EPSON RC+ 5.0 Option Ver.5.3 Vision Guide 5.0 Properties and Results Reference Rev.
EPSON RC+ 5.0 Option (Ver.5.3) Vision Guide 5.0 Properties and Results Reference Rev.
EPSON RC+ 5.0 Option (Ver.5.3) Vision Guide 5.0 Properties and Results Reference Rev.1 Copyright © 2007-2008 SEIKO EPSON CORPORATION. All rights reserved. Vision Guide 5.0 Reference (Ver.5.3) Rev.
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vi Vision Guide 5.0 Reference (Ver.5.3) Rev.
TABLE OF CONTENTS Vision Properties and Results Reference............................................................................................ 1 Overview .......................................................................................................................... 1 Vision Properties and Results Format Description........................................................... 1 AbortSeqOnFail Propertys............................................................................................
Table of Contents EdgeThreshold Property.......................................................................................................... 44 EdgeType Property.................................................................................................................. 45 EndPntObjResult Property....................................................................................................... 46 EndPointObject Property .......................................................................
Table of Contents OriginAngleEnabled Property .................................................................................................. 95 OriginPntObjResult Property ................................................................................................... 96 OriginPoint Property ................................................................................................................ 97 Perimeter Result...............................................................................
Table of Contents SearchWin Property............................................................................................................... 144 SearchWinHeight Property .................................................................................................... 145 SearchWinLeft Property......................................................................................................... 146 SearchWinTop Property ...........................................................................
Table of Contents Y1 Property............................................................................................................................ 194 Y2 Property............................................................................................................................ 195 YAxisPntObjResult Property.................................................................................................. 196 YAxisPoint Property.................................................................
Table of Contents xii Vision Guide 5.0 Reference (Ver.5.3) Rev.
Vision Properties and Results Reference Overview This reference manual explains all Vision Guide sequence, object, and calibration properties and results, and all Vision Guide SPEL+ commands. For more information on how to use Vision Guide, refer to the Vision Guide manual. Vision Properties and Results Format Description All Vision Guide properties and results are listed in the pages that follow.
AbortSeqOnFail Property AbortSeqOnFail Property Applies To Vision Objects: Blob, Geometric, Correlation, Edge, Freame, Line, Point, Polar Description Allows the user to specify that if an object fails (i.e. is not found), then the entire sequence is aborted at that point and no further objects are processed. Usage VGet Sequence.Object.AbortSeqOnFail, var VSet Sequence.Object.AbortSeqOnFail, value Sequence Name of a sequence or string variable containing a sequence name.
Accept Property Accept Property Applies To Vision Objects: Correlation, Edge, Geometric, Polar Description The Accept property specifies the score that a feature must equal or exceed to be considered found. Usage VGet Sequence.Object.Accept, var VSet Sequence.Object.Accept, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
AcquireState Result AcquireState Result Runtime only Applies To Vision Sequence Description The AcquireState result is used determine if a picture has been taken for a sequence whose RuntimeAcquire property has been set to Strobed. Usage VGet Sequence.AcquireState, var Sequence Name of a sequence or string variable containing a sequence name. var Integer variable that will contain the value of the result. Values 0 3 Picture has not been taken, strobe has not yet fired. Picture has been taken.
AllFound Result AllFound Result Applies To Vision Sequence Description The AllFound result returns whether or not all objects within the specified sequence were found. Usage VGet Sequence.AllFound, var Sequence Name of a sequence or string variable containing a sequence name. var Boolean variable that will contain the value of the result. Values False True One of the objects within the sequence was not found. All objects within the sequence were found.
Angle Result Angle Result Applies To Vision Objects: Blob, Correlation, Frame, Geometric, Line, Polar Description Returns the angle of the found object. Usage VGet Sequence.Object.Angle[(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number.
AngleAccuracy Property AngleAccuracy Property Applies To Vision Objects: Correlation Description Specifies the accuracy of a correlation search with rotation. Usage VGet Sequence.Object.AngleAccuracy, var VSet Sequence.Object.AngleAccuracy, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the property.
AngleEnable Property AngleEnable Property Applies To Vision Objects: Correlation, Geometric Description Specifies whether or not a correlation or geometric object will search for rotation of a feature. Usage VGet Sequence.Object.AngleEnable, var VSet Sequence.Object.AngleEnable, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
AngleMaxIncrement Property AngleMaxIncrement Property Applies To Vision Objects: Correlation Description The AngleMaxIncrement property specifies the maximum angle increment amount for teaching a correlation model for searching with angle. The model training function selects an angular increment automatically and then uses the smaller of the automatically selected increment and the maximum angle increment defined by the AngleMaxIncrement property. Usage VGet Sequence.Object.
AngleObject Property AngleObject Property Applies To Vision Objects: ImageOp Description Sets / returns the object to be used to determine the angle of rotation for the ImageOp object Rotate operation. Usage VGet Sequence.Object.AngleObject, var VSet Sequence.Object.AngleObject, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
AngleOffset Property AngleOffset Property Applies To Vision Objects: Polar Description An angle value which is used as an offset to line up the Polar Search direction indicator (graphic line on the image display) with the part since it is virtually impossible and normally impractical to teach a polar object with the proper rotation of a part so that the direction lines up with the part. Usage VGet Sequence.Object.AngleOffset, var VSet Sequence.Object.
AngleRange Property AngleRange Property Applies To Vision Objects: Correlation, Geometric Description Specifies the range within which to train a series of rotated models. Usage VGet Sequence.Object.AngleRange, var VSet Sequence.Object.AngleRange, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
AngleStart Property AngleStart Property Applies To Vision Objects: Correlation, Geometric Description Sets / returns the starting search angle. Usage VGet Sequence.Object.AngleStart, var VSet Sequence.Object.AngleStart, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
Area Result Area Result Applies To Vision Objects: Blob Description Returns the area of a blob. Usage VGet Sequence.Object.Area[(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number. If omitted, the result number is the CurrentResult.
BackColor Property BackColor Property Applies To Vision Objects: All Description Sets the background color for an object's label. Usage VGet Sequence.Object.BackColor, var VSet Sequence.Object.BackColor, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
CalComplete Result CalComplete Result Applies To Vision Calibration Description Returns the completion status of a calibration. Usage VGet Calibration.CalComplete, var Calibration Name of a calibration or string variable containing a calibration name. var Values False True Boolean variable that will contain the value of the result. Calibration has not been completed. Calibration has been completed. Remarks Use CalComplete to determine if a calibration has been completed successfully.
Calibration Property Calibration Property Applies To Vision Sequence Description Sets / returns the calibration used with the specified sequence. Usage VGet Sequence.Calibration, var VSet Sequence.Calibration, value Sequence Name of a sequence or string variable containing a sequence name. var String variable that will contain the value of the property. value Name of a calibration or string expression containing a calibration name.
Camera Property Camera Property Applies To Vision Sequence Vision Calibration Description Specifies which camera to use for a vision sequence or calibration. Usage VGet {Sequence | Calibration}.Camera, var VSet {Sequence | Calibration}.Camera, value Sequence Name of a sequence or string variable containing a sequence name. Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property.
CameraGain Property CameraGain Property Applies To Vision Sequence Description Specifies the gain settings for the camera used in the current sequence. The gain determines the dynamic range of the digital values that will be assigned to the video signal in the A/D converter on the camera. (Also known as Contrast.) Usage VGet Sequence.CameraGain, var VSet Sequence.CameraGain, value Sequence Name of a sequence or string variable containing a sequence name.
CameraOffset Property CameraOffset Property Applies To Vision Sequence Description Specifies the offset for the camera used in the current sequence. The offset is the lower limit of the digital values that will be assigned to the video signal in the A/D converter. (Also known as Brightness.) Usage VGet Sequence.CameraOffset, var VSet Sequence.CameraOffset, value Sequence Name of a sequence or string variable containing a sequence name. var Integer variable that will contain the value of the property.
CameraOrientation Property CameraOrientation Property Applies To Vision Calibration Description Sets / returns the CameraOrientation type for the specified calibration. Usage VGet Calibration.CameraOrientation, var VSet Calibration.CameraOrientation, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property.
CameraX Result CameraX Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the X position coordinate of the found part's position in the camera coordinate frame. Usage VGet Sequence.Object.CameraX [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
CameraX1 Result CameraX1 Result Applies To Vision Objects: Line Description Returns the starting point position (X1) of a Line object in Camera coordinates. Usage VGet Sequence.Object.CameraX1, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
CameraX2 Result CameraX2 Result Applies To Vision Objects: Line Description Returns the end point position (X2) of a Line object in Camera coordinates. Usage VGet Sequence.Object.CameraX2, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
CameraXYU Result CameraXYU Result Runtime Only Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the CameraX, CameraY and Angle position coordinates of the found part's position in the camera coordinate frame. Usage VGet Sequence.Object.CameraXYU [(result)], found, xVar, yVar, uVar Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
CameraY Result CameraY Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the Y position coordinate of the found part's position in the camera coordinate frame. Usage VGet Sequence.Object.CameraY [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
CameraY1 Result CameraY1 Result Applies To Vision Objects: Line Description Returns the starting point position Y coordinate (Y1) of a Line object in Camera coordinates. Usage VGet Sequence.Object.CameraY1, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
CameraY2 Result CameraY2 Result Applies To Vision Objects: Line Description Returns the ending point position (Y2) of a Line object in Camera coordinates. Usage VGet Sequence.Object.CameraY2, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
Caption Property Caption Property Applies To Vision Objects: All Description Sets or returns the caption of the object. Usage VGet Sequence.Object.Caption, var VSet Sequence.Object.Caption, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var String variable that will contain the value of the property.
CenterPntObjResult Property CenterPntObjResult Property Applies To Vision Objects: Blob, Correlation, Geometric, Polar Description Specifies which result to use from the CenterPointObject. Usage VGet Sequence.Object.CenterPntObjResult, var VSet Sequence.Object.CenterPntObjResult, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
CenterPntOffsetX Property CenterPntOffsetX Property Applies To Vision Objects: Blob, Correlation, Geometric, Polar Description Sets or returns the X offset of the center of the search window after it is positioned with the CenterPointObject. Usage VGet Sequence.Object.CenterPntOffsetX, var VSet Sequence.Object.CenterPntOffsetX, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
CenterPntOffsetY Property CenterPntOffsetY Property Applies To Vision Objects: Blob, Correlation, Geometric, Polar Description Sets or returns the Y offset of the center of the search window after it is positioned with the CenterPointObject. Usage VGet Sequence.Object.CenterPntOffsetY, var VSet Sequence.Object.CenterPntOffsetY, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
CenterPointObject Property CenterPointObject Property Applies To Vision Objects: Blob, Correlation, Geometric, Polar Description Specifies the object whose position is used as the center for the specified object. Usage VGet Sequence.Object.CenterPointObject, var VSet Sequence.Object.CenterPointObject, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
CenterX Property CenterX Property Applies To Vision Objects: Polar Description Specifies the X Coordinate position to be used as the center point for the Polar object. Usage VGet Sequence.Object.CenterX, var VSet Sequence.Object.CenterX, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the property.
CenterY Property CenterY Property Applies To Vision Objects: Polar Description Specifies the Y Coordinate position to be used as the center point for the Polar object. Usage VGet Sequence.Object.CenterY, var VSet Sequence.Object.CenterY, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the property.
Compactness Result Compactness Result Applies To Vision Objects: Blob Description Returns the compactness of a blob. Usage VGet Sequence.Object.Compactness [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional integer result number from 1 to the NumberToFind property.
Confusion Property Confusion Property Applies To Vision Objects: Correlation, Geometric, Polar Description Indicates the amount of confusion expected in the image to be searched. This is the highest shape score a feature can get that is not an instance of the feature for which you are searching. (i.e. Will there be patterns in the image which will "confuse" the searching algorithms? To what level?) Usage VGet Sequence.Object.Confusion, var VSet Sequence.Object.
Contrast Result Contrast Result Applies To Vision Objects: Edge Description Returns the contrast of the found Edge. Usage VGet Sequence.Object.Contrast, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
ContrastTarget Property ContrastTarget Property Applies To Vision Objects: Edge Description Sets the desired contrast for the edge search. Usage VGet Sequence.Object.ContrastTarget, var VSet Sequence.Object.ContrastTarget, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
ContrastVariation Property ContrastVariation Property Applies To Vision Objects: Edge Description ContrastVariation is the tolerance for the ContrastTarget property. Usage VGet Sequence.Object.ContrastVariation, var VSet Sequence.Object.ContrastVariation, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
CurrentResult Property CurrentResult Property Applies To Vision Objects: Blob, Correlation, Edge, Geometric Description Defines which result to display in the Results list on the Object tab or which result to return data for when an object searches for multiple results. Usage VGet Sequence.Object.CurrentResult, var VSet Sequence.Object.CurrentResult, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
CurrentResult Property Example The following SPEL+ language example runs a vision sequence called "mtest" which contains a Blob object called "Blob01". "Blob01" has been defined to find multiple blobs (3) from within a single Search Window. (i.e. mtest.Blob01.NumberToFind = 3) The following program will run the sequence and make sure that the proper number of features (3) was found for "Blob01" and then print the Area for each result.
DetailLevel Property DetailLevel Property Applies To Geometric Description Selects the level at which an edge is considered found during the geometric search. Usage VGet Sequence.Object.DetailLevel, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
EdgeThreshold Property EdgeThreshold Property Applies To Vision Objects: Edge Description Sets the threshold percentage for which edges with grayscale variation below this value are ignored. Usage VGet Sequence.Object.EdgeThreshold, var VSet Sequence.Object.EdgeThreshold, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
EdgeType Property EdgeType Property Applies To Vision Objects: Edge Description Sets / gets the type of edge to search for. Usage VGet Sequence.Object.EdgeType, var VSet Sequence.Object.EdgeType, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
EndPntObjResult Property EndPntObjResult Property Applies To Vision Objects: Edge, Line Description Specifies which result to use from the EndPointObject. Usage VGet Sequence.Object.EndPntObjResult, var VSet Sequence.Object.EndPntObjResult, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
EndPointObject Property EndPointObject Property Applies To Vision Objects: Edge, Line Description Specifies the vision object to use for the end point of a Line object. Usage VGet Sequence.Object.EndPointObject, var VSet Sequence.Object.EndPointObject, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
EndPointType Property EndPointType Property Applies To Vision Objects: Edge, Line Description Specifies the type of end point to use for the line object. In most cases the end point type will be a point (which usually means the PixelX and PixelY position of the EndPointObject).
EndPointType Property 6 - PerpToMidPnt Calculate the position on the 2nd line where the 2 lines intersect in a perpendicular fashion through the mid point of the first line and use this position as the end point. 7 - PerpToEndPnt Calculate the position on the 2nd line where the 2 lines intersect in a perpendicular fashion through the end point of the first line and use this position as the end point.
ExposureTime Property ExposureTime Property Applies To Vision Sequences Description Sets the electronic shutter time for a camera that is running in asynchronous reset mode. Usage VGet Sequence.ExposureTime, var VSet Sequence.ExposureTime, value Sequence Name of a sequence or string variable containing a sequence name. var Long variable that will contain the value of the property. value Long expression for the new value of the property. Values Long value in microseconds.
Extrema Result Extrema Result Runtime only Applies To Vision Objects: Blob Description Returns the blob extrema coordinates. Usage VGet Sequence.Object.Extrema [(result)], varMinX, varMaxX, varMinY, varMaxY Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. varMinX Real variable containing minimum X position of the blob's Extrema.
Found Result Found Result Applies To Vision Objects: Blob, Correlation, Edge, Frame, Geometric, Line, Point, Polar Description Returns whether or not the object was found. Usage VGet Sequence.Object.Found [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Boolean variable that will contain the value of the result.
FoundColor Property FoundColor Property Applies To Vision Objects: All Description Selects the color for an object when it is found. Usage VGet Sequence.Object.FoundColor, var VSet Sequence.Object.FoundColor, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
FoundOnEdge Result FoundOnEdge Result Applies To Vision Objects: Blob, Correlation, Geometric Description Returns True when a Blob, Correlation, or Geometric object is found too close to the edge of the search window. Usage VGet Sequence.Object.FoundOnEdge [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Frame Property Frame Property Applies To Vision Objects: Blob, Correlation, Edge, Geometric, ImageOp, Line, Point, Polar Description Defines the current object searching position with respect to the specified frame. Usage VGet Sequence.Object.Frame, var VSet Sequence.Object.Frame, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Graphics Property Graphics Property Applies To Vision Objects: All Description Specifies which graphics to display at runtime and design time. (i.e. Whether to show graphics for each object, just position information, or nothing at all.) This property can help remove screen clutter from complex vision sequences. Usage VGet Sequence.Object.Graphics, var VSet Sequence.Object.Graphics, value Sequence Name of a sequence or string variable containing a sequence name.
Holes Result Holes Result Applies To Vision Objects: Blob Description Returns the number of holes found within a Blob object. Usage VGet Sequence.Object.Holes [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the result.
ImageFile Property ImageFile Property Designtime only Applies To Vision Sequence Description Sets or returns the image file for the current sequence. Remarks Use the ImageFile property to view and search images stored on disk with the SaveImage property. See Also Sequence Tab, Vision Sequences, SaveImage Property, ImageSource Property 58 Vision Guide 5.0 Reference (Ver.5.3) Rev.
ImageSource Property ImageSource Property Designtime only Applies To Vision Sequence Description Sets or returns the current image source for the sequence. Remarks ImageSource allows you to run a sequence from a camera image or from an image file set with the ImageFile property. If the ImageFile property is set to a valid image file, then the ImageSource property will automatically be set to 2 - File. See Also Sequence Tab, Vision Sequences, ImageFile Property Vision Guide 5.0 Reference (Ver.5.3) Rev.
Iterations Property Iterations Property Applies To Vision Objects: ImageOp Description Sets/returns how many times to execute the image operation. Usage VGet Sequence.Object.Iterations, var VSet Sequence.Object.Iterations, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
Lamp Property Lamp Property Applies To Vision Calibration Description Sets / returns the output bit used for the calibration lamp. Usage VGet Calibration.Lamp, var VSet Calibration.Lamp, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value of a valid standard output bit.
LampDelay Property LampDelay Property Applies To Vision Calibration Description Sets / returns the amount of time to wait for a calibration lamp to turn on. Usage VGet Calibration.LampDelay, var VSet Calibration.LampDelay, value Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the property. value Real expression for the new value of the property.
Length Result Length Result Applies To Vision Objects: Line Description Returns a length in millimeters of the distance between the starting and ending point of the line. Usage VGet Sequence.Object.Length, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the result.
LineObject1 Property LineObject1 Property Applies To Vision Objects: Point Description Specifies the 1st Line object to use for defining the position of a Point object. (LineObject1 defines the line which is used by the PointType property for defining the position of the Point object. ) Usage VGet Sequence.Object.LineObject1, var VSet Sequence.Object.LineObject1, value Sequence Name of a sequence or string variable containing a sequence name.
LineObject2 Property LineObject2 Property Applies To Vision Objects: Point Description Specifies the 2nd Line object to use for defining the position of a Point object when that position is defined by the intersection point of 2 lines. (LineObject1 and LineObject2 together define 2 lines whose intersection point can be defined as the position of the Point object.) Usage VGet Sequence.Object.LineObject2, var VSet Sequence.Object.
MaxArea Property MaxArea Property (Maximum Area) Applies To Vision Objects: Blob Description Defines the upper Area limit for the Blob Object. For a Blob to be found it must have an Area result below the value set for MaxArea property. Usage VGet Sequence.Object.MaxArea, var VSet Sequence.Object.MaxArea, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
MaxLength Property MaxLength Property Applies To Vision Objects: Line Description Defines the upper length limit for the Line object. For a Line to be found it must have a Length result below the value set for MaxLength property. Usage VGet Sequence.Object.MaxLength, var VSet Sequence.Object.MaxLength , value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
MaxPixelLength Property MaxPixelLength Property Applies To Vision Objects: Line Description Defines the upper pixel length limit for the Line object. For a Line to be found it must have a PixelLength result below the value set for MaxPixelLength property. Usage VGet Sequence.Object.MaxPixelLength, var VSet Sequence.Object.MaxPixelLength , value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
MaxX Result MaxX Result Applies To Vision Objects: Blob Description Returns the maximum X pixel coordinate of the blob extrema. Usage VGet Sequence.Object.MaxX [(result)] , var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number.
MaxY Result MaxY Result Applies To Vision Objects: Blob Description Returns the maximum Y pixel coordinate of the blob extrema. Usage VGet Sequence.Object.MaxY [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number.
MinArea Property MinArea Property Applies To Vision Objects: Blob Description Defines the lower Area limit for the Blob object. For a Blob to be found it must have an Area result above the value set for MinArea property. Usage VGet Sequence.Object.MinArea, var VSet Sequence.Object.MinArea , value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
MinLength Property MinLength Property Applies To Vision Objects: Line Description Defines the lower length limit for the Line object. For a Line to be found it must have a Length result above the value set for MinLength property. Usage VGet Sequence.Object.MinLength, var VSet Sequence.Object.MinLength , value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
MinMaxArea Property MinMaxArea Property Runtime only Applies To Vision Objects: Blob Description Defines the lower and upper Area limits for the Blob object. For a Blob to be found it must have an Area result greater than the MinArea property and less than the MaxArea property. (MinMaxArea property was added to allow easy manipulation of both the MinArea and MaxArea Properties from one function call in the SPEL+ language.) Usage VGet Sequence.Object.MinMaxArea, minVar, maxVar VSet Sequence.Object.
MinPixelLength Property MinPixelLength Property Applies To Vision Objects: Line Description Defines the lower length limit for the Line object. For a Line to be found it must have a PixelLength result above the value set for MinPixelLength property. Usage VGet Sequence.Object.MinPixelLength, var VSet Sequence.Object.MinPixelLength , value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
MinX Result MinX Result Applies To Vision Objects: Blob Description Returns the minimum X pixel coordinate of the blob extrema. Usage VGet Sequence.Object.MinX [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number.
MinY Result MinY Result Applies To Vision Objects: Blob Description Returns the minimum Y pixel coordinate of the blob extrema. Usage VGet Sequence.Object.MinY [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number.
ModelObject Property ModelObject Property Applies To Vision Objects: Correlation, Geometric, Polar Description Determines which model to use for searching. Usage VGet Sequence.Object.ModelObject, var VSet Sequence.Object.ModelObject, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var String variable that will contain the value of the property.
ModelOK Property ModelOK Property Runtime only Applies To Vision Objects: Correlation, Geometric, Polar Description Returns the status of an object's model. Usage VGet Sequence.Object.ModelOK, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Boolean variable that will contain the value of the property.
ModelOrgAutoCenter Property ModelOrgAutoCenter Property Applies To Vision Objects: Correlation, Geometric Description A model has a fixed reference point by which we describe its location in an image. This point is referred to as the model's origin. The ModelOrgAutoCenter property causes the model origin to be placed at the center of the model window automatically. Usage VGet Sequence.Object.ModelOrgAutoCenter, var VSet Sequence.Object.
ModelOrgX Property ModelOrgX Property Applies To Vision Objects: Correlation, Geometric Description A model has a fixed reference point by which we describe its location in an image. This point is referred to as the model origin. The ModelOrgX property contains the X coordinate value of the model origin. Usage VGet Sequence.Object.ModelOrgX, var VSet Sequence.Object.ModelOrgX, value Sequence Name of a sequence or string variable containing a sequence name.
ModelOrgY Property ModelOrgY Property Applies To Vision Objects: Correlation, Geometric Description A model has a fixed reference point by which we describe its location in an image. This point is referred to as the model's Origin. The ModelOrgY property contains the Y coordinate value of the model's origin. Usage VGet Sequence.Object.ModelOrgY, var VSet Sequence.Object.ModelOrgY, value Sequence Name of a sequence or string variable containing a sequence name.
ModelWin Property ModelWin Property Runtime only Applies To Vision Objects: Correlation, Geometric Description Defines the position and size of the model window for Correlation and Geometric objects. Usage VGet Sequence.Object.ModelWin, LeftVar, TopVar, WidthVar, HeightVar Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ModelWinHeight Property ModelWinHeight Property Applies To Vision Objects: Correlation, Geometric Description Defines the height of the model window used for Correlation and Geometric object models. Usage VGet Sequence.Object.ModelWinHeight, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
ModelWinLeft Property ModelWinLeft Property Applies To Vision Objects: Correlation, Geometric Description Defines the left most position of the model window for Correlation and Geometric objects. Usage VGet Sequence.Object.ModelWinLeft, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
ModelWinTop Property ModelWinTop Property Applies To Vision Objects: Correlation, Geometric Description Defines the upper most position of the model window for Correlation and Geometric objects. Usage VGet Sequence.Object.ModelWinTop, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
ModelWinWidth Property ModelWinWidth Property Applies To Vision Objects: Correlation, Geometric Description Defines the width of a model window. Usage VGet Sequence.Object.ModelWinWidth, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
ModelWinWidth Property See Also Anatomy of a Vision Object, Correlation Object, ModelOrgAutoCenter Property, ModelOrgX Property, ModelOrgY Property, ModelWin Property, ModelWinHeight Property, ModelWinLeft Property, ModelWinTop Property, Object Tab Vision Guide 5.0 Reference (Ver.5.3) Rev.
Name Property Name Property Applies To Vision Sequence Vision Calibration Vision Objects: All Description All vision objects, Sequences, and Calibrations must have a name. The name is then used to refer to the individual vision object, Sequence or Calibration. Usage VGet Sequence.Object.Name, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
NumberFound Result NumberFound Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric Description Returns the number of features found within a single Search Window for a Blob, Correlation, Edge, or Geometric object. Usage VGet Sequence.Object.NumberFound, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
NumberFound Result Example The following SPEL+ language example runs a vision sequence called mtest which contains a Correlation object called Corr01. Corr01 has been defined to find multiple features (3). The following program will run the sequence and make sure that the proper number of features (3) was found for Corr01 and then print the Score result in descending order. Function main #define NUM_TO_FIND 3 Boolean numfound Integer score VRun mtest VGet mtest.Corr01.
NumberToFind Property NumberToFind Property Applies To Vision Objects: Blob, Correlation, Edge, Geometric Description Defines the number of features to search for within a single Search Window for a Blob, Correlation, Edge, or Geometric object. Usage VGet Sequence.Object.NumberToFind, var VSet Sequence.Object.NumberToFind, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
NumberToFind Property Example The following SPEL+ language example runs a vision sequence called mtest which contains a Correlation object called Corr01. The NumberToFind value for Corr01 is set using VSet. The following program will run the sequence and make sure that the proper number of features (3) was found for Corr01 and then print the Score result in descending order. Function main #define NUM_TO_FIND 3 Boolean numfound Integer score VSet mtest.Corr01.NumberToFind, NUM_TO_FIND VRun mtest VGet mtest.
Operation Property Operation Property Applies To Vision Objects: ImageOp Description Sets which image operation to perform. Usage VGet Sequence.Object.Operation, var VSet Sequence.Object.Operation, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
Operation Property property. Otherwise, the rotation angle is determined by the Angle result of the AngleObject. The rotation is counter-clockwise for positive angles. 18 - FlipHoriz Flips the image from left to right. 19 - FlipVert Flips the image from top to bottom. 20 - FlipBoth Flips the image horizontally and vertically. Remarks The Operation settings can be grouped as follows: Morphology Open, Close, Erode, Dilate The morphological operations use grayscale morphology.
OriginAngleEnabled Property OriginAngleEnabled Property Applies To Vision Objects: Frame Description Enables a single point frame to rotate with the angle of the origin object. Usage VGet Sequence.Object.OriginAngleEnabled, var VSet Sequence.Object.OriginAngleEnabled, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
OriginPntObjResult Property OriginPntObjResult Property Applies To Vision Objects: Frame Description Specifies which result to use from the OriginPointObject. Usage VGet Sequence.Object.OriginPntObjResult, var VSet Sequence.Object.OriginPntObjResult, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
OriginPoint Property OriginPoint Property Applies To Vision Objects: Frame Description Defines the vision object to be used as the origin point for a Frame object. Usage VGet Sequence.Object.OriginPoint, var VSet Sequence.Object.OriginPoint, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
OriginPoint Property See Also Frame Object, Object Tab, YAxisPoint Property 98 Vision Guide 5.0 Reference (Ver.5.3) Rev.
Perimeter Result Perimeter Result Applies To Vision Objects: Blob Description Returns the perimeter of a blob. Usage VGet Sequence.Object.Perimeter [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number. If omitted, the result number is the CurrentResult.
PixelLength Result PixelLength Result Applies To Vision Objects: Line Description Returns the length in pixels of the distance between the starting and ending point of the line. Usage VGet Sequence.Object.PixelLength, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PixelLine Result PixelLine Result Runtime only Applies To Vision Objects: Line Description Run time only result which returns the pixel coordinate position data of the starting (X1, Y1) and ending (X2, Y2) points of the specified Line object. Usage VGet Sequence.Object.PixelLine, X1, Y1, X2, Y2 Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
PixelX Result PixelX Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the X position coordinate of the found part's position in pixel coordinates. Usage VGet Sequence.Object.PixelX [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PixelX1 Result PixelX1 Result Applies To Vision Objects: Line Description Returns the pixel X coordinate of the starting point of a Line object. Usage VGet Sequence.Object.PixelX1, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PixelX2 Result PixelX2 Result Applies To Vision Objects: Line Description Returns the pixel X coordinate of the end point of a Line object. Usage VGet Sequence.Object.PixelX2, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PixelXYU Result PixelXYU Result Runtime only Applies To Vision Objects: Blob, Correlation, Edge, Point, Polar Description Returns the PixelX, PixelY and Angle coordinates of the found part's position in the image coordinate system. Usage VGet Sequence.Object.PixelXYU [(result)] , found, xVar, yVar, uVar Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
PixelY Result PixelY Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the Y position coordinate of the found part's position in pixel coordinates. Usage VGet Sequence.Object.PixelY [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PixelY1 Result PixelY1 Result Applies To Vision Objects: Line Description Returns the pixel Y coordinate of the starting point of a Line object. Usage VGet Sequence.Object.PixelY1, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PixelY2 Result PixelY2 Result Applies To Vision Objects: Line Description Returns the pixel Y coordinate of the end point of a Line object. Usage VGet Sequence.Object.PixelY2, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
PointsTaught Property PointsTaught Property Applies To Vision Calibration Description Sets / returns the teach state of a vision calibration's points. Usage VGet Calibration.PointsTaught, var VSet Calibration.PointsTaught, value Calibration Name of a calibration or string variable containing a calibration name. var Boolean variable that will contain the value of the result. value Boolean expression for the new value of the property. Values False True Points have not been taught.
PointType Property PointType Property Applies To Vision Objects: Point Description Defines whether the Point object will have its position based on either the position the Point object is placed on the Screen (0 - Screen), the midpoint of a line (1 - midpoint), or the intersection of 2 lines (2 intersection). Usage VGet Sequence.Object.PointType, var VSet Sequence.Object.PointType, value Sequence Name of a sequence or string variable containing a sequence name.
PointType Property See Also Line Object, LineObject1 Property, LineObject2 Property, Object Tab Vision Guide 5.0 Reference (Ver.5.3) Rev.
Polarity Property Polarity Property Applies To Vision Objects: Blob, Edge, ImageOp Description For Blob and ImageOp objects, Polarity defines the differentiation between objects and background. For Edge objects, Polarity defines the transition of an edge. Usage VGet Sequence.Object.Polarity, var VSet Sequence.Object.Polarity, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
Radius Property Radius Property Applies To Vision Objects: Polar Description Defines the radius for a Polar object. See diagram below. Radius Thickness Usage VGet Sequence.Object.Radius, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
RejectOnEdge Property RejectOnEdge Property Applies To Vision Objects: Blob, Correlation, Geometric Description Determines if an object is rejected if found on the edge of the search window. Usage VGet Sequence.Object.RejectOnEdge, var VSet Sequence.Object.RejectOnEdge, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ReferenceType Property ReferenceType Property Applies To Vision Calibration Description Sets / returns the reference type for a calibration. Usage VGet Calibration.ReferenceType, var VSet Calibration.ReferenceType, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property.
RobotAccel Property RobotAccel Property Applies To Vision Calibration Description Sets / returns the robot point to point motion acceleration used during the calibration cycle. Usage VGet Calibration.RobotAccel, var VSet Calibration.RobotAccel, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value from 1 to 100%.
RobotArm Property RobotArm Property Applies To Vision Calibration Description Sets / returns the robot arm used when teaching points for a vision calibration. Usage VGet Calibration.RobotArm, var VSet Calibration.RobotArm, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value from 0 - 3.
RobotLocal Property RobotLocal Property Applies To Vision Calibration Description Sets / returns the local coordinate system used when teaching points for a vision calibration. Usage VGet Calibration.RobotLocal, var VSet Calibration.RobotLocal, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value from 0 - 15.
RobotSpeed Property RobotSpeed Property Applies To Vision Calibration Description Sets / returns the robot point to point motion speed used during the calibration cycle. Usage VGet Calibration.RobotSpeed, var VSet Calibration.RobotSpeed, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value from 1 to 100%.
RobotTool Property RobotTool Property Applies To Vision Calibration Description Sets / returns the robot tool used when teaching points for a vision calibration. Usage VGet Calibration.RobotTool, var VSet Calibration.RobotTool, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value from 0 - 3.
RobotU Result RobotU Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Line, Polar Description Returns the U angle of the found part's position in the robot coordinate system. Usage VGet Sequence.Object.RobotU [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
RobotX Result RobotX Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the X position coordinate of the found part's position in the robot coordinate system. Usage VGet Sequence.Object.RobotX [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
RobotX1 Result RobotX1 Result Applies To Vision Objects: Line Description Returns the X coordinate of the starting point position (X1) of a Line object in the robot coordinate system. Usage VGet Sequence.Object.RobotX1, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
RobotX2 Result RobotX2 Result Applies To Vision Objects: Line Description Returns the X coordinate of the ending point position (X2) of a Line object in the robot coordinate system. Usage VGet Sequence.Object.RobotX2, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
RobotXYU Result RobotXYU Result Runtime only Applies To Vision Objects: Blob, Correlation, Edge, Point, Polar Description Returns the RobotX, RobotY and RobotU position coordinates of the found part's position with respect to the robot coordinate system. Usage VGet Sequence.Object.RobotXYU [(result)], found, xVar, yVar, uVar Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
RobotY Result RobotY Result Applies To Vision Objects: Blob, Correlation, Edge, Geometric, Point, Polar Description Returns the Y coordinate of the found part's position in the robot coordinate system. Usage VGet Sequence.Object.RobotY [(result)] , var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
RobotY1 Result RobotY1 Result Applies To Vision Objects: Line Description Returns the Y coordinate of the starting point position (Y1) of a Line object in the robot coordinate system. Usage VGet Sequence.Object.RobotY1, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
RobotY2 Result RobotY2 Result Applies To Vision Objects: Line Description Returns the Y coordinate of the ending point position (Y2) of a Line object in the robot coordinate system. Usage VGet Sequence.Object.RobotY2, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result.
RotationAngle Property RotationAngle Property Applies To Vision Objects: ImageOp Description Sets/returns the angle of rotation for the ImageOp object Rotate operation. Usage VGet Sequence.Object.RotationAngle, var VSet Sequence.Object.RotationAngle, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Roughness Result Roughness Result Applies To Vision Objects: Blob Description Returns the roughness of a blob. Usage VGet Sequence.Object.Roughness [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional integer result number from 1 to the NumberToFind property.
RuntimeAcquire Property RuntimeAcquire Property Applies To Vision Sequence Description The RuntimeAcquire property tells the vision sequence which method to use to acquire an image for use with that sequence. Usage VGet Sequence.Object.RuntimeAcquire, var VSet Sequence.Object.RuntimeAcquire, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
RuntimeAcquire Property Remarks The RuntimeAcquire property is very important to understand. There are 3 setting for the RuntimeAcquire property as explained in the Values section. The most common of the 3 is the Stationary setting since in most cases you will want to acquire a new image at the beginning of each vision sequence. However, you may also use the same image for more than 1 sequence.
RuntimeFreeze Property RuntimeFreeze Property Applies To Vision Sequence Description Defines whether or not to freeze the display of an image acquired during a vision sequence. Usage VGet Sequence.RuntimeFreeze, var VSet Sequence.RuntimeFreeze, value Sequence Name of a sequence or string variable containing a sequence name. var Boolean variable that will contain the value of the property. value Boolean expression for the new value of the property. Values False True Default: Do not freeze the image.
SaveImage Property SaveImage Property Designtime Only Applies To Vision Sequence Description Saves the currently displayed image on disk. Remarks SaveImage allows you to save images to disk that can be used by the ImageFile property. The file can be saved in the following formats: MIM (default format for Vision Guide), BMP, TIF, or JPG. See Also Object Tab, ImageFile Property, ImageSource Property 134 Vision Guide 5.0 Reference (Ver.5.3) Rev.
Scale Result Scale Result Applies To Vision Objects: Geometric Description Returns the scale of the object found. Usage VGet Sequence.Object.Scale [(result)], var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. result Optional result number. If omitted, the result number is the CurrentResult.
ScaleEnable Property ScaleEnable Property Applies To Vision Objects: Geometric Description Enables the Scale result. Usage VGet Sequence.Object.ScaleEnable, var VSet Sequence.Object.ScaleEnable, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Boolean variable that will contain the value of the property.
ScaleFactorMax Property ScaleFactorMax Property Applies To Vision Objects: Geometric Description Sets / returns the maximum scale factor applied to the ScaleTarget value. Usage VGet Sequence.Object.ScaleFactorMax, var VSet Sequence.Object.ScaleFactorMax, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ScaleFactorMin Property ScaleFactorMin Property Applies To Vision Objects: Geometric Description Sets / returns the minimum scale factor applied to the ScaleTarget value. Usage VGet Sequence.Object.ScaleFactorMin, var VSet Sequence.Object.ScaleFactorMin, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ScaleTarget Property ScaleTarget Property Applies To Vision Objects: Geometric Description Sets / returns the expected scale of the model you are searching for. Usage VGet Sequence.Object.ScaleTarget, var VSet Sequence.Object.ScaleTarget, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the property.
Score Result Score Result Applies To Vision Objects: Correlation, Edge, Geometric, Polar Description Returns an integer value which represents the level at with the runtime image matches the model for which it is searching. (In the case of the Edge object the Score result measures the level at which a contrast between Light to Dark or Dark to Light transition takes place.) In summary an object's Score result is the measure of how well the model was found. Usage VGet Sequence.Object.
ScoreWeightContrast Property ScoreWeightContrast Property Applies To Vision Objects: Edge Description Sets the percentage of the score that depends on contrast. Usage VGet Sequence.Object.ScoreWeightContrast, var VSet Sequence.Object.ScoreWeightContrast, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ScoreWeightStrength Property ScoreWeightStrength Property Applies To Vision Objects: Edge Description Sets the percentage of the score that depends on edge strength. Usage VGet Sequence.Object.ScoreWeightStrength, var VSet Sequence.Object.ScoreWeightStrength, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SearchWidth Property SearchWidth Property Applies To Vision Objects: Edge Description The SearchWidth property specifies the width of the search for Edge objects. Usage VGet Sequence.Object.SearchWidth, var VSet Sequence.Object.SearchWidth, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SearchWin Property SearchWin Property Runtime only Applies To Vision Objects: Blob, Correlation, ImageOp Description Defines the position and size of a search window. Usage VGet Sequence.Object.SearchWin, LeftVar, TopVar, WidthVar, HeightVar VSet Sequence.Object.SearchWin, LeftVar , TopVar, WidthVar, HeightVar Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SearchWinHeight Property SearchWinHeight Property Applies To Vision Objects: Blob, Correlation, Geometric, ImageOp Description Defines the height of an object's search window. Usage VGet Sequence.Object.SearchWinHeight, var VSet Sequence.Object.SearchWinHeight, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SearchWinLeft Property SearchWinLeft Property Applies To Vision Objects: Blob, Correlation, Geometric, ImageOp Description Defines the X coordinate of the left side of an object's search window. Usage VGet Sequence.Object.SearchWinLeft, var VSet Sequence.Object.SearchWinLeft, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SearchWinTop Property SearchWinTop Property Applies To Vision Objects: Blob, Correlation, Geometric, ImageOp Description Defines the Y coordinate of the top of an object's search window. Usage VGet Sequence.Object.SearchWinTop, var VSet Sequence.Object.SearchWinTop, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SearchWinWidth Property SearchWinWidth Property Applies To Vision Objects: Blob, Correlation, Geometric, ImageOp Description Defines the width of the an object's search window. Usage VGet Sequence.Object.SearchWinWidth, var VSet Sequence.Object.SearchWinWidth, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SeparationAngle Property SeparationAngle Property Applies To Vision Objects: Geometric Description Sets / returns the minimum angle allowed between found objects. Usage VGet Sequence.Object.SeparationAngle, var VSet Sequence.Object.SeparationAngle, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SeparationMinX Property SeparationMinX Property Applies To Vision Objects: Geometric Description Sets / returns the minimum distance along the X axis allowed between found objects. Usage VGet Sequence.Object.SeparationMinX, var VSet Sequence.Object.SeparationMinX, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SeparationMinY Property SeparationMinY Property Applies To Vision Objects: Geometric Description Sets / returns the minimum distance along the Y axis allowed between found objects. Usage VGet Sequence.Object.SeparationMinY, var VSet Sequence.Object.SeparationMinY, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SeparationScale Property SeparationScale Property Applies To Vision Objects: Geometric Description Sets / returns the minimum scale difference allowed between found objects. Usage VGet Sequence.Object.SeparationScale, var VSet Sequence.Object.SeparationScale, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
SharedEdges Property SharedEdges Property Applies To Vision Objects: Geometric Description Sets / returns whether to allow edges to be shared between found objects. Usage VGet Sequence.Object.SeparationScale, var VSet Sequence.Object.SeparationScale, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ShowAllResults Result ShowAllResults Result Designtime only Applies To Vision Objects: Blob, Correlation, Edge, Geometric Description A button is placed in the ShowAllResults result value field which when clicked opens a dialog which shows all the results for this vision object. Remarks The ShowAllResults result is a special type of results which allows the user to see all the results for a specific vision object.
ShowExtensions Property ShowExtensions Property Applies To Vision Objects: Line Description By default, Line objects display a line from a starting reference (defined by the StartPointObject property) to an ending reference (defined by the EndPointObject property). The ShowExtensions property causes the graphics display of the line to be extended out (by using a dotted line to indicate the extensions) so you can see the complete projection of the line. Usage VGet Sequence.Object.
ShowModel Property ShowModel Property Designtime only Applies To Vision Objects: Correlation, Geometric, Polar Description The ShowModel property allows a previously taught model to be displayed at various zoom settings. You can also change the model orgin and don’t care pixels for some models. Remarks Correlation and Geometric Objects: You can zoom the model and also change the model origin with mouse or arrow keys and paint / erase “don’t care” pixels.
ShowModel Property See Also Correlation Object, Geometric Object, Object Tab, Polar Object Vision Guide 5.0 Reference (Ver.5.3) Rev.
ShowProcessing Property ShowProcessing Property Applies To Vision Sequence Description Determines whether image processing should be displayed with RunTimeFreeze set to True. Usage VGet Sequence.ShowProcessing, var VSet Sequence.ShowProcessing, value Sequence Name of a sequence or string variable containing a sequence name. var Boolean variable that will contain the value of the property. value Integer expression for the new value of the property. Values False True Default: Do not show processing.
SizeToFind Property SizeToFind Property Applies To Vision Objects: Blob Description Selects which size of blobs to find. Usage VGet Sequence.Object.SizeToFind, var VSet Sequence.Object.SizeToFind, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
Smoothness Property Smoothness Property Applies To Vision Objects: Geometric Description Sets / returns the smoothness level for the geometric edge extraction filter. Usage VGet Sequence.Object.Smoothness, var VSet Sequence.Object.Smoothness, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Sort Property Sort Property Applies To Vision Objects: Blob, Correlation, Geometric Description Sets or returns the sort order used for the results of an object. Usage VGet Sequence.Object.Sort, var VSet Sequence.Object.Sort, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
StartPntObjResult Property StartPntObjResult Property Applies To Vision Objects: Edge, Line Description Specifies which result to use from the StartPointObject. Usage VGet Sequence.Object.StartPntObjResult, var VSet Sequence.Object.StartPntObjResult, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
StartPointObject Property StartPointObject Property Applies To Vision Objects: Edge, Line Description Specifies the vision object to connect the starting point of the Line to. (i.e. This property defines the position of the start point of the line.) Usage VGet Sequence.Object.StartPointObject, var VSet Sequence.Object.StartPointObject, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name.
StartPointType Property StartPointType Property Applies To Vision Objects: Edge, Line Description Specifies the type of start point to use for the line object. In most cases the start point type will be a point (which usually means the PixelX and PixelY position of the StartPointObject).
StartPointType Property Remarks As you can see in the Values Table above, most of the StartPointObject's support only 1 StartPointType called Point. This is because most StartPointObject's use the PixelX and PixelY position for a reference position for defining a Start or End Point for a line. So when the StartPointObject is defined as Screen, Blob, Correlation, Edge, or Point object the StartPointType will always be set to Point.
Strength Result Strength Result Applies To Vision Objects: Edge Description Returns the strength of the found Edge. Usage VGet Sequence.Object.Strength, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the result. Values 0 - 100% Remarks Use the Strength result to set the StrengthTarget property.
StrengthTarget Property StrengthTarget Property Applies To Vision Objects: Edge Description Sets the desired edge strength to search for. Usage VGet Sequence.Object.StrengthTarget, var VSet Sequence.Object.StrengthTarget, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
StrengthVariation Property StrengthVariation Property Applies To Vision Objects: Edge Description StrengthVariation is the tolerance for the StrengthTarget property. Usage VGet Sequence.Object.StrengthVariation, var VSet Sequence.Object.StrengthVariation, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
TargetSequence Property TargetSequence Property Applies To Vision Calibration Description Specifies the vision sequence that is used to find the calibration target(s) during calibration. Usage VGet Calibration.TargetSequence, var VSet Calibration.TargetSequence, value Calibration Name of a calibration or string variable containing a calibration name. var String variable that will contain the value of the property. value String expression for the new value of the property.
Thickness Property Thickness Property Applies To Vision Objects: Polar Description Defines the thickness (in pixels) of the ring used for the Polar object. Radius Thickness Usage VGet Sequence.Object.Thickness, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property.
ThresholdColor Property ThresholdColor Property Applies To Vision Objects: Blob, ImageOp Description Sets or returns the color of the pixels whose gray values fall between the ThresholdHigh and ThresholdLow properties. Usage VGet Sequence.Object.ThresholdColor, var VSet Sequence.Object.ThresholdColor, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ThresholdHigh Property ThresholdHigh Property Applies To Vision Objects: Blob, ImageOp Description Sets or returns the ThresholdHigh value for a Blob or ImageOp object. Usage VGet Sequence.Object.ThresholdHigh, var VSet Sequence.Object.ThresholdHigh, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
ThresholdLow Property ThresholdLow Property Applies To Vision Objects: Blob, ImageOp Description Sets or returns the ThresholdLow value for a Blob or ImageOp object. Usage VGet Sequence.Object.ThresholdLow, var VSet Sequence.Object.ThresholdLow, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Time Result Time Result Applies To Vision Sequence Vision Objects: Blob, Correlation, Edge, Geometric, Polar Description Returns the amount of time (in milliseconds) required to process the associated vision object or vision sequence. Usage VGet Sequence.Object.Time, var VGet Sequence.Time, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Timeout Property Timeout Property Applies To Vision Objects: Geometric Description Sets / returns the maximum search time for a Geometric object. Usage VGet Sequence.Object.Timeout, var VSet Sequence.Object.Timeout, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Long integer variable that will contain the value of the property.
TotalArea Result TotalArea Result Applies To Vision Objects: Blob Description Returns the sum of areas of all results. Usage VGet Sequence.Object.TotalArea, var Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Real variable that will contain the value of the result. Values Real number from 1- total pixels in image.
TriggerMode Property TriggerMode Property Applies To Vision Sequence Description Specifies the type of trigger signal transition used for electronic shutter release acquisition. Usage VGet Sequence.TriggerMode, var VSet Sequence.TriggerMode, value Sequence Name of a sequence or string variable containing a sequence name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value 1 - Leading edge trigger.
TwoRefPoints Property TwoRefPoints Property Applies To Vision Calibration Description Sets / returns whether a calibration should use two reference points instead of one. Usage VGet Calibration.TwoRefPoints, var VSet Calibration.TwoRefPoints, value Calibration Name of a calibration or string variable containing a calibration name. var Boolean variable that will contain the value of the property. value Integer expression for the new value of the property.
UpwardLamp Property UpwardLamp Property Applies To Vision Calibration Description Sets / returns the I/O output bit used for the calibration upward camera lamp. Usage VGet Calibration.UpwardLamp, var VSet Calibration.UpwardLamp, value Calibration Name of a calibration or string variable containing a calibration name. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property. Values Integer value of a valid output bit.
UpwardSequence Property UpwardSequence Property Applies To Vision Calibration Description UpwardSequence specifies the sequence used by an upward looking camera for a mobile calibration target reference. Usage VGet Calibration.UpwardSequence, var VSet Calibration.UpwardSequence, value Calibration Name of a calibration or string variable containing a calibration name. var String variable that will contain the value of the property. value String expression for the new value of the property.
VGet Statement VGet Statement Applies To Vision Sequence Vision Calibration Vision Objects: All Description VGet is used to get the values of properties and results in SPEL+ and VB Guide. Usage VGet Sequence .Property, var VGet Calibration .Property, var VGet Sequence .Object.Property, var VGet Sequence .Object .Result [ (resultIndex) ] , var Sequence Name of a sequence or string variable containing a sequence name. Calibration Name of a calibration or string variable containing a calibration name.
VGet Statement Remarks VGet is a powerful part of the Vision Guide structure. It provides the core mechanism to get the property and result values from the vision objects that are run from vision sequences. VGet can be used to get property values before running a vision sequence so that you can check the value of a specific property or even check and set it by using the VGet statement and then the VSet statement.
VRun Statement VRun Statement Applies To Vision Sequence Description VRun is a SPEL+ language statement used to initiate execution of vision sequences which were created in the Vision Guide development environment. Usage VRun Sequence Sequence Name of a sequence or string variable containing a sequence name. Remarks Once a vision sequence has been created in the Vision Guide development environment it can be executed from the development environment or from within a SPEL+ program.
VSet Statement VSet Statement Applies To Vision Sequence Vision Calibration Vision Objects: All Description VSet is used to set the values of properties from the SPEL+ Language. Usage VSet Sequence.Property, value VSet Calibration.Property, value VSet Sequence.Object.Property, value Sequence Name of a sequence or string variable containing a sequence name. Calibration Name of the Calibration to set the property value for. Object Name of the Object set the property value for.
VSet Statement Remarks VSet is used to set property values for vision sequences, calibrations, and objects from the SPEL+ language. For many vision sequences all the proper property settings will be set from within the Vision Guide development environment. However, there are also times when you will want to set property values in a SPEL+ program prior to running a vision sequence.
X Property X Property Applies To Vision Objects: Point Description Defines the X coordinate of a Point object. Usage VGet Sequence.Object.X, var VSet Sequence.Object.X, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property.
X1 Property X1 Property Applies To Vision Objects: Edge, Line Description Defines the X1 coordinate of an object where the (X1, Y1) coordinate pair defines the position of the starting point of the object. Usage VGet Sequence.Object.X1, var VSet Sequence.Object.X1, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
X2 Property X2 Property Applies To Vision Objects: Edge, Line Description Defines the X2 coordinate of an object where the (X2, Y2) coordinate pair defines the position of the starting point of the object. Usage VGet Sequence.Object.X2, var VSet Sequence.Object.X2, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
XAvgError Result XAvgError Result Applies To Vision Calibration Description Returns the average calibration error along the X axis. Usage VGet Calibration.XAvgError, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Values Real number in millimeters. Remarks XAvgError is the average calibration error along the X axis detected during calibration. See Also XMaxError, XmmPerPixel, YAvgError Vision Guide 5.
XMaxError Result XMaxError Result Applies To Vision Calibration Description Returns the maximum calibration error along the X axis. Usage VGet Calibration.XMaxError, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Values Real number in millimeters. Remarks XMaxError is the maximum calibration error along the X axis detected during calibration.
XmmPerPixel Result XmmPerPixel Result Applies To Vision Calibration Description Returns the X millimeters/pixel value of the specified calibration. Usage VGet Calibration.XmmPerPixel, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Values Real number in millimeters. Remarks XmmPerPixel is the number of millimeters per pixel along the camera X axis.
XTilt Result XTilt Result Applies To Vision Calibration Description Returns the calibration X tilt result. Usage VGet Calibration.XTilt, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Remarks XTilt is a relative value that indicates camera tilt along the camera X axis. The directions are as viewed from the camera in the image coordinate system (plus x is right).
Y Property Y Property Applies To Vision Objects: Points Description Defines the Y coordinate of a Point object. Usage VGet Sequence.Object.Y, var VSet Sequence.Object.Y, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var Integer variable that will contain the value of the property. value Integer expression for the new value of the property.
Y1 Property Y1 Property Applies To Vision Objects: Edge, Line Description Defines the Y1 coordinate of an object where the (X1, Y1) coordinate pair defines the position of the starting point of the object. Usage VGet Sequence.Object.Y1, var VSet Sequence.Object.Y1, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
Y2 Property Y2 Property Applies To Vision Objects: Edge, Line Description Defines the Y2 coordinate of an object where the (X2, Y2) coordinate pair defines the position of the starting point of the object. Usage VGet Sequence.Object.Y2, var VSet Sequence.Object.Y2, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
YAxisPntObjResult Property YAxisPntObjResult Property Applies To Vision Objects: Frame Description Specifies which result to use from the YAxisPointObject. Usage VGet Sequence.Object.YAxisPntObjResult, var VSet Sequence.Object.YAxisPntObjResult, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence.
YAxisPoint Property YAxisPoint Property Applies To Vision Objects: Frame Description Defines the vision object to be used as the Y axis point for a Frame object. Usage VGet Sequence.Object.YAxisPoint, var VSet Sequence.Object.YAxisPoint, value Sequence Name of a sequence or string variable containing a sequence name. Object Name of an object or string variable containing an object name. The object must exist in the specified sequence. var String variable that will contain the value of the property.
YAxisPoint Property Frame Object, Frame Property, Object Tab, OriginPoint Property 198 Vision Guide 5.0 Reference (Ver.5.3) Rev.
YAvgError Result YAvgError Result Applies To Vision Calibration Description Returns the average calibration error along the Y axis. Usage VGet Calibration.YAvgErr, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Values Real number in millimeters. Remarks YAvgError is the average calibration error along the Y axis detected during calibration. See Also XAvgError, YMaxError, YmmPerPixel Vision Guide 5.
YMaxError Result YMaxError Result Applies To Vision Calibration Description Returns the maximum calibration error along the Y axis. Usage VGet Calibration.YMaxErr, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Values Real number in millimeters. Remarks YMaxError is the maximum calibration error along the Y axis detected during calibration. See Also XMaxError, YAvgError, YmmPerPixel 200 Vision Guide 5.
YmmPerPixel Result YmmPerPixel Result Applies To Vision Calibration Description Returns the Y millimeters/pixel value of the specified calibration. Usage VGet Calibration.YmmPerPixel, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Values Real number in millimeters. Remarks YmmPerPixel is the number of millimeters per pixel along the camera Y axis.
YTilt Result YTilt Result Applies To Vision Calibration Description Returns the calibration Y tilt result. Usage VGet Calibration.YTilt, var Calibration Name of a calibration or string variable containing a calibration name. var Real variable that will contain the value of the result. Remarks YTilt is a relative value that indicates camera tilt along the camera Y axis. The directions are as viewed from the camera in the image coordinate system (plus y is down).