VERSION 3 OPERATING SYSTEM 0 ENSONi’a]‘”
READ THIS FIRST! This product must be grounded. If it should malfunction or break down, grounding provides a path of least resistance for electric current to reduce the risk of electric shock. This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate o.utlet that is properly installed and grounded in accordance with all local codes and ordinances.
Advanced Sampling Recorder Version 3 Operation System
ASR-10 Version 3 Operating System Written, Designed, and Illustrated by: Tom Tracy, Victor Adams, Bill Whipple, Rob Clemens, Jerry Kovarsky Tutorial(s) Sound Design, Sequencing and Programming: Jason Miles, Jim Boggia, Pelle Piano, Tom Tracy, Robby Berman Copyright 0 1992,1993,1994 ENSONIQ@ Corp 155 Great Valley Parkway Box 3035 Malvem PA 19355-0735 USA Printed in U.S.A.
I ~ Table of Contents I Table of Contents List of Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . vi Introduction What’s New in 3.0 ...................................................................................................................... Load Akai and Roland Sampled Sounds via SCSI ...............
I ~~~ ~~ Table of Contents I DAT BACKUP ............................................................................................................................ .3 4 Get Set.. ............................................................................................................................... ..2 4 You’re Ready ....................................................................................................................... Select the DAT BACKUP Command ...........................
Table of Contents When Does the System Automatically Reconfigure for RAMTracks?. ...................... .46 .47 Resampling Audio Track Playback ................................................................................. .47 Resampled RAMTrack to Create a Chorusing/Flanging Effect ......................... Using a How to disable Audio Track recording a n d playback.. ........................................ .47 Step Three Choosing a Record Source.. .....................................................
Table of Contents Sequencer and Audio Track Parameters 73 New Sequencer Parameters ...................................................................................................... SONG ATRK REC ............................................................................................................. .73 MU-E ATRKS IN REC ...................................................................................................... 73 .........................................................................
I Table of Contents SP-3 SCSI Interface Manual Introduction ................................................................................................................................ What is SCSI?............................................................................................................................... Quick Set-up Guide ................................................................................................................... Getting Started .............................
List of Tips DI-10 Digital I/O Manual What is the DI-10 Digital I/O Interface? ............................................................................... About the Digital Input ............................................................................................................. Easy A&Digital Sampling ....................................................................................................... Starting to Record .......................................................................
I Introduction I Welcome to the ASR-10 Version 3! This document explains the new features offered in the Version 3 Operating System (as well as features offered in earlier software updates) and serves as a companion to the ASR-10 Musician’s Manual. This document also includes the DI-10 Digital I/O and SP-3 SCSI Interface manuals, aIlowing you to find all of the additional ASR-10 information in one convenient manual. Version 3 O.S. requires ROM Version 1.
Introduction Support for the Optional DI-10 Digital I/O Interface ASR-10 Version 2 supports the optional DI-10 Digital I/O Interface. When installed, the DI-10 provides direct digital input and output connection to and from the ASR-10 using RCA-type connectors. The Digital Output will provide 44.1 KHz digital output of the Main Out mix when the current effect uses a 44.1 KHz sample rate. The Digital Input can be used for direct digital sampling from an external digital audio source at 44.1 or 48 KHz.
I Introduction I Backing Up the O.S. Disk Since floppy disks are vulnerable to the effects of magnetic fields, we highly recommend making back-up copies of your O.S. disk. Doing so can save time and frustration in the unlikely event that the O.S. disk becomes damaged. Since the tutorial files and the new 44.1 KHz effect algorithms are on the O.S. disk, you will need a HD (high density) disk to save all of the information. We’ll use the COPY FLOPPY DISK command to back up the disk. Here’s how: 1.
Introduction ENSONIQ ASR-10 Version 3 Operating System
Instrument, Bank & Preset Parameters New Command/Instrument Pages COMMAND INST IMPORT NON-ASR SOUNDS Press (COMMAND) / (INSTRUMENT )‘/ scroll using’ the @) and cp) buttons This command allows you to load sampled sounds via SCSI from Akai SIOOOTM Series and Roland S700TM Series formatted SCSI Storage Devices. Once imported, the non-ASR sampled sounds can be edited and saved as ASR-10 Instruments, as normal.
1 Instrument. Bank & Preset Parameters 1 How To Import Akai Samples Note: The ASR-10 can only read Akai SCSI Storage Devices that have been formatted with a sector size of 512 bytes (the default). Any Akai device that has been formatted to a size other than 512 bytes, will not be recognized.
Instrument, Bank & Preset Parameters After selecting the desired Volume, pressing (EN TER-YES) wilI display the following page: , , , - , , , , , , , , , , , , , , , I PROG Range: cl 6 character Program names> This parameter selects from among the Akai sampled sound programs available in the selected Partition and Volume on the selected Load Device.
Instrument, Bank & Preset Parameters After selecting the target location for the import, you must press (ENTER-YES) to begin the importing process: 1. The display will flash the following message: All button presses will be ignored during the importing process. 2 The ASR-10 will load as many possible samples into memory as it can, starting with the lowest key in the selected key range, and moving up the keyboard.
Instrument, l Pressing (CANCELdisplayed: NO) Bank & Preset Parameters will exit the command. The following message will be momentarily STOP INST !.G.
Instrument, Bank & Preset Parameters How To Import Roland Samples When DEVICE TYRE=ROLAND, pressing CENTER-YES) will display the following page: INST STOP ,<-agp LORD DEVItE=XXXXXX LOAD DEVICE Range: SCSI 0 to 7 This parameter selects the ID number for the Roland format SCSI Storage Device. After selecting the Load Device, pressing (ENTER -YES) will perform the following functions: 1. The ASR-10 will check to see if SCSI is installed, and if the selected Load Device exists.
r Instrument, Bank & Preset Parameters After selecting the desired Roland Patch, pressing (ENTER-YES) will display the following page: R R 17 G E L O = x x x H I = x x x Ranges: A0 to C8 RANGE LO HI These parameters allow you to define a key range for the selected Roland patch that you are about to load. This can be used for doing partial imports when the selected patch would require more memory or layers than the ASR-10 supports. This parameter defaults to the full 88 note keyboard (A0 to CS).
Instrument, Bank & Preset Parameters When the parameter conversion is complete, the newly created Instrument will be selected (yellow Selected LED lit) and can be played from the keyboard or via MIDI In. The following page will be displayed: NEW NAME Range: cl 2 character Patch name> This parameter allows you to assign a 12 character ASR-10 Instrument name to the imported Roland patch. This will default to the name of the imported Roland patch.
Instrument, Bank & Preset Parameters Helpful Hints For Importing Non-ASR Sounds While we have tried to make this conversion as “smart” as possible, there are some situations where the ASR-10 cannot fully import a sound, or the conversion is less than complete. The purpose of this document is to help you identify the reasons why an import is not working, and to help you to take the steps needed to successfully deal with that situation.
I ~~Instrument, Bank & Preset Parameters 1 Layer Limitations The ASR-10 uses different layers to separate stereo data, and/or velocity switched data. Both the Akai and Roland architectures allow for situations that can cause the ASR-10 to run out of layers before completing an import, even though there may be enough memory to load in the waveform data. It is also possible that samples will be placed in a layer that has a slightly different velocity range than the original Akai or Roland program.
Instrument, Bank & Preset Parameters Selecting Key Ranges For Importing When you encounter a situation that requires you to choose a limited key range for importing a non-ASR sound, there are a couple of guidelines to follow: l The default is A0 - C8, which is a 127 note range. Try limiting the key-range to the length of your keyboard to start. The only drawback is that you wiIl not have notes to allow you to raise/lower the instrument by an octave.
1 Instrument, Bank & Preset Parameters I 16 1 I ENSONIQ ASR-10 Version 3 Operating System
SystemMDI Parameters New System*MIDI Parameters EDIT SYSTEM*MIDI ENTERPLAYSKEY Press @%?) / (SYSTEM-MIDI) / scroll using the -(Q) and @) button& M/D/ : STOP -r>. ~ E MTER PLR!3S KEY=C’i This parameter determines the note value (A0 to C8) that pressing (ENTER-YES) on this screen (or on the Edit Context page) will play. In other words, pressing (ENTER -YES] on either the Edit Context page, or on this screen will be the equivalent of playing a note on the keyboard, at a velocity of 127.
I System*MIDl Parameters I What if the WaveSample you want to edit is not in Layer 1 (or in the currently displayed layer)? By continually moving the cursor back and forth between the Layer and WaveSample values on the Edit Context page-(selecting each defined layer), pressing @~JTER-YES) will heip you locate the WaveSample that you want to edit. 1 . Press (SYSTEM-MIDI) to go back to the ENTER PLAYS KEY parameter. 2 Press a until the display shows ENTER PLAYS KEY=E6. 3. 4. Press (ENTER -YES).
DAT CMD SYSTEMeMlDI Backup/Restore DAT BACKUP/RESTORE press (COMMAND) I:(SYSTEM-MIDI) f scrolt‘using he. (a) and cp) ,buttons‘ SYSTEh4 ” STOP SRT BRCKUPIREST08E What does DAT BACKUP/RESTORE do? DAT BACKUP/RESTORE is a command that allows you to back up SCSI Storage Devices to DAT tape by way of the DI-10 Digital I/O Interface. The ASR-10 will prompt you with the actions you need to perform on both the ASR-10 and the DAT machine.
DAT Backup/Restore Please Note the Following! USE ONLY DDS DATA-GRADE 60 METER LENGTH (2 HOUR) DAT TARES. These are available at most computer stores. Don’t assume your audio-grade tapes will do the job just as well. They won’t! The ASR-10 tells you how many tapes will be needed for a multiple tape backup based on 60 meter length tapes. Remember to always label your tapes to avoid mix-ups (see sample labels on the following page). USE ONLY RCA-TYPE VIDEO DUB CABLES.
DAT Backup/Restore Sample DAT Labels Example of a DAT Tape Label DAT Case Label ‘reject Backup Date IAT Tape #_--of - SCSI ID I Project Backup Date SCSI ID DAT Tape g of I Feel free to copy this page for use in labeling your DAT cases.
DAT Backup/Restore Backup limes for Various SCSI Storage Devices The following chart contains approximate times required for backing up various size SCSI Storage Devices. Exact drive sizes and access time will vary, and will cause slight variations in the backup time required. What You Need To Get Started Before you begin DAT BACKUP/RESTORE you’ll save time by going through this checklist to be sure you have all the resources you’ll need at your fingertips.
DAT Backup/Restore Set Up SCSI Review The Small Computer Systems Interface (SCSI, pronounced “scuzzy”) is a standardized communication protocol for small computers (such as the Macintosh and the ASR-10) and peripheral storage devices (hard disk drives, CD ROM players, etc.) that allows for quick and efficient transfer of digital information. You may have up to eight SCSI devices connected on a single SCSI network.
DAT Backup/Restore Digital l/O The DI-10 Digital I/O Interface (S/PDIF) provides direct Digital Input and Output connection to and from the ASR-10 using RCA-type connectors. The Digital Output will provide direct 44.1 KHz digital audio output of the Main Output mix when the current effect uses a 44.1 KHz sample rate. The Digital Input can be used for direct digital sampling from an external digital audio source at 44.1 or 48 KHz. The Digital Input and Output conform to the S/PDIF standard.
I DAT Backup/Restore Select the DAT BACKUP Command Go Ahead The BACKUP function transfers packets of information from the SCSI Storage Device and backs them up as an image backup to DAT tape. As a continuation of the BACKUP function, the ASR-10 will verify the backup. Note: If you press (CANCEL -NO] in response to any prompt, the command will be aborted (unless specified). 1. Press (COMMAND), then (SYSTEM-MIDI). 2 Press the (a) button until the display shows: SYSTEM STOP yi’. .
DAT Backup/Restore 7. 1 Press (ENTER-YES]. If more than one DAT tape is required, the display will show: SYSTEM STOP U S E I7:‘LJIP:E DRJ? Press (ENTER -YES] if you’re prepared. If not, press (CANCEL -NO) . 8. The display shows: SYSTEM STOP DlSCOMMECJ ULIJS+PHOMES Caution! Disconnect the Main Out jacks and the Headphone output. The BACKUP command co mmand function bypasses the main Vol$me ‘Slider.
DAT Backup/Restore 12. Press (ENTER~YES). The display shows: SYSTEM STOP Rewind the tape on the DAT machine. 13. Press (ENTER -YES). The display shows: SYSTEM STOP .$.Y.‘ .-. - STftRT R E C O R D - E N T E R 1 Put the DAT into Record. 14. Press (ENTER -YES] and the BACKUP will resume. When the ASR-10 has completed writing to the last backup tape, the display will show: SYSTEM r ;,, ., .-A.. BRL’KUP COflPLETE STOP 1 15. Press (ENTER -YES).
I DAT Backup/Restore Proceed with the VERIFY Command VERIFY can also be performed as a separate step after a BACKUP or RESTORE. The backed-up packets of data wiIl be compared to the stored information for accuracy and completion. 1. If more than one tape was required for the backup, the display wilI show: INSERT DAT lENTER. Remove the last tape and label it. 2 After inserting the first tape press (ENTER-YES). The display will show: REWIND DATENTER. Rewind your tape on the DAT machine. 3.
I DAT Backup/Restore 1 DAT RESTORE RESTORE will transfer the data on the backup tape(s) to the original or another SCSI Storage Device. (This drive must be the same size as the drive that was backed up.) Important: If you abort during the RESTORE command, the data on the SCSI Storage Device is no longer valid. If this should occur, protiptly reformat it to prevent further problems. 1. Press (COMMAND), then (SYSTEM*MIDI) 2 Press the (a) button until the display shows: DAT BACKUP/RESTORE.
DAT Backup/Restore I DAT VERIFY VERIFY can be performed as a separate step after a BACKUP or RESTORE. The backed-up packets of data will be compared to the stored information on tape for accuracy and completion. 1. Press then (COMMAND), (S Y S TEM - M I D I ). 2 Press the (a) button until the display shows: DAT BACKUP/RESTORE. It is located between CONFIGURE AUDIO TRACKS and BACKUP RESTORE. 3. Press the 4. Press (ENTER-YES) and the display shows: DAT FUNCTION=RESTORE.
DAT Backup/Restore User Retry It may be necessary to confirm that an error occurred in the actual backup data on the DAT tape. You will be given an opportunity to retry during RESTORE or VERIFY if any of the following error messages appears: l l l DATA NOT FOUND DAT CHECKSUM ERROR DAT VERB? ERROR If you press either (CANCEL-NO] or display will show RETRY? (ENTER-YES) when you see one of these error messages, the 1. Press 2. The ASR-10 display shows REWIND DAT-ENTER. Rewind the DAT tape. 3.
I Sy.stem*MIDI CMD SYSTEM*MlDI Parameters I CONFIGURE AUDIO TRACKS ‘Press (COMMAND) / (SYSTEWM~DI) / scroli using the 0 and (b) buttons ) This command enables and disables Audio Track playback and recording. It also determines whether Audio Tracks will be recorded direct-to-disk via the SCSI port, or whether they will reside in RAM and must be manually saved to disk as part of a SONG + ALL SEQS file. For details about using this command, see Configuring Audio Tracks, in this document.
Audio Track Recording Audio Track Recording We recommend reading all of the Audio Track information, as well as pertinent sections in the ASR-10 Musician’s Manual. Doing so will help you thoroughly understand how Audio Tracks work and how they are integrated into the overall ASR-10 Operating System.
Audio Track Recording Set-up for Recording a RAMTrack 1. Plug a guitar or microphone with a l/4” phone plug into the jack marked Audio Input AlLeft on the rear panel. 2. Press the (AUDIO TRACK A) button. The yellow Selected LED above the button will light. This indicates that Audio Track A is selected for editing. 3. Press (AUDIO TRACK A) again. The red Source-Monitor LED will light.
I Audio Track Recordincr I Record Your First RAMTrack When you are finished practicing, it’s time to record: 1. 2. 3. Make sure the Left Audio Track’s yellow and red LEDs are still lit. If not, press the (AUDIO TRACK A) button until they light (if the yellow LED is not lit, you will not be recording an Audio Track). While holding down the (m) button, press (PLAY). There will be a four bar countoff, followed by the sequence named “ATRK BLUES.
Audio Track Recording Using the SAVE SONG + ALL SEQS Command Once you have created a song or made changes to an existing one, you can save the song to a formatted ASR-10 disk. In addition to saving the song itself, the SAVE SONG + ALL SEQS command saves all the individual sequences currently in memory (whether they are part of the song or not). Audio Track recording data is also stored with the SONG + ALL SEQS file type.
Audio Track Recording l l I If there is already a song file with the same name on the disk, the display will ask DELETE OLD VERSION? Press (ENTER-YES] to save the song, replacing the one on the disk. This is for updating songs to which you have made changes. Or press (CANCEL-NO) to abort the procedure.
Audio Track Recording 4. I Press (ENTER-YES). The display shows SHUFFLING DATA, then COMMAND COMPLETED, and returns to the SAVE BANK command page. Note: It’s not necessary for the Instrument files and SONG + ALL SEQS file to be saved on the same disk as the Bank.
Audio Track Recording DiskTracks - Record directly to a SCSI storage device (hard disk, removable media, etc.) via the SCSI Interface (P-3 option requiredfor fhe keyboard version ASR-IO). DiskTracks will work on a standard ASR-10, although expanded RAM is recommended. Recording time is limited only by the size of the SCSI storage device (as a general rule, 10 Meg = about one minute of stereo recording a44.1 KHz).
Audio Track Recording Song Audio Tracks An ASR-10 song is a group of sequences that have been chained together. Like sequences, the Song has its own pair of Audio Tracks that span the entire length of the song. When the Song is selected, and an Audio Track is selected, entering Record will record on a Song Audio Track (subject to the resetting of the SET SONG ATRK PLAYBACK command, explained later in this manual).
I Audio Track Recording I All About Memory Whether you are configured for Wracks or DiskTracks will determine how much memory you have for recording and playing back Audio Tracks: RAMTracks (Audio recorded into RAM) RAMTracks are the simplest type of Audio Track Recording. However, even with the ASR-10 memory fully expanded (16 meg), RAMTracks do not offer as much recording time as DiskTracks.
I Audio Track Recording 1 Because of this, we recommend setting the SCSI BUFFER size to the largest amount available on your ASR-10. The SCSI BUFFER size is set with the Command/System*MIDI, CONFIGURE AUDIO TRACKS command (see later). Preparing to Record Audio Tracks There are four things that you must do before recording Audio Tracks in the ASR-10: 14. 1 PreDare the Audio Tracks I The following sections contain rules and steps that must be followed prior to recording.
Audio Track Recording SteP Two: Configuring Audio Tracks for RAMTrack or DiskTrack Recording These procedures configure the Audio Tracks for either RAM or SCSI recording and playback, or completely disable Audio Track recording and playback. How to Configure the ASR-10 for RAMTrack recording: 1. Press (m), then (SYSTEM-MIDI], and use the Data Entry Controls to select the CONFIGURE AUDIO TRACKS command: SYSTEM 2. STOP On this page, press (ENTER -YES).
Audio Track Recording I following: SYSTEM STOP SCSl B U F F E R S = 1166 BLKS 6. On this screen, you can select a size for the SCSI BUFFERS (a temporary holding area in the ASR-10’s internal memory, where the ASR-10 stores information that is to be transferred to an external SCSI storage device). The SCSI Buffer (spooling size) is based on the amount of ASR-10 internal RAM memory that is currently available, and may be different than the amount shown in the illustration above.
r- Audio Track Recording Understanding Temporary Record Files (REC FILE) Temporary Record files are the area on the selected REC SCSI DRIVE that SCSI AudioSamples will be recorded into. They are stored in file 38, a directory called AUDIO TRACKS, on the selected REC SCSI DRIVE. This directory is created when you configure Audio Tracks for ATRK PLAY /REC=SCSI.
I Audio Track Recording I Auditioning DiskTracks When auditioning a DiskTrack recording, you cannot switch between OLD and NEW on the Audition page while the sequencer is in play. This is because the sequencer must be stopped to properly prepare DiskTracks. The STOP SEQUENCER FIRST error message will be displayed if you try. You must first press (STOP.CONTlNUE) , select OLD or NEW, and then press PLAY.
Audio Track Recording Resampling Audio Track Playback If you are configured for ATRK PLAY/REC=SCSI, and you enter sampling (i.e., get to the VU page), the ASR-10 automatically reconfigures ATRK PLAY/REC=RAM. This eliminates the SCSI BUFFERS in RAM, allowing for the maximum amount of sample RAM. This also prevents sampling of DiskTrack playback, but DiskTrack data is usually too large to fit into sample RAM anyway. You can stiIl sample RAMTrack playback.
I Audio Track Recording I Step Three: Choosing a Record Source 11. 2. 1Select the samole rate Configure the Audio Tracks 3. Choose a Record Source I 4. I Preoare I the Audio Tracks To Choose a Record Source: l Press the (SAMPLE-SOURCE SELECT) button.
Audio Track Recording DIGITAL or INPUTDRY Signal Chain Routing Instrument*Sequence Source Monitor Tracks 1 -CLICK Main Out OUT BUS1 1 BUS2 BUS3 1 ii $-. AUX Outs Mixer Bold lines suggest a stereo path About the INPUT DRY and DIGITAL Signal Chain Routing Audio Tracks can be thought of as a two-track recording studio with tape-monitor mix (but not source-mix) capabilities - the Lnput source goes directly to “tape” before the “mixer” but is always monitored through the mixer.
Audio Track Recording INPUT+FX Signal Chain Routing Instrument*Sequence Tracks -CLICK .OUT Digital I/O In is disabled I Mixer Bold lines suavest BUS1 BUS2 BUS3 AUXl AUX2 AUX3 l+ A l+ 4 Main Out (DRY) AUX Outs a stereo path About the lNPUT+FX Signal Chain Routing In this routing, the FX Processor is moved between the Audio Input (Digital I/O In is disabled) and the RAMTracks or DiskTracks.
Audio Track Recording MAIN-OUT Signal Chain Routing Audio Input(s) and Recorded Signal b 1 instrument*Sequence are disabled Tracks ICLICK Main Out mxer 3old lines suggest a stereo path BUS1 BUS2 BUS3 AUXl AUX2 -I+ AUX3 -I AUX 0 uts About the MAIN-OUT Signal Chain Routing (for Bounce-down) The ASR-10 becomes a two-track re-mix studio with source-mix capabilities. In this routing, the Audio Inputs and Digital I/O In are disabled. The Audio Track SourceMonitor LEDs remain off at all times.
Audio Track Recording I Step Four: Preparing Audio Tracks 11. 1Select the samDIe rate I Audio Tracks that contain data must be prepared before recording or playback. Preparing Audio Tracks involves cueing up the first AudioSample for each Audio Track. Preparing the Audio Tracks for recording and playback: If the sequencer is stopped, selecting a sequence or song that has data recorded on its Audio Tracks will not automatically prepare the Audio Tracks for playback.
Audio Track Recording I How to Prepare Song Audio Tracks: The ASR-10 can playback two Audio Tracks at one time. Since the song can contain data on its own pair of Audio Tracks, and the sequences that make up the song can also contain data on their Audio Tracks, you must decide which pair you want to play and whether or not you want to record Song Audio Tracks. Before you begin, make sure that you have the song selected on the Edit/Seq*Song, Sequence Selection page. Then: 1.
Audio Track Recording Principles of Audio Track Recording Which Track is Selected? The solidly selected (yellow LED lit) track is always the target for recording; \I/ IO mm-or.3 mc 1 2 3 4 G3 CJ tc 5 6 7 8 Instruments Sequence Tracks I II 0 0 A B Audio Tracks If the Audio Track LED is solidly selected, and InstrumenPSequence track LED is flashing selected, you will be recording an Audio Track. I In LOAD mode, it is possible to have both an Audio Track and an Instrument solidly selected.
Audio Track Recording Recording the first AudioSample When you enter record for the first time with an Audio Track selected, you are recording both an AudioSample (recorded audio data) and an Audio Trigger event that will trigger the recorded AudioSample data. The Audio Trigger event is recorded automatically at the point at which you enter record.
Audio Track Recording l l e If an AudioSample is changed or deleted as the result of a punch-in, any Audio Trigger Events after the punch-out point that trigger any of the changed or deleted AudioSamples will be silenced during Audition. See the punch-in examples below for more details. Note about Auditioning DiskTracks: If punching in on an existing AudioSample, the Audition playback requires much more disk activity than what it would after a KEEP=NEW.
Audio Track Recording PUNCH-IN Example 2: (Punch-in before AudioSample 1, punch-out after AudioSample 1) v Audio Trigger event: Original data of AudioSample 1: . . . . . _ ABCDEFGHIJKLMN...... Data that you punch-in (AudioSample 2): abcdefghijklmnopqrstuvwxyz What you audition: Audio Trigger event: abcdefghijklmnopqrstuvwxyz v What you keep: abcdefghijklmnopqrstuvwxyz Note: AudioSample 1 is deleted. New AudioSample 2 is created.
Audio Track Recording PUNCH-IN Example 5: (Punch-in over multiple AudioSamples) Audio Trigger event: v Original data of AudioSample 1: ABCDEFGHIJKL................... v Audio Trigger event: . . . . . . . . . . - . . . . MNOP Original data of AudioSample 2: v Audio Trigger event: Original data of AudioSample 3: . . . .._..._........... QRSTWWXYZ Data that you punch-in (AudioSample 4): . . . . abcdefghijklmnopqrstuv.....
I Audio Track Recording PUNCH-IN Example 7: (Punch-in changes AudioSample that is triggered by multiple Audio Trigger Events.) Audio Trigger event: v v What you have: ABCDEFGHIJKL.......ABCDEFGHIJKL.. I . . . . . . . abc....................... What you audition: ABCDEFGabcKL..................... Audio Triaaer event: v 1What YOU v I ABCDEFGabcKL.......ABCDEFGabcKL.. keep: I I data has changed. During audition, the ASR-10 does not play the second Audio Trigger of new AudioSample 1.
I Audio Track Recording I Punching In on Copied Sequences Recording Different Audio Tracks to Copied Sequences If you copy a sequence that contains data recorded on its Audio Tracks, and you want to record a different version of the Audio Tracks into the copy, you must do the following in order to avoid recording over the AudioSamples that are triggered by the original sequence: 1. Copy the sequence using the Command/Seq*Song, COPY SEQUENCE Command.
I Audio Track Recordina I Bounce-Down Bounce-down is the re-recording of the playback of existing tracks. You can bounce down two tracks into one, allowing for unlimited overdubbing - create stacked background vocals, doubled guitar parts, etc. A track can be bounced back to itself to add effects to a dry track, or to build up multi-processed tracks using a different effect algorithm with each pass.
I Audio Track Recording I 240-l Bounce-Down 2-to-1 Bounce-Down is configured by setting the Sample*Source Select, REC SRC Field 1 to MAIN-OUT and Field 2 to LEFT or RIGHT (i.e., this will be re-recorded in mono, since only one track is selected). The selected Audio Track is the destination for the bounced-down AudioSample. This creates a single AudioSample out of all AudioSamples that were triggered by both Audio Tracks. The original material on the track that was not the destination (i.e.
Audio Track Recording I I Song Audio Track Mixdown Song Audio Tracks have the added bonus of recording AUDIO-MIX and AUDIO-PAN information that will affect the playback of the Audio Tracks for full mixdown capabilities (the Edit/Seq*Song, SONG ATRK REC parameter determines this). The Command/(audio) Track, FILTER AUDIO EVENTS command can be used to remove AUDIO-MIX and AUDIO-PAN events without removing the Audio Trigger events (see later in this document for a description of the Audio Track commands).
I Audio Track Recording Audio Track Storage Saving Where is Everything Stored? l l l l l l l Audio Track recording data can only be saved using Command/Seq*Song, SAVE SONG + ALL SEQS. The SAVE SONG + ALL SEQS (also known as the Project) file stores all of the information about what AudioSamples are triggered by each Audio Track. Audio Track recording data cannot be saved with Command/Seq*Song, SAVE CURRENT SEQUENCE. RAMTrack AudioSamples are stored in the ASR-10 internal RAM Memory.
Audio Track Recording 5. Edit the song name (if needed): I;-1 The display shows the current name of the song, with a cursor (underline) beneath the first character. If you want to give the song a new name, use the Data Entry Controls to change the name, as explained in the ASR-10 Musician’s Manual (if you don’t need to rename the song, just skip this step). 6. Press (ENTER-YES). The display will flash SHUFFLING DATA as the ASR-10 prepares to save the file to disk. STOP L2.
I Audio Track Recording About Saving the Bank Use the SAVE BANK command to save the current Bank. Banks provide a way to load a whole group of Instruments, song and sequences, and Audio Track recording data into the ASR-10 with a few button presses. When you save a Bank to disk, it is like taking a “snapshot” of the contents of the ASR-10 internal memory. The Bank file stores the following information: l Which Instrument files are loaded into each Instrument*Sequence Track location.
Audio Track Recording Loading: Loading Foreign Sequences into the current SONG + ALL SEQS (Project) file A Foreign Sequence is a sequence that has had data recorded on its Audio Tracks, within the context of another SONG +-ALL SEQS (Project) file. Caution: We strongly recon&en .d against loading Foreign Sequence files into the current SONG ,+ ALL SEQS (also known as the Project) file.
Audio Track Recording Automatic Preparation of Audio Tracks Loading Song files, or Bank files that load SONG+ALL SEQS files, will automatically prepare any Audio Tracks (Song and/or Sequence Audio Tracks) that would be played by the Song, according to the current setting of the Command/Seq*Song, SET SONG ATRK PLAYBACK command.
1 Audio Track Recording Deleting: To Delete a RAM AudioSample: Select the appropriate Audio Track by pressing its button. Press the [COMMAND) button. Press the (TRACK) button. Using the (0 and a buttons, scroll until the display shows DELETE AUDIOSAMPLE. The DELETE AUDIOSAMPLE command will delete any single AudioSample in the current SONG + ALL SEQS (Project) file. This command will not delete the Audio Trigger Events that may have triggered the AudioSample that was deleted. 71 5.
Audio Track Recording Auto-Configuring for DiskTracks upon Booting When the ASR-10 is configured for DiskTracks (ATRK PLAY/REC=SCSI), the SAVE GLOBAL PARAMETERS command will store the active settings of the CONFIGURE AUDIO TRACKS command with the Global Parameters on the O.S. disk. Booting from an O.S. disk that has a DiskTrack configuration saved with its Global Parameters will display the following prompt: Pressing (CANCEL-NO) from the above prompt will abort the function.
Audio Track Recording How to Auto-Configure for DiskTracks 1. Perform the COPY O.S. TO DISK command to your boot device (SCSI or FLOPPY). This doesn’t have to be the same as your REC SCSI DRIVE. 2 Run the CONFIGURE AUDIO TRACKS command, and configure the ASR-10 for the desired type of Audio Track Recording/Playback. 3. Press (COMMAND] then (SYSTEM -MIDI), and use the (ARROW) buttons to locate the SAVE GLOBAL PARAMETERS command. The display shows: SYSTEM SRL’E GL3BRL STOP PRRRflETERS 4.
Audio 72 Track Recording ENSONIQ ASR-10 Version 3 Operating System
Sequencer and Audio Track Parameters New Sequencer Parameters EDIT SE&SONG r SONG ATRK REC Press (EDIT)/ (SEQ.SONG) I scroll using the (a) and m buttons STOP SE0 .7-y SOMG RTRK REt=RUCIO SONG ATRK REC Range: AUDIO, MIX+PAN This parameter determines what will be recorded onto Song Audio Tracks when the Song is selected, and you enter Record with an Audio Track selected: AUDIO - the sequencer will record Audio Trigger Events in REPLACE mode.
Sequencer 1. and Audio Track Parameters Pressing (ENTER -YES) from the above screen will display the following screen: STOP l,-WD _. SE0 E R R S E FROP1 =RRr-I 2 Use the Data Entry Controls to select RAM, SCSI, or BOTH. 3. Press (ENTER -YES). The display shows the following confirmation screen: 4. Pressing (ENTER -YES] will execute the command. Pressing (CANCEL -NO) will abort the command.
Sequencer and Audio Track Parameters r: I I,Lrn.. PLAY=SEQ ATRKS ONLY You will be preparing to play sequence Audio Tracks only, and to disallow Song Audio Track recording and playback. PlAY=SONG-A + SEC&B You will be preparing using Audio Track A, sequences that make play back from Song to record and play back a Song Audio Track and to play the data on Audio Track B in the up the song. You will be unable to record or Audio Track B.
Sequencer and Audio Track Parameters How Audio Tracks Function in Command and Edit Modes There are two sets of track commands and track edit parameters: Sequence Track commands/parameters, and Audio Track commands/parameters. Which command or edit parameter you will see is based on whether an Audio Track or an Instrument*Sequence Track is selected.
Sequencer and Audio Track Parameters New (Audio) Track Parameters ATRK PLAYBACK STATUS EDIT (Audio) TRACK : p ress (EDIT)/(audio) ( T R A C K ) / m, i Double-clicking the (TRACK) button on the Edit/(audio) Track page will reveal the following ATRK PLAYBK STATUS parameter: STOP >rs7 lR4CK RTRK P L R Y B K STFlTUS=l ATRK PLAYBACK STATUS l Range: P * (TRACK is empty), P (play-TRACK contains data, and is unmuted), M (mute - TRACK contains data, and is muted) Press the (AUDIO TRACK ) buttons to move
1Sequencer and Audio Track Parameters 1 Tip: Using the FILTER AUDIO EVENTS command on Sequence Audio Tracks will remove the “default” Audio Track MIX events. The default MIX events are recorded each time you enter record on an Audio Track. This is useful to prevent the playback of these events from interfering with manual edits to the MIX value that you might make during bounce-down.
Sequencer CMD COPY AUDIO TRACK (Audio) T/+uc PresS(COMMAND)/(audio) (TRACK)/SCIO~~ and Audio Track Parameters using the m and Cb) buttons This command allows the currently selected Audio Track to be copied from the current Sequence or the Song, to any other Audio Track in any sequence, or to the Song, in memory. This will erase all existing Audio Track Events on the DESTINATION Audio Track. 1. Select the Audio Track that you want to copy by pressing its (AUDIO TRACK) button.
Sequencer and Audio Track Parameters 9. Press (ENTER-YES). The display shows: STOP 1 0 . This command does not have any Audition. 11. Pressing (ENTER-YES) will execute the command. If a destination Track in a different Sequence is selected as the target for the COPY, the PREPARING AUDIO TRACKS message will be briefly displayed while the Audio Tracks are cued up for Playback.
1 I CMD Sequencer and Audio Track Parameters SHIFT AUDIO TRACK (Audio) T/TACK ‘Pies‘s‘ IcoMMAND>/(~~~~~~ (TRACK1Iscrolt usina‘the RI and CFI buttons This command allows all Events on the currently selected Audio Track to be shifted by ?96 clocks. l Pressing (ENTER-YES) will invoke the command, revealing the following screens: 1 I Flu Dlcl TRRCK=R AUDIO TRACK Range: I A or B (selected by pressing an (AUDIO TRACK ) button) STOP ,@.
1Sequencer and Audio Track Parameters CMD 1 RENAME AUDIOSAMPLE Press ‘(COMMAND)/(&diO)~ [TRACK)/ scrOll king tie ‘Q) and ‘.(F) buttons (Audio) TRACK This command allows you to rename any single AudioSample in the current SONG + ALL SEQS (Project) file. If the Edit/(audio) Track, ASMPLNAME=‘UNDEFINED*, the SELECT ASMPL FIRST error message will be displayed. STOP I Pressing (ENTER -YES] will RENRRE RUDIUSRP1PL.
1 Sequencer and Audio Track Parameters CMD (Audio) TRICK 1 AUDIO SAMPLE INFO f%iss (COMMAND): /(audio) (TRACK)/S~~O~~“US~~~ the Ca_t and Cb) ,butions ‘\ . This command provides information about the last AudioSample that was being triggered when the sequencer was last stopped (i.e., the same AudioSample that was last displayed on the Edit/(audio) Track, ASMPLNAME screen). Pressing (ENTER -YES) will invoke the command, revealing the following read-only screens: STOP r3.
1 Sequencer and Audio Track Parameters 1 CMD FILTER AUDIO EVENTS (Audio) TRACK Press (COMMAND)/(ZW~~~) (TRACK)/SC~OI~ Ging the (‘4) and (F) buttons This command allows you to erase any Mix or Pan events associated with the Audio Tracks. STOP TR4CK I FILTER RUDlO FILTER AUDIO EVENTS 1. EUEMTS Range: I AUDIO-MIX, AUDIO-PAN Pressing (ENTER-YES) will the invoke the command.
Sequencer and Audio Track Parameters 1 System Optimization Tips Application Notes to Improve Performance: Note that these are not required, but may improve situations where system bandwidth is being limited by excess SCSI activity: Mute the first Audio Track before recording the second. This will cut down on disk activity during record. When recording from the start of a sequence, record with a countoff.
1Sequencer and Audio Track Parameters 86 1 ENSONIQ ASR-10 Version 3 Operating System
Troubleshooting Troubleshooting About the CancekNo Button Pressing (CANCEL-NO] will usually abort the command in response to any of the following error messages unless otherwise noted. When using DAT BACKUP/RESTORE, be certain you want to completely abort your DAT BACKUP, RESTORE or VERIFY before pressing (CANCEL-NO).
1 Troubleshooting DfSK LfRIJE P R O J E C T E D DRI:‘E IYOJ RESPCIffDlMG Ef,PJY DIRECTORY IPlPORJ IIY~CI~PLEJE Irf:‘RLID LUffD D E V I C E :: E :: 0 R Y g:‘ERFLUU I‘: S R J R K P L R Y 8 R C K R 0 0 I: i-f3 D:GIJRL II~JERFRCE #hi? F R E E I,r7SJRL’PIEffJ 88 1 Just like floppy disks, devices have a switch appears while using a and change the Write some cartridges used with removable SCSI storage to prevent accidentally erasing files.
I MO RGOC FOR OPERRJIUfl Troubleshooting If there is not enough memory to record Audio Tracks, this will be displayed when you try to enter record with an Audio Track selected. If you try to run a command that requires more memory than available, this will be displayed and the command will be aborted.
Troubleshooting S G # G T E p1 p G 1: I PI E v R R I E S This message appears when you try to record Song Audio Tracks in a song made up of sequences containing different Tempos and Time Signatures. Song Audio Tracks can only be recorded in songs made up of sequences of like tempos and time signatures. S T O P SELIUEMCER When auditioning a DiskTrack recording, you cannot dynamically switch between OLD and NEW on the Audition page while the sequencer is in play. If you try, you will get this message.
I Effect Parameters 44 KHz Effect Descriptions and Variations The Operating System disk contains 12 new 4.4 KHz effect algorithms specially designed for the ASR-10. This section will: l show the name of each effect as it appears on the display (shown inside the black header), l list the available preprogrammed variations (shown immediately below the effect name), describe the effect, . show the signal routing diagram (if applicable), and l list the names of parameters that you can adjust.
Effect Parameters 1 LEFT RIGHT CENTR 2 SLAP ECHOES 3 WHEEL ECHO 4 RHMHMIC ECHOES 44EQ+DDL combines a 44 KHz parametric EQ with a digital delay.
Eff act Parameters 1 SWIRLING CHORUS 2 DDL+SLOW CHORUS 3 FLANGED CHORUS 14 WARM CHORUS 44 KHz digital delay with a three-voice chorus and reverb. Because this is a hi-fidelity 44 KHz effect algorithm, BUS2 and BUS3 are dry. The reverb routing is the same as in the plate reverbs.
I Effect Parameters I t 1 PING PONG CHORUS 12 FAT CHORUS 13 ORGAN VIBRATO 14 CLOCKWORK PIANO t Combines a 44 KHz six-voice chorus (three left and three right) with a reverb. Because this is a hi-fidelity 44 KHz effect algorithm, BUS2 and BUS3 are dry. The digital delay routing is the same as found in 44DDL+CH+REV.
I 1 PING PONG CHORUS 12 SIDE TO SIDE 13 DETUNER Effect Parameters 14 WHEEL WOW Combines a 44 KHz digital delay that provides LFO modulation with a chorus effect. The reverb routing is the same as in the plate reverbs.
I Effect Parameters 11 SWIRLING CHORUS 12 DDL+SLOW CHORUS 13 FLANGED CHORUS 14 WARM CHORUS This 44 KHz algorithm combines a parametric EQ with a digital delay and a chorus effect. The EQ routing is the same as in 44EQ+DDL. The digital delay routing is the same as in 44DDL+CH+REV. The chorus routing is the same as in 44DDL+CH+REV.
I 1 LUSH REVERB 2 STANDARD REVERB 3 MEDIUM REVERB Effect Parameters 4 LONG REVERB This effect combines a 44 KHz parametric EQ with a reverb. This reverb routing is the same as in the plate reverbs. The EQ routing is the same as in 44EQ+DDL. ERB MIX I DEFINITION EQ IN 1DIFFUSION (1 8.
Effect Parameters 1 AMBIENT REVERB 3 SHORT REVERB 4 PERC REVERB A 4.4 KHz rotating speaker simulation with reverb. The reverb routing is the same as in the plate reverbs.
Effect 1 PATCH SELECT 2 MOD WHEEL 3 TREMOLO PATCH Parameters 4 VIBRATO PATCH I This 44 KHz effect combines a parametric EQ with a rotating speaker and digital delay. The rotary speaker topology is the same as in 44ROTO+REVRB. The EQ routing is the same as in 44EQ+DDL. The rotary speaker routing is the same as 44ROTO+REVRB. The digital delay routing is the same as in 44EQ+DDL.
Effect Parameters Effect Parameters in Alphabetical order: AM MIN and MAX Ranges: 0 to 127 (corresponding to the SPEED setting) Allows you to set the Ah4 modulation amount for the minimum speed (SPEED=h4lN) and for the maximum speed (SPEED=MAX). Ah4 modulation is the amount that the volume will fade away as the speaker rotates away from the listener. Higher values create a deeper rotating effect. BASS FC Range: OtolOOOHz Sets the center of the low-frequency parametric.
Effect CROSS REGN (L and R) Ranges: Parameters -99 to +99 Allows you to feed back the echoed signals to their opposite sides. The left voice crosses to the right voice, and the right voice crosses to the left voice. A setting of +99 or -99 will cause infinite delay. Be careful, if the echo regen is set too high, it may cause this parameter to “blow up.” DECAY TIME 44PERC PLATE Range: 0.40 to 1.21 44LUSH PLATE 1 and 2,44DDL+CH+REV, 44DLYLFO+REV, 44EQ+REVERB, 44ROTO+REVRB Range: 0.40 to 140.
I Effect Parameters DL WIDTH L and R I Ranges: 0 to 127 These two parameters control the left and right excursion of pitch modulation. Since the rate is usually very slow, the width is usually large. DRY 44EQ+DDL Range: 0 to 99 44DDL+CHORUS, 44DLYLFO+REV, 44ROTO+REVRB, 44EQ+ROT+DDL Range: -99 to +99 Allows you to define how much of the signal you want to completely bypass the effect. Setting this parameter to 0 will eliminate the dry signal.
Effect EQ FREQ Range: Parameters 0t020000 Sets the center of the mid-frequency parametric. EQ IN Range: -99 to +48 dB Allows you to adjust the input level trim to the EQs to eliminate the possibility of clipping boosted signals. ER TIME (L & R) Ranges: 0 to 127 Controls the amount of time it takes for the early reflections to be injected into the reverb. Early reflections are the sounds that have been reflected back from the walls or other reflective surfaces.
I Effect .Parameters INPUT TRIM I Range: -24 to +0 dB Allows you to adjust the input level trim to the EQs to eliminate the possibility of clipping boosted signals. LFO SPREAD Range: 0 to 127 Controls the speed of the three left and three right oscillators relative to one another. A setting of 0 offers the same speed between the oscillators, whereas a setting of 127 would yield an octave between 1 and 2, and 2 and 3.
I REGEN (Chorus) Range: Effect Parameters I -99 to +99 Controls the amount of feedback applied to the chorus. The sign of the value determines the polarity of the feedback. Feedback accentuates the complexity of the ‘swept” signal. REGEN (Delay) Range: -99 to +99 Determines the amount of signal that will be fed from the output of the delay back into the input, increasing the number of repeats in the delay. The sign of the value determines the polarity of the regen.
Effect Parameters Additional Effect Parameters EXPERT PARAMS The following parameters, designed for the professional sound engineer, offer a high degree of programmable editing. FDBKT Ranges: 0 to 127 These four feedback time parameters control the “size” of the reverb (like early reflections). 1 and 3 are generally short, and 2 and 4 are long. GAIN L Ranges: -99 to +99 These four parameters control the output volume of the four left taps.
I SP-3 SCSI Interface Manual SP-3 SCSI Interface Manual Introduction Congratulations on adding the power of SCSI to your ASR-10. We’re sure that once you have experienced the speed with which you can load sounds from SCSI Storage Devices, you’ll wonder how you ever did without it. Please read this manual carefully in order to get the most out of your new 9-3. What is SCSI? The great power and flexibility of the ASR-10 lies in the fact that it is really a computer disguised as a musical instrument.
I SP-3 SCSI Interface Manual I Getting Started First, a Few Important Notes Never connect or disconnect the SCSI cable while your ASR-10 or SCSI Storage Device is turned on. Serious damage will result. The ASR-10 requires a specific file format on any SCSI Storage Device that it uses. For example, ASR-10 sounds cannot be saved directly to a SCSI Storage Device formatted for use with a Macintosh computer, nor can the Macintosh store files on a SCSI Storage Device formatted for the ASR-10.
I SCSI SP-3 SCSI Interface Manual I Terminators The SCSI terminator is simply a resistor network on each SCSI signal on the SCSI bus. The terminator prevents reflection or ringing on the signal lines, allowing reliable high speed data transfers. W a r n i n g ! ” A system configuration (two or more SCSI Storage Devices) must have two terminators. Damage will result if more than?, two.ferniinators are present. Terminator placement is described below.
I SP-3 SCSI Interface Manual I SCSI System Set-Ups and Termination Requirements There are two general types of system configurations. The first consists of an ASR-10 with one or more SCSI Storage Devices connected. Figures 1 to 3 show the termination requirements for several configurations of this type. Figure 1 ASR-10, 1 SCSI Storage Device Both units must be terminated. Figure 2 I _-- _I ASH-10 ASR-10, 2 SCSI Stora e Devices The ASR-10 and SCSI 5 torage Device 2 must be terminated.
I Note: SP-3 SCSI Interface Manual I Some newer model Apple Computers come with a built-in CD-ROM drive. Unfortunately, this internal CD-ROM drive has been set at SCSI device ID number 3. This will cause a conflict with the ASR-10 (which is also internally set at SCSI device ID number 3).
I SP-3 SCSI Interface Manual Notes for Macintosh Computer Users If YOU have ~II external SCSI Storage Device for your Macintosh computer, its SCSI Device ID number may need to be set to 6. Some earlier versions of the Macintosh System software will try to boot from the highest priority drive that is on the SCSI network. Do not set your ASR-10 SCSI Storage Device ID number higher than your Macintosh SCSI drive SCSI Device ID number.
I SP-3 SCSI Interface Manual I ASR-10 Commands For Use With Storage Devices Selecting the Storage Device The CHANGE STORAGE DEVICE command is used to select the device that will be used to load and save files. Only one device can be selected at a time; that is, if you are looking at files on the SCSI Storage Device, you won’t see any indication of the files on the floppy disk in the floppy drive. There are nine selections available in the Change Storage Device command.
I SP-3 SCSI Interface Manual I two seconds to load. If it takes longer, try reformatting the SCSI Storage Device with INTERLEAVE=2 Repeat the process of saving the 1000 block sound and seeing how long it takes to load. If you set the Interleave to a value that is too high, the load time may be longer. Though the Interleave number has a range of 0 to 10, normally you should not have to set it higher than 4. It’s a question of trial and error.
I SP-3 SCSI Interface Manual I following sections of the manual for more information on these topics). It is recommended that you respond to this prompt by pressing (ENTER -YES). You will see many messages flash across the display as the ASR-10 creates the directory structure and the macro file. DISK COMMAND COMPLETED will be displayed when the process is complete. The SCSI Storage Device is now ready to load and save files. 14. Eject the floppy disk and turn off the ASR-10.
I SP-3 SCSI Interface Manual I SCSI Storage Device vs. Floppy Drive Almost all the commands that apply to floppy drives also apply to SCSI Storage Devices. Commands such as updating the O.S. and saving or deleting files work the same way for SCSI Storage Devices, except faster. Saving files is somewhat faster and loading is much faster. You have to make sure that you have the correct device selected for the function that you want to do.
I SP-3 SCSI Interface Manual I Managing Disk Files File Types When you press the (LOAD) button and one of the page buttons ( (INSTRUMENT), C-SONG), (SYSTEM-MIDI], or (m) ), the ASR-10 displays any files of the particular type indicated that are available on the currently selected SCSI Storage Device. For example, on the Instrument page, you will see a list of any Instruments or Bank files that are present.
I SP-3 SCSI Interface Manual I Directories What is a Directory? A directory is a group of up to 38 files. These files can be any combination of file types. One possible file type is another directory, so you can create a directory within a directory (called a sub-directory). If you do not create any sub-directories, you will be limited to the thirty-eight files of the Root (or Main) directory. The Root directory is the default top level directory selected when you change storage devices or boot up.
I SP-3 SCSI Interface Manual I Directory Commands To Enter or Move Down into a Directory from the Front Panel 1. 2 3. 4. Press CLOAD) then (SYSTEM -MIDI), and use the a and a buttons to find the name of the directory you wish to enter. Press (ENTER -YES). This will open the new directory and allow you to view the contents of that directory. The display will show EXIT TO
where “dir name” is the name of the parent directory which you came down from.I SP-3 SCSI interface Manual I Deleting a Directory A directory is deleted in the same way as any other disk file: 1. Make sure that there are no files remaining in the directory. A directory cannot be deleted if it contains any files. 2. Press (LOAD) then (SYSTEM.MIDl) and scroll to the name of the directory you wish to delete. To check the number of files still contained in the directory, scroll left or right while the directory name is displayed. 3.
SP-3 SCSI interface Manual I File Paths It is helpful to have an understanding of how the ASR-10 keeps track of all the files that can be on a large Instrument disk like a CD-ROM. Example Directory Structure I 1 - SOUNDS ROOT Directory I 2 - SEQUENCES I 3 - BANKS I 4 - SYSEX +~ZLJOUNDS+Z$Y SEQS 1 - FACTORY SNDS GRND PIANO 1 I-GFWNDSONG - FEZBASS - OR3 SIRINOG --lPERCUSSON (Directory) L 1 - STEFEO DRA4.
I SP-3 SCSI Interface Manual I loaded from. This allows you to keep all of your Bank files in one directory or group of directories, as described in a preceding section. The Bank file resides in whatever directory you are in when you save the Bank to disk.
I SP-3 SCSI Interface Manual Loading a Macro File 1. Press (LOAD) then (SYSTEWMIDI), and scroll to the macro file that you wish to load. 2 Press (ENTER-YES) to load a new set of 28 macros into the ASR-10. Creating a Macro 1. 2 Find the file or directory to which you want to assign a macro. Press and while holding the (LOAD) button, type any number from 1 to 28, press (ENTER-YES) , then release (LOAD).
I SP-3 SCSI Interface Manual I Applications and Troubleshooting Transferring Files from a Floppy Disk to a SCSI Storage Device 1. To load a sound from floppy disk, you must use the CHANGE STORAGE DEVICE command to select the floppy drive, or use Macro 1 from the default Macro File. 2 Load the instrument file from the floppy disk into one of the eight 3. Now, use the CHANGE STORAGE DEVICE command or a Macro to change to a directory on the SCSI Storage Device.
I- SP-3 SCSI Interface Manual I Important Note about Transferring Banks When saving instruments that will be used as part of a Bank, it is imperative that only Primary Instruments be saved to the SCSI Storage Device and not copies of those primary Instruments. The following will help you determine which (INSTRUMENT=SEOUENCE TRACK) locations contain primary Instruments. If a bank contains instrument copies, those copies will be the last group of sounds to be loaded into memory.
I SP-3 SCSI Interface Manual I Getting the Best Performance from your SCSI Storage Device There are things you can do to keep your SCSI Storage Device nmning at top speed. The speed of a SCSI Storage Device is very dependent upon how quickly it can locate the information contained in a file and transfer it to the device that has requested it. SCSI Storage Devices can be very fast, but there are things you can do to optimize their performance and keep them moving as fast as possible.
I SP-3 SCSI Interface Manual I SCSI Troubleshooting Error Messages (in alphabetical order) r Message: Defined: What to Do: D I S K DRIVE fiCT RERDY This message usually occurs when the ASR-10 is trying to access the floppy drive or a removable SCSI Storage Device when there is no disk or cartridge in the drive. If this message occurs, insert a floppy disk or cartridge in the drive, then use the CHANGE STORAGE DEVICE Command to select the a ro riate SCSI ID number (or press LOAD , then (INSTRUMENTJ.
I SP-3 SCSI Interface Manual Limited Warranty for the SP-3 What Is Covered This warranty covers all defects in material and workmanship for thirty days from the date of purchase from an Authorized ENSONIQ Dealer or Repair Station. What Is Not Covered This warranty does not cover damage to or deterioration of the SP-3 or internal circuitry resulting from accident, misuse, neglect, attempted unauthorized repair or failure to follow operating instructions.
I DI-10 Digital 110 Manual I What is the DI-10 Digital I/O Interface? The DI-10 Digital I/O Interface (S/PDIF) provides direct Digital Input and Output connection to and from the ASR-10 using RCA-type connectors. The Digital Output will provide direct 44.1 KHz digital audio output of the Main Output mix when the current effect uses a 44.1 KHz sample rate. The Digital Input can be used for direct digital sampling from an external digital audio source at 44.1 or 48 KHz.
I DI-10 Digital I/O Manual Easy All-Digital Sampling Let’s try recording a simple, one-shot sample entirely in the digital domain. First we need a digital audio source. For this example, we’ll use a standard CD player (that has a digital output jack) with your favorite audio sampling CD. In the consumer CD player market, CD players with a “coaxial” RCA-type digital output jack are compatible with the ASR-10. CD players with an “optical“ digital output jack are not compatible with the ASR-10.
DI-10 Digital I/O Manual In Level-Detect mode the display acts like a peak-reading W meter. The vertical bars on the d&play lighting from left to right show the level of the incoming signal. The star represents the sampling threshold - the ASR-10 will not begin recording until the signal crosses this level. The sampling threshold provides a way to make the ASR-10 “wait” until the signal reaches a certain level before it begins to record. The ASR-10 offers 20 possible sampling threshold levels.
I DI-10 Digital I/O Manual I Normalizing Gain After you’ve recorded a satisfactory sample, you should then perform the Command/Amp NORMALIZE GAIN command, to optimize use of the full dynamic range of the ASR-10. To do thi.5: 1. Press (-1, then (AMP) and scroll until the display reads NORMALIZE GAIN. 2 Press (ENTER -YES) to invoke the command. The display will read DATA BEING PROCESSED, followed by COMMAND COMPLETED.
DI-10 Digital I/O Manual DI-10 Appendix The following low-priced (under $400.00) CD players feature a “coaxial” RCA-type digital output jack, and are compatible with the ASR-10. However, this is not an all-inclusive list, and ENSONIQ does not endorse or support any of these products or their affiliated companies.
DI-10 Digital I/O Manual Limited Warranty for the DI-10 What Is Covered This warranty covers all defects in material and workmanship for thirty days from the date of purchase from an Authorized ENSONIQ Repair Station. What Is Not Covered This warranty does not cover damage to or deterioration of the casing or internal circuitry resulting from accident, misuse, neglect, attempted unauthorized repair or failure to follow operating instructions.
I Glossarv I Glossary The following is a glossary of terms that have been used throughout this document. Amalgamation - is the way the ASR-10 automatically tries to unite all AudioSamples affected by the current punch-in into one AudioSample, which helps to avoid disk fragmentation. AudioSample - Another name for recorded Audio Track sample data that can reside in RAM, on a SCSI Storage Device, or both. Audio Trigger - The sequencer event that plays the AudioSample.
I Glossary I SIMM - Single In-line Memory Module. SIMMs have become the industry standard used by most computers (both IBM and Mac compatible) to expand the computer’s memory. Source Monitor - You are monitoring (hearing) the inifd signal that is being sampled, played, or recorded onto an Audio Track. Spooling - The method of transferring information from the RAM buffer to an external SCSI Storage Device.
I ASR-I 0 Version 3 Index 32 KHz digital signals 129 44KHz 91 44.
I Index CH DELAY 100 CH DRY LEV 100 CH LFORATE 100 CH RATE 100 CH WET 100 CH WET LEV 100 CH WET PAN 100 CH WIDTH 100 Chain Play 53,135 Chorus 93,94,95,96 Click 62,129 CLOCK SOURCE 46 Clocks 81 Coaxial 129 COMMAND ABORTED 87 COMMAND COMPLETED 9,12 Command Mode 76 CONFIGURE ATRKS FIRST 87 CONFIGURE AUDIO TRACKS 32,43,47 CONFIGURE SCSI ATRKS 70 Conversion Table 41 COPY AUDIO TRACK 79 COPY O.S.
I E Early reflections 106 ECHO LEV 102 ECHO REGEN (L and R) 102 ECHO SEND 102 ECHO WET 102 ECHOTIME L and R 102 ECHOTIME (L and R) 102 Edit Mode 76 Edit / (audio) Track 77 Effect Descriptions 91 Parameters 100 Variations 91 Effects 42 Elvis 38,39 EMPTY DIRECTORY 88 ENTER PLAYS KEY 17 using 17 Environment 31 EQ 96,97,99 EQ BW 102 EQ FREQ 103 EQ IN 103 EQ Routing 92 ER LEVEL (L & R) 103 ER TIME (L & R) 103 ERASE 80 ERASE ALL AUDIOSAMPLES 73 ERASE AUDIO TRACK 80 Error messages 31,127 Example Directory Struct
Index I I K Key Ranges 15 L+R 48 Layer Limitations 14 LEFT 48 Left foot switch 131 Level-Detect (or W) mode 130 LFO 101 Modulation 95 LFO SPREAD 104 Limited Warranty For the DI-10 134 For the SP-3 128 Llama 35 LOAD DEVICE 6,lO M Macintosh 23 Macintosh computer 108,111,112,113,118,121 Macro 122 Creating 123 Invoking 123 Macro File Loading 123 Saving 123 Main Out 26 Main Out jacks 20 MAIN-OUT48,61 MAX104 Memory About 41 Fragmentation 41 Memory Limitations 13 MEMORY OVERFLOW 85,88 Memory Time Conversio
I Programs 9 Project 67,85,135 Project file 36,64 Protocol 23 Punch in 55 R RAM buffer 41,135 RAMTracks 38,135 Memory 41 RANGE LO HI 7,ll READING DIRECTORY 89 REC SCSI DRIVE 44 Record Source 48,130 RECORDING 131 REGEN 104,105 Regeneration 102 Rename 82 RENAME AUDIOSAMPLE 82 Resistor network 109 Resonant filter 15 Resonant nodes 101 RESTORE 29 Defined 19 Reverb 93,94,97,98 REVERB MIX 105 Reverb Signal Routing 91 REWIND DAT-ENTER 31 RIGHT 48 ROLAND 10 Roland architecture 14 Roland Filter Resonance 15 Roland
I Index SPEED h4IN 105 SPKR WET 105 Spooling 136 Spooling size 44 star 131 STEREO DRUMS 17 STOP SEQUENCER FIRST 90 Sub-directory 118 Symptoms 13,14 System Optimization Tips 85 System*MIDI Parameters 32 I WRONG DAT NUMBER 90 WRONG DEVICE TYPE 90 WRONG SIZE DISK 90 Temporary Record Files Deleting 45 Resizing 45 Understanding 45 Terminator 23,109 Terminators 109 Terms 135 Three-Voice Chorus Routing 93 TIMEL106 TIME R 106 TREB 105 TREBLE FC 105 Tremolo 100 Troubleshooting 87,124 U UNCONNECTED SCSI DEV 90 u
“INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS” IMPORTANT SAFETY INSTRUCTIONS WARNING-When using electric products, basic precautions should always be followed, including the following: 1. Read all the instructions before using the product. 2. Do not use this product near water - for example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a swimming pool, or the like. 3.
Part #I 9311 0063 01 Model #SU-A.!%-3 4 EN50NiPI”’ hiDING THE WORLD I3 SOUND bNOVATION t.