Operating instructions

VOICE DEFINITION MODULE
© 1985, 1986, 1987 E-mu Systems, Inc. Page 86
7. To try for another splice point, move the sliders and press YES again for
Autoloop. Continue moving the sliders in small increments and pressing YES
until you end up with a glitch-free loop.
Note: Sometimes it will be impossible for you or the computer to find a perfect
splice point. When you first try looping, you will probably think this is a common
occurrence. However, you’ll generally find that Autoloop, combined with practice
and experimentation, can usually produce smooth, glitch-free loops.
8. After establishing the desired loop points, press ENTER The display asks:
Remove Loop?
Press Y/N
9. To remove the loop and return to the Module Identifier, press YES. If you don’t
want to remove the loop, press NO; the display then asks:
Trunc After Loop
Press Y/N
10. This gives the option of discarding all of the Voice data after the loop end point.
Pressing YES will help conserve memory; however, if you might want to use the
same sample later with a different loop point, either save it to a Library disk
(VOICE DEFINITION 30) before pressing YES, or press NO to keep the entire
sample intact. Pressing NO returns you to the Module Identifier.
11. If you press YES in step 8, the display asks:
Set Lp in Rls?
Press Y/N
12. This lets you select the Loop in Release function. Press NO, and when you lift
your fingers off the keys the Voice will play through to the end of the loop and
then stop. Press YES, and the loop will continue playing after you release the
key(s) if any release time has been programmed. For more information on Loop
in Release, see VOICE DEFINITION 26. Pressing either NO or YES returns you
to the Module Identifier.