X-channels diffusors into and around reverb. Stereo delays are post filters diffusors. Crossdiffusion makes ambience thicker and more realistic. Use diffusion and verb levels to balance the perception of walls and verb tail. Stereo I/O. Diffusor output level in parallel to reverb. Useful for walls/ambience simul Effect Type ~ 214 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Chapter 50.
43 - Reverbs - Chambers Early reflection delays between diffusors and reverbs are the trick to design these relatively colored spaces. Many possibilities are offered to create your own “chambers,” including some different variations-on-atheme algorithms. #4310 Barking Chamber Severely EQ’d verb with midrange bark. Summed in, stereo out. Effect Type {D}{R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4311 Boston Chamber This is a large warm room/small hall. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D}{R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4314 Italo’s Chamber Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) have no feedback, 2nd set of delays (2.8sec) have feedback. A 6dB/octave low-pass filter attenuates the whole processing path. Stereo in, stereo out.
44 - Reverbs - Halls Halls being more reverberant than rooms, these presets offer a wide variety of large reverb spaces and some unusual effects. A hall reverb, as the name suggests, usually has a more profound reverb effect, often with distinct echoes and reflections. These presets are ideal when a noticeable reverberant background is desired. #4410 Arena Soundcheck Sounds like a huge arena. Testing 1,2,3. . . Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4414 Masterverb Hall Big, warm concert hall with both input and output EQ. Stereo in, stereo out. Effect Type {R} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 2 #4415 Masterverb Hall 1 Large VFW type room, with input and output EQ. Stereo in, stereo out. Effect Type {R} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 2 #4416 Masterverb Hall 2 Warm medium hall.
H9000 Algorithms Manual, Release 1.2.1[5] #4421 SplashVerb A very long, tunnel-like hall with gateable inputs. Stereo in, stereo out. Effect Type {D} Suggested Use [H][B][R] Max Sample Rate 96kHz In/Out 2, 2 #4422 3B X-over Hall A three band stereo crossover sends audio to three parallel verbs with low & high decay scaling ratios according to mid decay. These decay controls can also be fully independent. Pitch modulation parameters are separate for each verb.
45 - Reverbs - Plates This bank includes plate and spring emulations for all occasions. Some are smooth, others are metallic or swept; plates are dense and colored, great for percussion, vocals and brass. They are particularly popular among vocalists, who want a diffuse background without recognizable reflections or placement clues. #4510 Chorus & Plate Nice, tight ambience with some built-in chorusing. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #4514 Sizzler Plate Sizzly-sounding platelike reverb. Summed in, stereo out. Effect Type {R} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #4515 Springverb Boinky, ringy, cheapo-spring, reverb sound. Summed in, stereo out. Effect Type {R} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #4516 St.Plate+Chorus Stereo chorus inparallel with a platelike reverb.
46 - Reverbs - Preverb Useful reverbs and spaces design tools are offered here. Diffusors, early reflections and multi-tap delays are available here to show off many of the structures used in the reverb presets. Use them in your personal algorithm building experiments. #4610 EarlyRefections Although delays only, these four parallel delays used to place source in space. Stereo in, stereo out. Effect Type {D} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #4611 LatticeArray Stereo lattice array.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {N} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #4614 Slap Nonlinear A slapback where the echo is really a clump of diffused echos with EQ. Mono in, stereo out. Effect Type {N} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #4615 StereoDiffusor Diffusion is the spatter pattern prior to reverb. This is a good place to experiment with room+imaging issues, without the complexity of a full verb. Stereo in, stereo out.
47 - Reverbs - Rooms Larger than small spaces and yet curiously smaller than halls, this bank offers rooms and some chambers. These are emulations of real and imaginary environments. Room reverbs are typically used when more ambience is needed than the “small rooms” can offer and where a natural sound is wanted, without a distinct “reverb” effect being audible. These reverbs are also useful for adding a stereo depth-of-field to a mono source.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {F}{Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4713 Denny’s Echoroom With two discrete delay lines we cause interesting reflections in this dense room. Stereo in, stereo out. Effect Type {Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #4714 Der Verb Basic designed room. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #4718 LatticeVerb Stereo lattice array into reverb. Stereo in, stereo out. Effect Type {R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4719 LRMS Reverb The left/right input is converted to sum/difference. Each of the four signals then go through a reverb. The reverberated sum/difference is converted back to left/right and mixed with the reverberated left/right. You get echo-y reverb with an interesting space quality. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R} Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 #4724 Slight ChorusRoom Deep room with a dash of chorus. Goes well with white meat. Summed in, stereo out. Effect Type {R} Suggested Use [B][V] Max Sample Rate 96kHz In/Out 2, 2 #4725 UK Ambience Short & bright, this ‘gatey’ type reverb has input and output tone controls. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #4729 Wooden Mens Room Effective emulation of one of those big, old, hotel bathrooms. Has a slow sweep added. Summed in, stereo out. Effect Type {R} 228 Suggested Use [B] Max Sample Rate 96kHz In/Out 2, 2 Chapter 55.
48 - Reverbs - Small This bank of reverb effects replicate tight ambience. Great for “enhancement”, when all that is needed is a little “air” around your source. These more subtle effects are particularly useful to give a more natural sound to synths and other “dry” signal sources. Also great to warm up drums or DI guitar and bass without adding muddiness. #4810 Bass Space Slight ambience with an adjustable delay, initially set very small. Sounds good on bass, too. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #4813 Drew’sSmallRoom A warm small room, like an old conference room with 15 foot ceilings. Stereo in, stereo out. Effect Type {R} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #4814 FIR Glass Shower Bright and evened, this is an FIR filter (Finite Impulse Response, the engineering term for a filter that uses fixed amount of delay taps). Gated type reverb sound. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #4819 New Air Very small, ambient space that stereoizes a a signal and adds a bit of ‘air’ around instruments. Summed in, stereo out. Effect Type {R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #4820 Pantry Muted space. Cans, cupboards and towels are probably deadening it. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #4824 Stereo Mic’s W/Room Stereoizes a mono signal and adds a close-miked air and ambience, something sounding like a little room leakage. Summed in, stereo out. Effect Type {R} 232 Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 Chapter 56.
49 - Reverbs - Surround Our first four channel reverbs collection! Amazing industry acclaimed room emulations, very realistic church spaces and entirely imaginary environments are offered here. These are very powerful and flexible structures that really deserve your attention. Countless different tweaks of any of these presets are possible. They just sound good! Also see the 5.1 reverbs in earlier banks. #4910 AcousticRoom Select reverb front/rear/both. Early refections are always front.
H9000 Algorithms Manual, Release 1.2.1[5] #4913 ChoralEchoVerb RandomChorusEchos + Verb. At load put cycles to 0 then back to 30 to settle chorus. Echos out 1/2 Verb’d out 3/4. Stereo in, quad out. Effect Type {D}{R} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 4 #4914 Cumulo-nimbus Using some extremely long delay times, this effect is somewhere between a delay and reverb. Be careful with decay/feedback which is a function of the hicut, lowcut and rdecay parameters. Stereo in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #4918 Gravity Verb Series stereo flanger/delays embedded between the diffusion and the reverb give a sheen to this preset. The delays are driven off of a single LFO rate with a 90 degree lag to the second pair. The reverb itself may be output to the front, rear or both. Stereo in, quad out. Effect Type {D}{M}{R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 4 #4919 ImpWaveQuad Surround version of ‘imp wave verb’. Dynamic impulse wave and reverb.
H9000 Algorithms Manual, Release 1.2.1[5] #4923 Mix>Quadroom#10 Like ‘panped>truEQuad’ but with four inputs to a quad mixer to place those four sources in the field. Into a true quad reverb. Quad in, quad out. Effect Type {R} Suggested Use [K] Max Sample Rate 96kHz In/Out 4, 4 #4924 Mix>Quadroom#24 Quad version of ‘Room 24’ with input mixing and placement. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #4928 QuadRoom#24 Quad version of ‘Room 24’. Quad in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #4929 QuadVerb/Crossfeed Quad Reverb - All four inputs are shared by both the front and rear Reverb Engines. Control the amout of this sharing by using the X-Feed control. Quad in, quad out. Effect Type {R} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #4930 SaxRoom Quad version of ‘Room 24’. This one tweaked for horns.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #4934 Unreelroom_Q Detuners/ early reflections parallel with diffusion>verb. Early reflections out 1+2, verb out 3+4. Stereo in, quad out. Effect Type {P}{R} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 4 #4935 4 Room#16 Verbs Four 16 delay mono I/O reverbs. Bpm is global for all verbs. t_rdecay params go to ‘12 bars’ but rdecay params goes out to ‘1000 seconds’. Quad in, quad out.
50 - Reverbs - Unusual These presets show off some of the more creative and unusual possibilities in our modular architecture. With effects combined and/or embedded inside the reverbs themselves, new and exciting sounds are possible. This bank offers a range from the unusual to the absurd, giving a number of effects not found on any other signal processing platform, whether rack-mounted or computer based. #5010 Adaptive Reverb The delays of a reverb follow the pitch of your input.
H9000 Algorithms Manual, Release 1.2.1[5] #5013 ChoralWindVerb With complex input material, the preverb modulating diffusors can sound (esp at 100 %% wet) like voices. Stereo in, stereo out. Effect Type {R}{S} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #5014 ChoruspaceO’Brien Huge plexverb into chorus delays. Good for slow attack sounds. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #5019 GloriousChrsCanyon Friggin huge, canyon verb with adjustable EQ and chorus. Mono in, stereo out. Effect Type {D} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #5020 GloriousFlngCanyon Huge canyons with flange on reverb. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5024 Phantom & Reverb Unusual sliding harmony mixed with input and thrown into an airy reverb. Try on moody vocals. Never sounds same twice. Summed in, stereo out. Effect Type {R}{O} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #5025 PillowVerb All this for a put reverb? Well, yeah, but at least it’s fairly flexible. CBM - 2002. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {R}{O} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 2 #5030 Reverserize Hall Multitap with linearly increasing levels, feeding a large hall reverb. Gives you a backwards sound even while the words are forward. Summed in, stereo out. Effect Type {R} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 2 #5031 Sizzle Verb Large, alternative, sizzly verb. Easy to control. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {F}{Y}{R} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #5035 Tremolo Reverb A reverb followed by a tremolo. The tremolo rate is modified by the input level. Stereo in, stereo out. Effect Type {R}{O} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #5036 Wormhole Mega-sized, tilting reverb. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5041 Plex Diffusor Plex set as diffusor. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5042 PlexDiffVerb Plex diffusion into and around reverb. Highly colored diffusion, good for bright, highly reflective ambience. Use diffusion and verb levels to balance the perception of walls and verb tail. Summed in, stereo out.
51 - Ring-mods If you are looking for a ring modulator effect, go no further! #5109 5.1 Ring Modulators 5.1 ring modulators. 5.1 I/O Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 6, 6 #5110 Bell Ringer Reverse echoes build into a ring modulator. Boing followed by a Bailing tail. Strange, but true. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {Z} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #5113 Modulating Ring Mod Input signal is ring modded with a modulating sine wave. Quad in, quad out. Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 4, 4 #5114 TRUE RingMod TRUE old school ring mod. In MODE 1, 1 modulates 2 and all 4 outputs are the result. In MODE 2, 1 modulates 3 and theresult is at outs 1 and 3. Switchable in, quad out.
54 - Shifters This bank offers a large array of general purpose pitch shifting presets. From mono to stereo, to quad, octal, 10 voice and 5.1 configurations! Including detuners, arpeggiators, multi-shifters, envelope controlled shifters, reverse shifters, wammy and vibrato fx. Eventide introduced digital pitch shifting to a waiting world with the H910 HarmonizerTM in 1975. Since then, the power of these instruments has grown significantly, as you can see here. . .
H9000 Algorithms Manual, Release 1.2.1[5] #5413 4_ReverseTetra Four channel reverse shifters with independent and master controls. Quad in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #5414 5.1 5ths & 8ves Full 5.1 I/O surround algorithm. 5 high quality pitch shifters w/tap tempo delays (max 2 sec) and modulation. 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #5418 Detuners 8ch A simple eight channels detuner. 8 ch I/O Effect Type {D}{M} Suggested Use ~ Max Sample Rate 96kHz In/Out 8, 8 #5419 PitchShift 8ch Eight independent shifters with master and individual params. Each voice may be controlled via externals or an LFO for smooth modulation effects. 8 ch I/O.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5424 10v Arpegg Thick Two four-voice multishifters, each being fed by one of the ins. Chan1=pitch1~5, chan2=pitch6~10 . Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5425 5.1 Trem Detuners Full 5.1 I/O surround algorithm. 5 high quality pitch shifters w/tap tempo delays (max 2 sec) and modulation. 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #5429 Dual H910s Two of our classic H910 pitch shifters, one for each channel. Dual mono in, dual mono out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5430 4 IntervalShifts Simple four voice shifter by interval with global fine tune adjust. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5431 Dubbler Doubles up your signal with four micro pitch shifts. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {P} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #5436 LevitationShift Enveloped stereo shifter gives a distinctive string type second voice. Stereo in, stereo out. Effect Type {P}{O} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #5437 MultiShift_4 Four voice intervalic multishift with selectable feedback. Great for arpeggiated effects. Each voice may be controlled via externals for choosing intervals. Summed in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #5441 Stereo Backwards Breaks input into little pieces and plays them backwards. Adjust optional pitch shift in ‘Expert’ menu. Uses m/s processing to maintain stereo image. Stereo in, stereo out. Effect Type {P}{O} Suggested Use [G][K] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #5442 Vibrato_S Simple vibrato effect. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5451 5.1 Reverse Shifters Reverse shifters for surround work. 5.1 I/O Effect Type {P} Suggested Use [G][K] Max Sample Rate 96kHz In/Out 6, 6 #5452 5.1 Mod Detuners Full 5.1 I/O surround algorithm. 5 moddetuners w/pitch and delay modulation. Includes new LFO waveforms 5.1 I/O Effect Type {D}{M}{P} Suggested Use [K] Max Sample Rate 96kHz In/Out 6, 6 #5453 Mod_Detuners 8ch Eight mod detuners with master and individual params.
55 - Shifters - Diatonic A diatonic shifter will keep its shifted output(s) within a key and scale type, related to a root note and chosen intervals. You define key, scale and intervals you want and the algorithm does the rest. Notice that each shifter voice has two second soft delay available which can be used to separate the voices from each other and the input. These presets are System Tempo or Midi Clock synch-able to give rhythmic arpeggios.
H9000 Algorithms Manual, Release 1.2.1[5] #5513 5.1 C Min Clusters Full 5.1 I/O surround algorithm. 5 high quality diatonic pitch shiftersw/tap tempo delays (max 2 sec). 5.1 I/O I/O 5.1 standard configuration 1 > LEFT 4 > LFE 2 > RIGHT 5 > Surr LEFT 3 > CENTER 6 > Surr RIGHT Effect Type {M} Suggested Use [K] Max Sample Rate 96kHz In/Out 6, 6 #5514 5.1 DiatonicShiftersEmpty Full 5.1 I/O surround algorithm. 5 high quality diatonic pitch shiftersw/tap tempo delays (max 2 sec). 5.1 I/O I/O 5.
H9000 Algorithms Manual, Release 1.2.1[5] #5518 Diatonic +3rd+7th A two voice diatonic shifter. Summed in, stereo out. Effect Type {M} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #5519 Diatonic +4th+6th A two voice diatonic shifter. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5524 Diatonic Thesaurus This is what you’ve been dreaming of. . . Set 8 steps for 2v diatonic shifters intervals, keys and scales. Summed in, stereo out. Effect Type {P} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #5525 Diatonic Trio Diatonic interacive shifters>verb. Choose 3 intervals for each of two shifts which are triggered by source level and randomly chosen. envelope control of shifts and source to help emulate strings.
H9000 Algorithms Manual, Release 1.2.1[5] #5529 Stepped Dshifter Four voice diatonic shift with params. These allow you to preset a sequence of values for each voice of each step value. Step #0=unison . Summed in, quad out. Effect Type {N} Suggested Use [F] Max Sample Rate 96kHz In/Out 2, 4 #5530 CC D_Shifter4v Midi controllable 4v diatonic shifter. This preset can store 30 tweaks.
57 - Shifters - Unusual This bank offers the most creative pitch shifting applications in the industry: classic Eventide “crystals”, interactive shifters, pads, polyrhythmic modulatable shifters. . . all very imaginative and offering musical tools for just about any source. #5709 Aliens two reverse shifts Stereo in, stereo out Effect Type {M} Suggested Use [S] Max Sample Rate 96kHz In/Out 2, 2 #5710 Angelic Echos Angelic echos with chorus and reverb. Delay parallel to pitch>verb.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5713 Crystal 5th Caves Simpler, pitched echos with reverb. Try different shift amounts. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5714 Crystal Caves Pitch and reverb. Pitch has level param and a param. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5718 Crystal Orbits Crystals > ringdelays > reverb. Huge textural bed is created. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 #5719 Crystal Pad 2 Shimmering, squeaky fields. Summed in, stereo out. Effect Type ~ Suggested Use ~ #5720 Crystal Sevenths Just like ‘Crystal Octaves’ except some fifths are thrown in for a more organ-like effect. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5724 Doppler Pass Pans and pitchshifts inputs to create a doppler pass effect. Trigger makes effect happen. Select direction of movement with 1st param on Main menu. Stereo in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #5725 DuckedCrystals Two voice ducked reverse shifters. ‘Thresh’ is ducking sensativity. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5729 Genesis II Crystals > moddelays > reverb. Like ‘crystal orbits’ this one has the crystals in series and in a ‘forward’ direction. Stereo in, stereo out. Effect Type {D}{M}{R} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #5730 Latin Cathedral An interesting reverb made by using reverse delays. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5734 StringTrio Non-diatonic interactive shifter with verb. Choose three intervals for each of two shifts which are triggered by source level and randomly chosen. Envelope control of shifts and source helps to emulate strings. Stereo in, quad out. Effect Type {P}{O}{R} Suggested Use [R] Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 2 #5735 Scary Movie & Verb H3000 Scary Movie into verb. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #5741 Adventure A huge pad, with 4 delays into plex, 4 detuners into plex, and 4 reverse shifters into plex with routing option, all sent into reverb. A combination of compressor and gate is swelling incoming signal. Sum in, stereo out. Effect Type {D}{P}{R}{S} Suggested Use [V] Max Sample Rate 96kHz In/Out 2, 2 #5742 Diamond Rain 4 reverse shifters into plex in series with 4 detuners into plex. Sum in, stereo out.
58 - Sound Effects This is a collection of sound effects, some based on the numbered presets on the 3000B, others from the H8000. In most cases they should be used 100 percent ‘wet. #5809 5.1 ResoMachine Noise triggers 5.1 Resonant Chords. Reso sensitivity adjusts input level toresonators. Watch clipping. Each resonator has 2.4 sec delay and rhythmic subdivisions. Res #4 has assignable output. Other resonators are hard wired: #1>F/L, #2>F/R, #3>CNTR, #5>S/L, #6>S/R. Nothing in/5.1 out.
H9000 Algorithms Manual, Release 1.2.1[5] #5812 Flintlock This is a careful simulation of an antique flintlock rifle. If you listen carefully, you will hear the fine quality of the engraving on the beautiful rosewood handle. Nothing in, stereo out. Effect Type {S} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5813 Himalayan Heights Karplus/Strong synthesis.This patch uses noise generators thru crazy oscillating filters that can be tuned to specific notes.
H9000 Algorithms Manual, Release 1.2.1[5] #5817 Mortar Shells War has broken out in the next street (again). Here are a few sound effects to complete the picture. Nothing in, stereo out. Effect Type {S} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5818 Sonar (409) This simulates the sound of a submarine’s sonar: ping does it. Nothing in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {S} Suggested Use [K] Max Sample Rate 96kHz In/Out 2, 2 #5830 5.1 Flintlock Careful simulation of an antique flintlock rifle. Pans front to rear. Nothing In/5.1 Out Effect Type {S} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 6 #5831 5.1 Helicopter Use this if you need an easy helicopter sound panning from front to rear speakers. speed controls the rotors. Nothing in, 5.1 out.
H9000 Algorithms Manual, Release 1.2.1[5] #5835 Violin Bow Bounce Karplus-Strong synthesis of a violin bow bouncing off a violin string. Or is it a viola? Harmonics are different every hit. Nothing in, mono out. Effect Type ~ 272 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Chapter 63.
59 - Spatialization Some cool psycho-acoustic and clever spatialization presets. #5910 Bass Balls Makes speakers seem bigger than they really are by creating second harmonic of sound below a turnover frequency you set. A little goes a long way. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #5911 Invertion LFO Takes input, throws it to 2 outputs, and periodically inverts the phase of one of the outputs.
H9000 Algorithms Manual, Release 1.2.1[5] #5913 Quad Spatializer Use this effect to ‘spatialize’ a sound in a TRUE quad setup. Pick the dimensions of the room you would like the sound placed in with Room x and Room y (x is the L-R dim. and y is the F-B dim.). Pick the location of the sound in the room with Objt x and Objt y. The values of these two parameters pick a point on a coordinate grid, with the point (0,0) at the center. Mono in, quad out.
61 - Synthesis This bank shows the H8000 synthesis powers - from FM to audio input driven synths and analog style oscillators! #6109 Arabian Collangette An oscillator tone is the Root of a sequence tuned to the Arabian ‘Collangettes’scale. Filter, modfilter, panning delay and verb process the oscillator. . . . More about the arabian scale?. . . It has 25 steps from G to G 1200cents above. Very microtonal. Here it is: G:0c. G #:48c. G # #:90c. G # # #:149c. A:204c. A #:253c. A # #:294c. A # # #:355c.
H9000 Algorithms Manual, Release 1.2.1[5] #6111 External Hats Inputs 1&2 trigger synthetic ‘hats’. Use short, sharp trigger sounds. 2 LFOs and/or envelope of sound can mod phasers. The envelope of sound itself can mod the LFOs! Each ‘hat’ is output though a LP & HP filter that is modulated by the envelope of the sound. Tweak away! 2 in, 2 completely different out. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #6116 Samp/Hold FM Lab A sample and hold ‘circuit’ is triggered by the lfo. The output from the s/h modulates an oscillator dubbed ‘modulator’ according to ‘S/H mod’. The output from the ‘modulator’ Osc then modulates a ‘carrier’ Osc according to ‘fm mod’. The output from the ‘Carrier’ Osc is panned between two speakers by the S/H ‘circuit’. Finally, the output from the panner is filtered. The setup just described is repeated for both the front and rear speakers.
62 - Test Tools Audio test tools you will always need! #6210 Audio Test Set Audio Distortion Test Set. Can be used to test the performance of the Orville or another piece of EQuipment connected between input and output. Effect Type {F} Suggested Use [S] Max Sample Rate 96kHz In/Out 4, 4 #6211 Click Test This preset is a test for clicks or pops in the various audio paths. It works by sending a known signal to its output and then comparing the signals at its input.
H9000 Algorithms Manual, Release 1.2.1[5] #6214 Phase Test This preset drives all four outputs with an oscillator, and then compares the (assumed looped-back) inputs against each other. This will detect any inter-channel phase or gain errors, as well as any clicks. Due to the precision of the comparison, it is unlikely to be useful with analog signals. Effect Type {F} Suggested Use [F] Max Sample Rate 96kHz In/Out 4, 4 #6216 Oscillator 1k 0vu General-purpose oscillator.
63 - Textures Here you’ll find some very evocative delay, pitch and reverb based effects. Often highly colored by chorused diffusors and imaginative plex-verbs or combs and ring modulators, these static or rhythmic sounds are a true delight for your ears, especially if used with multi-speaker setups. #6310 Choir+Diffchorus choir>diffusion. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {F} Suggested Use [M] Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 2 Max Sample Rate 96kHz In/Out 2, 4 #6314 Colortaps+Verb colortap delays + reverb. Stereo in, stereo out. Effect Type {F} Suggested Use [S] #6315 Combtap+Diffchorus combtaps > diffchorus. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #6319 Salamanders D Crystals>diffusion. Stereo in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Suggested Use [S] Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 4 Max Sample Rate 96kHz In/Out 2, 2 #6320 Salamanders V Crystals>reverb. Stereo in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #6325 Tapdelay+Verb tapdelay>reverb. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #6326 Tapring Plex T_ring plex. Summed in, stereo out. Effect Type ~ #6327 Tapring Plex 2 T_ring plex. Summed in, quad out. Effect Type ~ #6330 2_5.
H9000 Algorithms Manual, Release 1.2.1[5] Delays jump in and out of verb! Assign1 controls delays input. Sum I/Stereo O. Effect Type {F} Suggested Use [F] Max Sample Rate 96kHz In/Out 2, 2 #6333 Pleasure Pad An amazing dark pad with a 4 detuners plex and a 12 dly lines reverb. Summed I/Stereo O Effect Type ~ 284 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Chapter 67.
64 - Utilities A bank of useful programs. . . from accurate chromatic tuner to metronome, MIDI real-time controllers and test tools. #6408 2in4out Input 1 goes to outputs 1,3,5 and 7. Input 2 goes to outputs 2,4,6 and 8. Stereo in, octal out. Effect Type {F} Suggested Use [S] Max Sample Rate 96kHz In/Out 4, 8 #6409 5.1 Metered Thru’ Meters DSP inputs with adjustable attack and decay ballistics. Reset button zeroes the current maximum. Convenient Mute button always available.
H9000 Algorithms Manual, Release 1.2.1[5] default. Rectangular noise distribution can be used for audio streams that have already been processed with a rectangular dither noise. Quad in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #6412 Metronome Bpm metronome. Pick bpm, time signature and # of Bars. Visual+audio references. Nothing in, mono out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #6417 Send/Return Stereo send and return preset. input #1 and 2 to the dsp are the sends, input #3 and 4 to the dsp are the returns. Use this as a tempate to set up send/return functions inside a preset to and from the second engine. Quad in, quad out.
H9000 Algorithms Manual, Release 1.2.1[5] #6421 White Noise A single noise source is output on both channels. Nothing in, mono out. Effect Type ~ 288 Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 Chapter 68.
65 - Vintage Gear An amazing collection of classic analog and digital vintage units replicas, showing other aspects of this open system. If you know how it was made, you could re-build it here! Look for your oldies in this bank. . . #6510 140 EMT Plate A plate reverb with simple parameter layout. Switchable in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6511 893 Undulator Dynamic tremolo from 2 delays and 2 detuners in a mixed series/parallel configuration.
H9000 Algorithms Manual, Release 1.2.1[5] the original knobs pullouts that enhance the spatial perception of each chorus line and engage feedback for flanging. Sum mono in/Stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6514 H3000 Verby Chorus H3000 #384 VERBY CHORUS patch, built with SWEPT REVERB algorithm. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6519 Pcm70 Sax Hall Pcm70 original Concert Hall algorithm. Left & right reflections available. Diffusers and Verbs delays are available to shape different environments. Set expert parameter to 1to access them. Tweak for moody Blade Runner style sax lines. Sum mono in/StereoOut.
H9000 Algorithms Manual, Release 1.2.1[5] #6524 TC2290 Dyn Chorus TC2290 Dynamic Delay. Delay can be tapped in w/an ext switch. Set it in the system menu. Delay modulation and level can be dynamically controlled. Dly and Dry panning can be dynamically controlled too. Dly/dyn/pan mod switches enable dynamics controlled modulations. Tweaked for dyn panning/ducking/detuning echo. Summed in/stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #6530 Dimension D This preset emulates the Dimension D chorus with the four buttons, with some added parameters. Stereo I/O Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6531 1980s Chorus Super cool chorus w/parabolic wave modulation and Micropitch algorithms. Interactive dynamic and static chorusing.
H9000 Algorithms Manual, Release 1.2.1[5] #6535 DEP5_alg6 Roland DEP5 algorithm 6 replica. EQ>Reverb>Chorus in series and parallel. 16 bit dithering applied. Sum mono in/ stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6536 Pan Delays Pcm70 V2.0 very popular preset now available on your Eventide. Stereo I/O. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6537 2xTC2290s 2 TC2290 Dynamic Delays in parallel. Delay can be tapped in w/an ext switch.
66 - Virtual Racks This is a bank with massive racks! 4 full blown processors are arranged in each preset, including on/off MIDI switching of each effect. Dry and wet portions of the signals are already properly routed through . . . run these presets with the unit in 100% wet mode. Attentively crafted for guitar, vocals, drums, percussion and general use samples, we suggest you try any possible audio source through these masterpieces.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6613 Drums Treatment St comp>st TT dly>st chorus>verb, with pre/post compression dry parallel signal. Set Orville wet/dry balance to 100%% wet. Assign 4,5,6,7 control on/off midi switching. Delay and verb spill over switching. Tweaked for stereo drums effects. Set TT switch in the system menu. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #6617 LA Studio Axe 2290 TT dynamic dly+pan+duck > 1210 st chrs/flanger > Classic verb. Ext4,5,6 control midi switching. Set Orville wet/dry balance to 100%% wet. Delay and verb spill over switching. Tweaked for front pickup clean tones. Set TT switch in the system menu. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6618 Lead Tone Poem H3000 dual Shift > 2290 TT dynamic dly+pan+duck > 1210 st chrs/flanger > PCM70 Hall.
H9000 Algorithms Manual, Release 1.2.1[5] #6622 Pentatonic Delight H3000 Diatonic Shift > 2290 TT dyn dly+pan+duck > 1210 st chrs/flanger > Classic verb. Ext 4,5,6,7 control midi switching. Set Orville wet/dry balance to 100%% wet. Delay and verb spill over switching. Tweaked for lead tones in G min Pent. Set TT switch in the system menu. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #6627 Tablas Baba St comp>st TT dly>st chorus>verb, with pre/post compression dry parallel signal. Set Orville wet/dry balance to 100%% wet. Assign 4,5,6,7 control on/off midi switching. Delay and verb spill over switching. Tweaked for percussions treatment. Set TT switch in the system menu. Stereo in, stereo out.
66 - MIDI Virtual Racks This is a bank with massive racks! 4 full blown processors are arranged in each preset, including on/off MIDI switching of each effect. Dry and wet portions of the signals are already properly routed through . . . run these presets with the unit in 100% wet mode. Attentively crafted for guitar, vocals, drums, percussion and general use samples, we suggest you try any possible audio source through these masterpieces.
H9000 Algorithms Manual, Release 1.2.1[5] #6642 Midi Diatonic Shift Midi tweaks 2v diatonic shifter. Midi Virtual Racks building block. This preset can store 10 tweaks. All params marked with a * are remembered by each tweak, which can be remotely recalled with a midi cc message and the tweak # knob. Set your pedalboard 10 switches to send the same midi cc #, with values 1 to 10 to recall tweaks 1>10. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] and thetweak # knob. Set your pedalboard 10 switches to sendthe same midi cc #, with values 1 to 10 to recall tweaks 1>10. Stereo in, stereo out. Effect Type {M}{R}{S} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #6647 Midi Reverse Shift Midi tweaks 2v reverse shifter. Midi Virtual Racks building block. This preset can store 10 tweaks.
H9000 Algorithms Manual, Release 1.2.1[5] #6651 Midi St Micropitch Midi tweaks stereo micropitch. Midi Virtual Racks building block. This preset can store 10 tweaks. All params marked with a * are remembered by each tweak, which can be remotely recalled with a midi cc message and the tweak # knob. Set your pedalboard 10 switches to send the same midi cc #, with values 1 to 10 to recall tweaks 1>10. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #6656 Midi XF4v ModulationEmpty Midi tweaks stereo XF4v chorus flanger. Multitap delay lines with modulation, gain control & crossfading outputs. Crossfading is activated for all delay and gain changes including modulation. Xfade times of less than about 20 mS will result in a slight pitching sound whereas xfade times greater than that will sound like skipping audio without the clicks and pops. Midi Virtual Racks building block. This preset can store 10 tweaks.
H9000 Algorithms Manual, Release 1.2.1[5] #6663 Midi VirtRack #4 Compr> 2v micropitchshifter > ringmod >st dyn delay > reverb. Set H8000 wet/dry to 100%% wet. This preset can store 10 tweaks. All params marked with a * are remembered by each tweak, which can be remotely recalled with a midi cc message/fswitch/tweak # knob. Set your pedalboard 10 switches to send the same midi cc #, with values 1 to 10 to recall tweaks 1>10. Summed in, stereo out.
66 - MIDI Virtual Racks 2 This is a bank with massive racks! 4 full blown processors are arranged in each preset, including on/off MIDI switching of each effect. Dry and wet portions of the signals are already properly routed through . . . run these presets with the unit in 100% wet mode. Attentively crafted for guitar, vocals, drums, percussion and general use samples, we suggest you try any possible audio source through these masterpieces.
H9000 Algorithms Manual, Release 1.2.1[5] #6672 Midi VirtRack #11 Compressor > Mod detuners > Xf dlys > reverb. Set H8000 wet/dry to 100%% wet. This preset can store 10 tweaks. All parameters marked with a * are remembered by each tweak, which can be recalled with a midi cc message/fswitch/ tweak # knob. Set your pedalboard’s 10 switches to send the same midi cc # with values 1 to 10, to recall tweaks 1>10. Summed in, stereo out.
67 - Vocals A bank dedicated to the singer! Multi-effect arrays, complete vox channel strips, cool verbs and vocal enhancers. #6710 B-vox Delays+verb Ducked delays and reverb. Delays ducked in feedback path, triggered by sum of l+r inputs. Uncluttered verb for open airy atmosphere. Great for backing vocal tracks. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6711 B-vox Pitch+verb Dual stereo shifters and verb for one-pass backround vocals. Simple control.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6714 Proximityverb Vocal process and two verbs. Sing louder and open the second verb. Stereo comp>diffusion>detuners into verb1 and into stereo gates>verb2. Processed source + detuners out 1/2, verbs out 3/4. Stereo in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 4 #6715 Vocal Chorusdelays Simple stereo chorus/delays with ducked feedback paths.
H9000 Algorithms Manual, Release 1.2.1[5] #6719 Vox Double+Slap This is a doubler and a slap echo. Good for vocals. You can add reverb by turning up the verb level and decay time. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6720 Vox Shimmer A beautiful, complex, multi-effect vocal processor. This is a tweak of ‘Voxplate/Chorus,’ featuring shift, delay and verb. Summed in, stereo out.
68 - Vocoders The Predictive Vocoder creates a vocoder effect using a high-resolution physical model of the human vocal tract. Use these presets as they are. . . ready to go! #6810 CreamyVocoderAlpha 20 band (20~20k) vocoder. Left In = Carrier (often instrument) Right In = Modulator (often voice) Switchable carrier (input or noise) Not what you are used to in a vocoder as this goes well beyond the range of voice. Dual mono in, stereo out.
69 - Eventide Users A collections of cool presets sent us from many of our world-wide friends. Another example of creativity on this powerful open-architecture processing platform.
H9000 Algorithms Manual, Release 1.2.1[5] #6913 Dynamic Worm Mutitap and reverb swept through a filter. Extreme tail and lots of motion. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6914 Flaedermaus sequenced pitchshifter sounds like bats chasing you around in octaves and leading tones. Summed in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #6915 Ghosties And other things that go bump in the night. Summed in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] external control of inputs and feedbacks of the ‘two’ sets of delays asist in performance. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 48kHz In/Out 2, 2 #6920 ToddsPedalShiftVerb shift>verb controls both voices. sets heel position. pmod sets mod amount (toe position). pitch + pmod = shift at ‘toe’ shows actual value. Preset tweaked for ‘thick fifths up’ to ‘thick octaves up’. Summed in, stereo out.
70 - Programming Great learning tools for those willing to build their own personal algorithms. #7010 Empty Program An empty program, to be used as a starting point when using the Patch Editor. Nothing in, nothing out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #7012 Inter-DSP Send You need to load this patch in one DSP and Inter-DSP Receive patch in the other DSP. The SEND patch will output control information to the RECEIVE patch, across DSPs, using the C_BRIDGE module.
H9000 Algorithms Manual, Release 1.2.1[5] #7014 Patch Instruct Each Delay sets the value for each delay module. more. . . Multiply by number of delays in series to get Delay Amount. Quad in, quad out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 4, 4 #7015 Tempo Dly_Lfo Jig This patch shows the use of the system Tempo (Setup). Notice midiclock module and its internal settings, needed to sync dly time and lfo rate. Summed in, mono out.
71 - Px - Commerce The loudspeaker and intercom effects aren’t just variations of a single program, and there’s a lot of different algorithms generating them. Try them all - what we think is a soundtruck might be your ideal radio-on-theporch . . . The effects in this bank should in general be used 100 percent “wet”, as they incorporate their own mixing. #7110 Airplane Background This generates a complex machine hum that’s great in stereo.
H9000 Algorithms Manual, Release 1.2.1[5] #7113 Office Intercom This is a traditional squawk box - it beeps when you call someone, and there’s some reverb thrown in to make the speaker sound natural. Select the kind of office, which influences the quality of the sound and also the reverb. The input is muted until you hit the Call button. Mono in, stereo out.
72 - Px - Communication Bullhorn and Megaphone are totally different.The first one simulates the distortion and metallic ring of a hand-held electronic amplifier echo.The second is a rolled-cardboard thing, with lots of resonance but no distortion. It’s often used by cheerleaders and old-time big band singers. The effects in this bank should in general be used 100 percent “wet”, as they incorporate their own mixing.
H9000 Algorithms Manual, Release 1.2.1[5] #7213 Crazy Dialer Rapid random dialing, with real phone company tones, to use as a sound effect. Or hook it up to your phone. . . who knows where you’ll end up calling. Nothing in, mono out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #7214 Long Distance The filter and noise sliders do exactly what you’d expect. SideT controls the electronic echoes you often hear on long distance phone lines.
H9000 Algorithms Manual, Release 1.2.1[5] #7218 Public Address This is an enhanced version of ‘Public Address’ from the DSP4000. We’ve added a Panic button to kill feedback quickly, and a button that does just what it implies ‘Hey, is this thing on?’ shows after you hit Panic. Hit it again to re-enable. Mono in, stereo out.
73 - Px - Delays Production Delays. The effects in this bank should in general be used 100 percent “wet”, as they incorporate their own mixing. #7310 Ducked Delays Repeating echoes that get out of the way for the input. Adjust ‘Delay’ for rhythm, and ‘Duck’ for sensitivity. Tunable version is ‘Dual Ducked Delay’. Switchable in, stereo out. Effect Type {N} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #7311 Easy Chorus Classic pop-music effect uses multiple vibratos to turn one sound into many.
H9000 Algorithms Manual, Release 1.2.1[5] #7313 Long Delay W/ Loop Mono inputs are delayed up to five seconds. Adjusting Delay while a sound is being processed adds interesting pitch effects. Press Trap to record up to five seconds and have it repeat forever. You can mix repeating output with live input. Switchable in, mono out.
74 - Px - Echoes Each of these effects has a Mute Inp button to turn off the input suddenly, so you can check the echo decay. You can also use this button to end a sound while adding a smooth ringout. All echoes have selectable right/left/mono input switch and stereo output. Those with additional “Stereo” input selection have true stereo processing. The effects in this bank should in general be used 100 percent “wet”, as they incorporate their own mixing.
H9000 Algorithms Manual, Release 1.2.1[5] #7413 Crypt Echo Deep, long echo for voice or sfx. Use ‘Mute Input’ to test or for ringouts. Based on ‘Boston Chamber’. Switchable in, stereo out. Effect Type {F}{S} Suggested Use [S] Max Sample Rate 96kHz In/Out 2, 2 #7414 Infinite Corridor Big and bright with medium-long decay. Use ‘Mute Input’ to test or for ringouts. For a tunable version, see ‘Hallway Verb’. Switchable in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #7418 Tile Men’s Room Tight, dense echo. Use ‘Mute Input’ to test echo. A tunable version of this patch is ‘Empty Swimming Pool’. Switchable in, stereo out. Effect Type {F} Suggested Use [H] Max Sample Rate 96kHz In/Out 2, 2 #7419 Union Station Verb Big, BIG warm room. (It’s even bigger than its name, but we couldn’t fit Grand Central Station in the display). Summed in, stereo out.
75 - Px - Entertainment The effects in this bank should in general be used 100 percent ‘wet’, as they incorporate their own mixing. #7510 Big Movie Did you ever notice how movie theaters sound like nothing else on earth? Program lets you control the room size, speaker quality. . . and even add the rumbling bass notes that leak from other theaters in the cineplex. (The leakage is actually your input, modified and delayed. But it sounds real). Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #7513 Page Three! There’s a famous syndicated radio personality who likes to speed up or slow down at random while reading the news. He’s on a lot of stations, so it must be a good idea. Feed in a voice and press to change the pacing when you want to, or select Automatic for totally random changes. The Drag meter indicates how much memory is left for the voice to slow down into. When it gets full, the buffer empties and the voice speeds up.
76 - Px - Fantasy Cousin It and Cussing It are both monsters, but the first one is friendly and the second one is angry. The effects in this Bank should in general be used 100 percent ‘wet’, as they incorporate their own mixing. #7610 Cousin It Turns input voice into little chattering fellow. synthetic stereo out (fully mono compatible). Does strange, foreign things to pop music. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #7613 Fantasy Backgrounds Generates a rich stereo background for magic or science fiction scenes. In Xanadu did Kubla Khan a stately pleasure-dome decree: where Alph, the sacred river, ran through caverns measureless to men. . . (Coleridge, 1797). Nothing in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #7614 Magic Echo Tuned repeats climb up or down at various intervals and speeds.
77 - Px - Gimmix The effects in this Bank should in general be used 100 percent ‘wet’, as they incorporate their own mixing. #7710 Backwards This is like the popular H3000 effect, only it’s matrixed to stay in true stereo and is more controllable. Breaks the input up into little pieces, and then plays each of them backwards. Try it on voice, mixed music and on solo instruments like violin. Switchable in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #7713 Go Crazy They’re coming to take you away! Press the Go button to send voice to never-never land, press it again for sanity. Think of it as ‘Anti-Zac’. Switchable in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #7714 Plug Puller Pro Make CDs and DATs slow down, stop, and run up to speed again on cue. Add Grease to make the ‘turntable’ run longer after you pull the plug.
78 - Px - Mix Tools A set of useful mix and enhancement tools. The effects in this Bank should in general be used 100 percent ‘wet’, as they incorporate their own mixing. #7810 Awfultones Need some ‘real-world’ speakers for checking a mix? They don’t get any worse than these doggies. It’s also a handy production effect, any time you want a quick, lousy sound (portable radios, jukeboxes, etc.). Distortion, Honking, Bandlimit, and Mono/Stereo are separately switchable. Stereo in, switchable out.
H9000 Algorithms Manual, Release 1.2.1[5] #7813 Hiss Eliminator This is a single-ended, high-frequency noise reducer. You can use it to reduce tape hiss without having to record through an encoder, and also to cut down sync whine, air conditioner or computer noises, and other high frequencies. Bring Gate all the way down, then adjust Highs until the filter opens on the desired sound but closes when the sound goes away. Then advance Gate and Bypass for additional broadband reduction. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #7817 Simple Equalizer Anything but simple. While it looks like a four-band graphic, you can change any frequency as well as the bandwidth of the two midranges. The O’LOAD indicator samples the level at various points, and bounces if your settings drive the signal into clipping. If this happens, lower the input level. Stereo in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #7822 Three Band Compress Call it ‘classic 3-band mix processor with matrix-stabilized stereo’. . . or just call it ‘magic’. Whatever. Most useful on music, to make the mix fuller. Set the Tweaks by ear or by watching the three meters, and then adjust Output, so the overall level matches when you press Bypass.
79 - Px - Science Fiction Artoo Chatter and C3P-Yo are totally different kinds of robots (well, C3’s an android). R2 turns a voice or rhythmic music signal into sliding tones and whistles; C3 has a metallic ring and staccato beeps. The effects in this bank should in general be used 100 percent ‘wet’, as they incorporate their own mixing. #7910 Artoo Chatter Tracks spoken input and turns it into swept tones. Now you can sound like a famous (metallic) Hollywood star.
H9000 Algorithms Manual, Release 1.2.1[5] #7913 Martian Rock Band It’s impossible to describe this effect. Plug something rhythmic with a strong melody - a rock song with a male vocalist - and let it fly. You’ll get an unrecognizable set of instruments playing random lines based on the original melody. . . but hey, you might like it. Doesn’t work very well on piano or classical music - it’s best on basic guitar/male voice/drums rock. Adjust Weird until you’re satisfied.
80 - Px - Vox This is a bank of basic vocal enhancers and tools. It includes presets to change the pitch for effects, as well as others to correct out-of-tune vocals. In addition are a number of unusual reverbs, particularly suitable for vocal use. The effects in this Bank should in general be used 100 percent ‘wet’, as they incorporate their own mixing. #8010 ‘Max’ Stutter Width sets length of each stutter, Repeat is how long it keeps stuttering, Pitch makes them rise up or down.
H9000 Algorithms Manual, Release 1.2.1[5] #8013 Doubletalk Automatically turns parts of words inside out, or use softkeys to do it on cue. Great on comic effects, obscuring lyrics, campaign speeches. . . no, wait, they’re already full of doubletalk. Use it in the foreground as a trick effect, and it’s also useful to keep background voices from interfering. Automatic switches from normal speech to doubletalk at random. Manual lets you tap Garble and Normal on cue.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8018 Voice Process Pro Instant mike technique with upward gain levelling, compress, de-ess, lo-cut, equalize, and noise gate. Microphone technique in a box! Almost any voice will sound better through this program, which includes upward gain leveling, rolloff, equalization, compression, de-essing, and a noise gate. Tighter and more powerful than the version in the DSP4000.
81 - Px - Characters These presets will turn your vocal track into a different character. . . sometimes VERY different! From general robotics to a split personality. #8110 Aerobics Teacher Around here, at least, they use these cheap belly-pack amplifiers with head mics. Of course this patch can also be any other small PA system. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #8115 Heartbeat Simple and to the point. Use Wave:Pure for media with good bass (theatrical), add harmonics for broadcast or web. Blood and oxygen in, mono out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8117 Manic Depressive Pitch subtly rises (manic) or falls (de–pressive), but resets whenever input pauses. Adjust Threshold to specific input level while watching Action.
82 - Px - Places Droning Spaces or Room Spaces? Digital Hell and Echoes of Doom! A visit to these wild places tells you more than a thousand words! #8210 Bubbles Generates string of underwater bubbles when you tap Bubble. Or run a voice through it for underwater muffling and echoes, then adjust the Threshold so it bubbles after each line of copy. Mono in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] #8213 Droning Spaces Big, electromechanical environments. Caution: output may static briefly when changing preset. Nothing in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8214 Echoes of Doom Deep, large reverb whose pitch is modulated by input, and swings back to ‘Normal’ after input stops. Good with voice and music. Adjust Sense so meter bounces nicely. Stereo I/O.
83 - Px - Production Tools A collection of useful tools for digital mangling, from delays to shifters. . . and hum and clipping restoration applications. Includes an Emotion Meter as well! #8310 Bass Enhance Kit Two separate processes, use either or both. To bypass a section, turn OUTPUT counterclockwise to ‘Input’. SUB HARM generates 2 extra bass lines, 1 and 2 octaves below orig bass. Use if you’ve got very good speakers that can carry deep bass.
H9000 Algorithms Manual, Release 1.2.1[5] #8313 Delay Kit Two independently-settable delays with feedback and cross-channel feedback. Very nice on voice or sfx (particularly ones that stop, so you can hear tails). Can be tuned to rhythm of music. Caution: if Filter, Feedbk, and Cross are all high, can go into oscillation. Selectable in, stereo out.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8318 Emotion Meter The meters keep moving, but there’s no- body home. Totally random, but can be driven by input. Keep your clients puz- zled for hours. Output = input. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8320 Harmonic Mangler Changes the relationship between funda-mental and harmonics in interesting ways. Can also be used as a pitch shifter, but that’s less fun.
H9000 Algorithms Manual, Release 1.2.
84 - Px - Things Simulators of all sorts! Your laptop speakers, TV sets, radios, phones, records, lousy MP3s. . . . and a. . . puppy blender. . . #8411 33 RPM (new) Bandwidth limiting, stereo blend, and scratches! Use ‘Quality’ settings, or grab sliders custom effect. Ticks have 33 1/3 RPM rhythm, or set Quan to 0 and trigger manually. Stereo I/O. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8412 45 RPM New This is why the world switched to CD. Warp and ticks are at 45 rpm.
H9000 Algorithms Manual, Release 1.2.1[5] #8414 Laptop Speaker Bandwidth limiting, compression, and in-credible harmonic distortion. Actually,could be any cheap speaker, cellphone, open headset lying on floor. . . Selectable in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8415 Line Extender Long before we had digital codecs, you could help the bass performance of a phone line by using handy ‘line extend-ers’.
H9000 Algorithms Manual, Release 1.2.1[5] #8419 Puppy Blender What’s it like doing a remote braodcastfrom inside a kitchen appliance? Twistspitch up and down while rotating left and right. Puppy not included. Selectable I/O. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8420 Speaking Harp Adds a harpist, playing chords in sync with input signal. You can tune the chords manually, have them auto-change in time with the input, or change them by tapping a button.
85 - Px - Environments Space simulators, fantasy sounds, inside and outside morphers, sounds from broken things and some wild spaces. A place for worldly things and space oddities. #8510 Broken Mic Simulates a mic w/broken cable. Needs some re_soldering work. 2 different settings for bad and worst artifacts. Summed in/mono out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8511 Car Window Hip hop music with fat bass content sounds like it’s coming from inside the car.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8514 Endless Oddity Strange indeed! Long echoed reverb being filtered by input signal loudness. If you stop the incoming signal the verb tail darkens into an almost infinite decay. . . Adjust filter sens to audio level. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8515 EqEcho & Verb Type chooses colorized echoes or a diffused & verbed version of them.
H9000 Algorithms Manual, Release 1.2.1[5] #8519 P.A. Echo When you need a stadium_like announcement, this will deliver all the classic reflections and tonal aspects of the real thing. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8520 Radio Mic Simulates a radio microphone with a close-up sound character. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8521 Reflections For when you need reflections. . .
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8525 Thick Ambience Anything processed thru this preset sounds just thicker. . . bigger. Stereo in, stereo out. Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8526 Thru AM Airwaves Stereo bandpass filter. Music or dialog thru old style AM waves. Stereo I/O. Puts your track over old style AM airwaves.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type ~ Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #8530 Waves Place Dual diffused and filtered TT delays. Nice on slowly spoken dialog.
91 - TimeFactor These are large and sophisticated algorithms, some of which have a noticeable loading time. Assign 5 acts as the expression pedal input, while Assign 7 controls the “Repeat” function. If you are not familiar with the TimeFactor, its User Manual is available from the Eventide Web Site. The Looper in particular will repay some study of this Manual. These presets are arranged such that each one represents one of the 10 TimeFactor effects.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {D} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #9102 Vintage Delay Simulates the sound of analog and digital delays from days gone by. To simulate a range of delay devices from the past, a ‘BITS’ parameter simulates the effect of primitive analog-to-digital converters. Anyone remember when it was a 10 bit world? The delays can be modulated to achieve chorusing or more extreme effects.
H9000 Algorithms Manual, Release 1.2.1[5] Delay Mix - [DLYMIX] : Controls the relative level of the twin delays, Delay A and Delay B. Dly Mix’s mixing behavior depends on whether you’re using mono or stereo outputs. For Mono Out, with [DLYMIX] = 0, output 1 will have only Delay A’s contribution. With [DLYMIX] = 50%, Output 1 has an equal amount of Delay A and Delay B. With [DLYMIX] =100, Output 1 will have only Delay B’s contribution.
H9000 Algorithms Manual, Release 1.2.1[5] Modulation Wave Shape - [SHAPE] : Selects the modulation wave shape as displayed by the Billboard display. There are two choices for each wave shape. The single waveforms modulate the two delays in phase and the double waveforms modulate the two delays out of phase. Modulation Depth - [DEPTH] : Selects the amount of delay modulation (0=OFF, 20=MAX). Modulation Speed - [SPEED] : Sets the delay modulation rate (0-5Hz).
H9000 Algorithms Manual, Release 1.2.1[5] #9106 Band Delay Delays are followed by user selectable modulated filters. Mix - [MIX] : wet/dry mixer, 100% is all wet signal. Delay Mix - [DLYMIX] : Controls the relative level of the twin delays, Delay A and Delay B. Dly Mix’s mixing behavior depends on whether you’re using mono or stereo outputs. For Mono Out, with [DLYMIX] = A10+B0, output 1 will have only Delay A’s contribution. With [DLYMIX] = A10+B10, Output 1 has an equal amount of Delay A and Delay B.
H9000 Algorithms Manual, Release 1.2.1[5] Feedback A - [FBK-A] : Controls level of Feedback A, the number of repeats. The FilterPong Effect is created by cross connecting the feedback paths of the twin delays. As a result, only a single feedback control is needed. Diffusion (Slur) - [SLUR] : Controls the diffusion (SLUR) of the repeats. With low diffusion the repeats are discrete. Increasing diffusion slurs the repeats. Modulation Wave Shape - [SHAPE] : Selects the ‘shape’ of the filter modulation.
H9000 Algorithms Manual, Release 1.2.1[5] #9109 Reverse Reverse audio effects. Audio is broken into segments, are played backwards and spliced. Crossfading at the splice points prevents nasties. XFADE controls the length of the crossfade. Small values result in fast crossfades adding an audible rhythm to the effect. Larger values result in long crossfades and a smoother reverse sound. Mix - [MIX] : wet/dry mixer, 100% is all wet signal.
H9000 Algorithms Manual, Release 1.2.1[5] Speed (+/-) 2X (+/-) 1X (+/-) 1/2X (+/-) 1/4X Max Loop Length 6 sec 12 sec 24 sec 48 sec The negative signs on the speeds above are for automatically starting playback in reverse after recording a new loop. When the Loop contains audio, the Max-Length parameter is disabled. Loop Play-Start Point - [PLY-START]: When a Loop is in memory, this sets the Loop Start Point from 0 ms (or beat 1 for Tempo Mode ON) to Loop Length.
H9000 Algorithms Manual, Release 1.2.1[5] • [REV-DIRECTION] – When recording reaches the Max-Length, loop begins playing automatically and plays continuously. During Playback, the audio loops around to loop’s start point when it reaches Play-Length, and PLAY at any point can then be used to toggle the playback direction. Varispeed Resolution - [RESOLUTION]: When set to [SMOOTH], resolution is 1%.
92 - ModFactor These are large and sophisticated algorithms, some of which have a noticeable loading time. Assign 5 acts as the normal expression pedal input, while Assign 6 acts as the pedal input when it is used as a modulation source. Assign 7 controls the “Brake” function. If you are not familiar with the ModFactor, its User Manual is available from the Eventide Web Site. These presets are arranged such that each one represents one of the 10 ModFactor effects.
H9000 Algorithms Manual, Release 1.2.1[5] Mod Source, the modulation is driven by the amplitude of the audio input and the [RATE] control becomes a Sensitivity control. Modulation Source - [MODSRC] : Selects the secondary LFO modulation source. The choices are: [SINE], TRIANGLE [TRIANG], [PEAK], [RANDOM], [SQUARE], [RAMP], Sample and Hold [SMPHLD], Envelop [ENVLOP], or [ADSR]. In addition, the Expression Pedal [EXPPDL] can be chosen as a source.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #9203 Q-Wah The Q-Wah effect simulates a classic wah wah pedal when Shape is set to pedal or an auto wah when set to envelope. Using Depth and/or other wave shapes creates more complex wah sounds. Intensity will increase the Q or “Slinky-ness” of the wah effect. The types of wah-wah effect supported are [QWAH], Vocal Wah [VOXWAH], Bass Wah [BASWAH] and Bass Vocal Wah [BASVOX].
H9000 Algorithms Manual, Release 1.2.1[5] #9204 Flanger Flanging is similar to Phasing but more intense – deeper more numerous frequency notches. Four types of flanging effects are supported: Positive [POS], Negative [NEG], Jet [JET] and Thru Zero [THRU-0]. Intensity - [INTENS] : Effect level. Effect Type - [TYPE] : Select Positive [POSTVE], Negative [NEGTVE], Jet [JET] or Thru Zero [THRU-0] flanging.
H9000 Algorithms Manual, Release 1.2.1[5] Modulation Speed - [SPEED] : Sets the modulation sweep rate. Note: If Envelope or ADSR is selected for the Shape parameter, the modulation is driven by the amplitude of the audio input and the Speed control becomes a Sensitivity control. Modulation Waveform Shape - [SHAPE] : Selects the shape (or source) of the modulation. The choices are: [SINE], TRIANGLE [TRIANG], [PEAK], [RANDOM], [SQUARE], [RAMP], Sample and Hold [SMPHLD], Envelop [ENVLOP], or [ADSR].
H9000 Algorithms Manual, Release 1.2.1[5] the Mod Source, the modulation is driven by the amplitude of the audio input and the speed modulation control [S-MOD] becomes a Sensitivity control. Modulation Source - [MODSRC] : Selects the secondary LFO modulation source. The choices are: [SINE], TRIANGLE [TRIANG], [PEAK], [RANDOM], [SQUARE], [RAMP], Sample and Hold [SMPHLD], Envelop [ENVLOP], or [ADSR]. In addition, the Expression Pedal [EXPPDL] can be chosen as a source.
H9000 Algorithms Manual, Release 1.2.1[5] Effect Type {M} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #9208 Vibrato Vibrato is an effect that simulates the pitch change you get by modulating a guitar string or using a whammy bar. Modulating the rate with an Expression Pedal or envelope will create some insane vibratos. Three types supported – Modern [MODRN], Vintage [VINTG] and Retro [RETRO]. Intensity - [INTENS] : Effect level.
H9000 Algorithms Manual, Release 1.2.1[5] Modulation Depth - [DEPTH] : Sets the modulation sweep range from narrow to wide. Modulation Speed - [SPEED] : Sets the modulation sweep rate. Note: If Envelope or ADSR is selected for the Shape parameter, the modulation is driven by the amplitude of the audio input and the Speed control becomes a Sensitivity control. Modulation Waveform Shape - [SHAPE] : Selects the shape (or source) of the modulation.
H9000 Algorithms Manual, Release 1.2.1[5] Amplitude Modulation - [D-MOD] : Controls the amount of modulation of the Depth parameter. Analogous to AM (Amplitude Modulation). Frequency Modulation - [S-MOD] : Controls the amount of modulation of the Speed parameter. Analogous to FM (Frequency Modulation). Secondary LFO Rate - [RATE] : Sets the secondary LFO rate – determines how fast the D-Mod and S-Mod “wiggle” their targets. Ranges from 1/8 to 8X the Speed value.
93 - PitchFactor These are large and sophisticated algorithms, some of which have a noticeable loading time. If you are not familiar with the PitchFactor, its User Manual is available from the Eventide Web Site. These presets are arranged such that each one represents one of the 10 Pitchfactor effects. Each of these effects offers a number of named presets with no further loading time. These are described in the ModFactor Preset Manual.
H9000 Algorithms Manual, Release 1.2.1[5] Scale - [SCALE] : Selects the scale. The supported scales are: [MA J]-Major, [min]-Minor, [DOR]Dorian, [PHRG]-Phrygian, [LYD]-Lydian, [MLYD]-Mixolydian, [LOC]-Locrian, [Hmin]-Harmonic Minor, [Mmin]Melodic Minor, [Wton]-Whole Tone, [ENIG]-Enigmatic, [NPLT]-Neapolitan, [HUNG]-Hungarian. Feedback A - [FBK-A] : Controls level of voice A Feedback.
H9000 Algorithms Manual, Release 1.2.1[5] Performance Switch / LEARN MODE - Press and hold the Learn switch while playing a note and the H9000 will set the key to that note. Effect Type {P}{H} Suggested Use ~ Max Sample Rate 96kHz In/Out 2, 2 #9303 HarModulator HarModulator combines twin chromatic pitch shifters with modulation to deliver an extremely wide range of effects from the subtle to the insane.
H9000 Algorithms Manual, Release 1.2.1[5] #9304 MicroPitch Fine-resolution pitch shifter for subtle tone-fattening plus delays for interesting slap back effects. Mix - [MIX] : wet/dry mixer, 100% is all wet signal. Pitch A/Pitch B Mix - [PICHMX] : Controls the ratio of the level of Pitch A to Pitch B. Pitch Shift Up A - [PICH-A] : Controls the amount of pitch shift up for voice A from Unison to +50 cents.
H9000 Algorithms Manual, Release 1.2.1[5] Delay B - [DLY-B] : Controls the amount of time delay of the B pitch-shifted output. With Tempo OFF, delay is displayed in mSec. With Tempo ON, delay can be sync’d to the tempo and is displayed as a rhythmic sub-division of the tempo beat value. Splice Type - [TYPE] : Selects the type of Harmonizer emulated [H910], [H949-1], [H949-2] and [MODERN]. The H949 offered two splicing algorithms. Algorithm 1 created a ‘soft’ gradual splice.
H9000 Algorithms Manual, Release 1.2.1[5] Set Pitch B with Exp Pedal in Toe Position - [TOE-B] : Sets voice B’s pitch shift in the toe position. When “OFF” is selected, the B pitch shifter is disabled at the toe position and toe is treated as unison. Performance Switch / FLEX - Sweep the pitch shift from MIN to MAX of HOTKNOB.
H9000 Algorithms Manual, Release 1.2.1[5] Reverse Delay Buffer A - [RDLY-A] : Controls the length of the reverse time buffer for A. With Tempo OFF, delay is displayed in mSec. With Tempo ON, delay can be sync’d to the tempo and is displayed as a rhythmic sub-division of the tempo beat value. Reverse Delay Buffer B - [RDLY-B] : Controls the length of the reverse time buffer for B. With Tempo OFF, delay is displayed in mSec.
H9000 Algorithms Manual, Release 1.2.1[5] When selecting pitch sequences, it is best to first turn OFF both Rhythm and FX sequences so that the pitch sequence is unaffected by these parameters. As always, your ears are the best judge of what works. The first several pitch sequences are fairly straightforward. Here’s a general description of each of these sequences: 1. All steps are one octave up. 2. All steps are one octave down. 3. All steps are a fifth up. 4. All steps are a fourth down. 5.
H9000 Algorithms Manual, Release 1.2.1[5] Intervals are indicated as 1oct = one octave, 2oct = 2 octaves, M2 = major second, m2 = minor second, M3 = major third, m3 = minor third, P4 = perfect fourth, d5 = diminished fifth, P5 = perfect fifth, M6 = major sixth, m6 = minor sixth, M7 = major seventh, m7 =minor seventh.
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H9000 Algorithms Manual, Release 1.2.1[5] 15 +1oct +1oct +P5 unison Unison 16 unison unison +1oct +m3 -2oct Rhythm A - [RYTH-A]: See the description for Rhythm B. Rhythm B - [RYTH-B]: These controls select the rhythm/groove sequence for A/B. The rhythm sequences are a set of 21 selectable presets. Set the control to minimum to [GRVOFF] to turn off the rhythm sequence. The pitch sequences are numbered from [01] to [20] and [RANDOM] for the random rhythm.
H9000 Algorithms Manual, Release 1.2.1[5] Waveshape Voice A - [SHAPE] : Selects voice A waveshape – Sine [SIN], Triangle [TRI], Sawtooth [SW], Organ1 [OR1], Organ2 [OR2]. Filter Sweep Voice B - [SWEEP] : Controls the sweepable filter on voice B. Values from 0-50 sweep a low-pass filter, values greater than 50 sweep a high pass filter. Performance Switch / FLEX - Shifts both voices up one octave.
94 - SpaceFactor These are presets from the Space pedal #9401 Hall Hall simulates the sound of large enclosed spaces. Hall offers flexible control of a 3-band crossover reverb network. There are independent decay controls for the low and high band, as well as independent level controls for low, mid, and high band. This is the go-to algorithm for beautiful realistic spaces or for reverb sounds just beyond the boundary of realism.
H9000 Algorithms Manual, Release 1.2.1[5] a sound in a realistic space or adding that subtle fattening that isn’t immediately noticed but is always immediately missed.
H9000 Algorithms Manual, Release 1.2.1[5] #9404 Spring Spring models the sound and character of the popular artificial reverbs found in guitar amplifiers. It also goes a step further by allowing access to physical parameter controls not readily available in a real spring tank. By tweaking these parameters, the Spring algorithm can create faithful representations of real springs or push the physical boundaries to achieve new distinctive sounds.
H9000 Algorithms Manual, Release 1.2.1[5] Resonance - [RESNCE] : Resonance mixer for A and B Tone controls. Affects the sound unless [A-TONE] and [B-TONE] are both set to 0. Effect Type {R} Suggested Use ~ Max Sample Rate 48kHz In/Out 2, 2 #9406 Reverse Reverb A true reverse reverb followed by a forward reverb with delay and feedback.
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H9000 Algorithms Manual, Release 1.2.1[5] with a red hot flounder. Judicious use of the [WOBBLE] and [ODRIVE] is approved, and try small [SIZE] and short [DECAY] for some surprising sounds.
H9000 Algorithms Manual, Release 1.2.1[5] #9411 DynaVerb DynaVerb couples an Eventide Eclipse reverb with a model of the Eventide Omnipressor® to create an adaptable dynamics reverb. The Omnipressor is capable of all types of dynamics processing from gating, expansion, compression, limiting, and even its signature ‘dynamic reversal,’ where loud signals are squashed, but quiet signals are amplified.
H9000 Algorithms Manual, Release 1.2.1[5] Pitch Shift A - [PICH-A] : Pitch-shifter A pitch in cents (500c=P4th, 700c=P5th, 1200c=1 Octave, 1900=1 Octave+P5, 2400=2 Octaves) Pitch Shift B - [PICH-B] : Pitch-shifter B pitch in cents (500c=P4th, 700c=P5th, 1200c=1 Octave, 1900=1 Octave+P5, 2400=2 Octaves) Pitch Decay - [PITCH] : The PITCH-DECAY knob controls the amount of pitch shifting in the reverb tail. It increases from 0 to 100. Beyond 100 are two FREEZE modes.
95 - H9 These are H9 algorithms not included in any of the “factor” units. #9501 UltraTap UltraTap is a versatile multi-tap delay-line effect capable of a myriad of sounds from rhythmic delays, to wacky comb filtering, to huge pad-like volume swells, to unique reverbs, and everything in between. Mix - [MIX] : wet/dry mixer, 100% is all wet signal. Length - [LENGTH] : Total time over which the taps are spaced in, up to 4 secs of tap time. #ofTaps - [TAPS] : The number of taps, from 1 to 64.
H9000 Algorithms Manual, Release 1.2.1[5] #9502 Resonator Resonator staggers 4 resonant comb filters to create ambient, arpeggiated, or reverberant sounds. Each comb filter can be tuned to ring out when you play the note selected by the respective ‘NOTE’ knob. This creates dynamic effects that react with more or less intensity based on the harmonic content of the input audio. Mix - [MIX] : wet/dry mixer, 100% is all wet signal. Length - [LENGTH] : Total length of the delay line.
H9000 Algorithms Manual, Release 1.2.1[5] Frequency 2 - [FREQ2] : The center frequency of the first parametric band. The frequency ranges from 1000Hz to 9999Hz. Width 2 - [WIDTH2] : Controls the bandwidth of the 2nd parametric filter. A value of 10 represents a larger bandwidth while a value of 1 represents a narrower bandwidth. Bass - [BASS] : Controls the gain on the Low Frequency Shelving Filter which is centered around 400Hz with a slope of 8dB/Octave. You can boost the lows by 12 dB or cut by 18dB.
H9000 Algorithms Manual, Release 1.2.1[5] DELAY A - [DLY-A] : Sets the Delay time for Delay A from 0 to 2500ms when TEMPO is OFF. With TEMPO ON, Delay is sync’ed to the TEMPO BPM and is adjusted in note division increments from No Delay (NO DLY) to a Whole Note (WHOLE) in the most common note divisions. DELAY B - [DLY-B] : Sets the Delay time for Delay B from 0 to 2500ms when TEMPO is OFF.
H9000 Algorithms Manual, Release 1.2.1[5] #9506 CrushStation An overdrive/distortion command center with controls that drive your tone anywhere from a creamy saturation to a brutal sonic assault with everything in between. Use Eventide Harmonizer technology to crush some octaves into the mix, or turn up the Sag to bring the whole sound to its knees. An added bonus, CrushStation is a true stereo distortion. Mix - [MIX] : The clean/dirty mix, all the way left is clean, all the way right is dirty.
H9000 Algorithms Manual, Release 1.2.1[5] Pitch A - [PTCH-A] : Adjust the pitch shift amount of the A voice. Range is +/- 2 octaves with micro pitch shift ability at unison (+/- 25c). Pitch B - [PTCH-B] : Same as Pitch A. Pitch C - [PTCH-C] : Same as Pitch A. Delay Level - [DLYLVL] : Controls the amount of both Delays in the signal path as well as two types of Delay routings (Group Delay and Arp Delay).
H9000 Algorithms Manual, Release 1.2.1[5] • [TRI] - Triangle. • [SQUARE] - Square. • [RAMPDN] - Decaying Ramp. • [RAMPUP] - Rising Ramp. LFO Amount and Destination - [LFOAMT]: Assigns LFO destination and controls amount of modulation. Knob has four ranges. Each range assigns the LFO to a different destination for modulation. • [CUT] - Assigns LFO to modulate Cutoff frequency. • [VOL] - Assigns LFO to modulate wet output level. • [P] - Assigns LFO to modulate pitch +/-3600 cents.
96 - H9000 - Vintage Emulations Emulations of classic gear! #9601 Unitide A true emulation of a vintage Shin-ei Univibe (TM) in stereo! Imagine owning two Univibes and being able to control their LFOs for a true stereo effect. Effect Type {M} Suggested Use [G] Max Sample Rate 96kHz In/Out 2, 2 #9602 H3000 Micropitch A recreation of some classic H3000 algorithms, optimized for live sound use.
H9000 Algorithms Manual, Release 1.2.1[5] Depth Is Mix! Many modulation type effects provide a mix control. The Instant Phaser has a mix knob, but rather than being labeled Mix, it is called Depth. At 0% the output is entirely the phase shifted signal, so you will hear a slight detuning effect. At 100% it is an even mix of the dry and wet signal for full phasing effect. As you add more of the dry signal to the delayed signal nulls appear in the output spectrum.
H9000 Algorithms Manual, Release 1.2.1[5] with the delayed signal. As you add more of the dry signal to the delayed signal, nulls appear in the output spectrum. These nulls get deeper as the two signals approach equal amplitude. Hence you are controlling the depth of the nulls! Stereorizer The Eventide Clockworks Instant Flanger had two outputs: a Main out and an Aux out.
97 - 3D Tools Tools for mixing multichannel audio. #9701 5.1 Panner A mono to 5.1 surround panner or mixer. Set the X, Y, and Z input position, change the SIZE of the space, and use PAN to morph between MIXING (at 0%) and PANNING (at 100%).
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Introduction to 5.1 Reverbs These structures introduce surround ambience to the line of Eventide effects processors. A description of the algorithms and their parameters functions is your first step to learning the basic of these powerful tools. We have provided slightly different versions of some of these algorithms to give the best results both at 48 and 96KHz sampling frequencies.
H9000 Algorithms Manual, Release 1.2.1[5] I/O 5.1 standard configuration Input 1 > Front LEFT Channel Input 2 > Front RIGHT Channel Input 3 > Front CENTER Channel Input 4 > LFE (sub) Channel Input 5 > Surround (rear) LEFT Channel Input 6 > Surround (rear) RIGHT Channel Be sure that your H9000’s i/o is configured in this way. Input Trim: A channel dedicated input level, this Trim helps take control on very hot incoming signals. Use the H8000 meter LEDs to monitor audio and use these trimmers accordingly.
H9000 Algorithms Manual, Release 1.2.1[5] will suggest that you further adjust those internal delays . . . we know you are always searching for that “great” sound . . . EEScaler will help you “shrink or expand” those internal delays at your will. Since it’s also controlled by Size, you’ll be able to tweak and fine tune each preset to a surgical detail and store them. Once recalled, your custom presets will remember those six tweaks.