Owner manual
20 Creating and Using Effects 265
Chapter 20
Creating and Using Effects
Effects are a method within Eos to provide dynamic, repetitive action to channels. This chapter
explains the different types of effects, and how to use them.
This chapter contains the following sections:
• About Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .266
• The Effect List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .266
• Effect Status Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .270
• Step Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .271
• Absolute Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .274
• Multiple Intensity HTP Effects . . . . . . . . . . . . . . . . . . . . . . .276
• Relative Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .276
• Program a New Relative Effect . . . . . . . . . . . . . . . . . . . . . . .278
• Apply an Existing Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
• Effects on Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . .280
• Delaying Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .281