Specifications

1 Sequencer and Audio Track Parameters 1
Tip:
Using the FILTER AUDIO EVENTS command on Sequence Audio Tracks will
remove the “default” Audio Track MIX events. The default MIX events are recorded
each time you enter record on an Audio Track. This is useful to prevent the playback
of these events from interfering with manual edits to the MIX value that you might
make during bounce-down.
EDIT
ASMPLNAME
(Audio) TRACK p
fess (EDIT) /(audio)
CTRACK)/
scroll using the
Ca)
and
@)
buttons
The ASMPLNAME parameter displays the name of the AudioSample that will be the target of all
Command/(audio) Track commands. This parameter can be edited to select any AudioSample in
the current SONG + ALL SEQS (Project) file, and once edited, does not necessarily reflect the
AudioSample triggered by the currently selected Audio Track.
1
RSf:PLNFI17E=RS::PL--u”CO3U
1
The list of all AudioSamples in the current SONG + ALL SEQS (Project) file can be accessed with
the Data Entry Controls.
Whenever the sequencer is running, the ASMI’LNAME value will be updated in real-time to
indicate the name of the AudioSample that was last triggered by an Audio Trigger Event on the
currently selected Audio Track.
After the sequencer is stopped, this parameter will always default to the name of the last
AudioSample that was being triggered by the selected Audio Track when the sequencer was
stopped. If no AudioSamples exist, or if the sequence or the song has just been selected, the
display will read:
-y-,-x
A_
7RACK
STOP
RSCPLM
RflE=‘U1‘1CEFI1”1ED*
If the ASMPLNAME parameter is edited while the sequencer is stopped, selecting an Audio
Track, or pressing (PLAY) will update the parameter value to reflect the currently triggered
AudioSample.
The ASMPLENAME parameter is duplicated in several Command/(audio) Track Commands. If
the ASMPLENAME parameter is edited within a Command, the Edit/(audio) Track,
ASMPLNAME parameter will inherit the edited value, and the current AudioSample context will
remain for use by other Commands (until either the Transport Controls or the GOT0 function are
used).
Note: As AudioSamples are recorded, they are each assigned a unique default name
(ASMPL-).
AudioSamples can be renamed with the Command/(audio) Track,
RENAME
AZTDIOSAMI’LE
Command.
78
ENSONIQ ASR-10 Version 3 Operating System