User guide

EDA System Services
1/1551-HSC 901 35/3 Uen C 2005-12-02
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Interactive gaming however, is more sensitive to large packets losses and
unacceptably long delays.
Loss of packets is rare within the EDA access network, unless the loss is
caused by capacity limitations. In that case it tends to occur in bursts.
Consequently, in order to provide the transport service required for
Telephony over IP there are two main requirements for the QoS function.
One is to minimize the delay of voice packets, the other to minimize the
influence of capacity limitations on voice packets.
In a network carrying a mixture of real-time applications and data packets,
delays are mainly imposed on voice packets when they have to wait for
transmission of often-longer data packets.
The Quality of Service in EDA is ensured by classifying packets and
handling their transmission through the network according to the
classification of each packet.
6.2.1 Traffic Classification
The classification of the traffic is done by the edge nodes in the network.
The Access nodes (IP DSLAM or POTS line board) tag upstream frames
with classification tags (also called p-bit), determined by the origin of the
frame. A frame generated internally by the Access node is tagged with the
management priority tag. A frame originating from an ATM PVC is tagged
with the priority tag defined for that PVC or the CoS flow within the PVC by
the operator.
The classification tags included in downstream frames may originate from a
voice gateway or a Service Provider’s PoP or it may be a result of a
conversion performed at the edge of the EDA network. Figure 38 on page
52 illustrates the classifying nodes in the network.