Specifications
preserves the relationships between the colors. As the relationships are preserved, the change in
colors will hardly be perceivable.
Figure 6: Perceptual remapping rescales the original gamut (A) within the gamut of the destination color space
(B), but preserves the relationships between colors.
Saturation remapping
Reproduces the original image color saturation (vividness) when converting into the target device's
color space. In this approach, the relative saturation of colors is maintained from gamut to gamut.
This render intent is primarily designed for business graphics, where the exact relationship between
colors (such as in a photographic image) is not as important as are bright saturated colors.
Figure 7: Saturation remapping scales all colors to the brightest saturation possible (B). The saturation (also
called chroma) will remain the same, but some colors will appear lighter or darker.
Relative colorimetric remapping
Colors that fall within the gamuts of both input and output device are left unchanged. Colors that
fall outside the gamut of the output device are usually altered to colors with the same lightness,
but different saturation.
This method may reduce the total number of colors in the image considerably, if many different
input colors map to the same output color.
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