User`s guide

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HAPTER
7 QuadroView Editors
Light Source Editor
The Light Source Editor dialog box lets you easily create, edit, and delete Light
Sources from within NVIDIA QuadroView.
When the Light Source Editor box is open, all the light sources in the scene are
shown as manipulators and the name of every light source is connected directly
to the manipulator so that you can easily distinguish among the light sources.
The active (selected) light source name is highlighted in red. You can directly
manipulate the light source data using either the mouse and the manipulators or
the dialog box. QuadroView supports several types of Light Sources, as
described in “Light Sources” on page 70.
Creating and Editing Light Sources
1 To create a new light source,
Click the Create Light Source icon in the Editors Toolbar or
Click the Edit menu, then click Lights > Create Light Source.
The Light Source Editor dialog box opens. Table 7.8 explains how to use
the options.
Figure 7.7
Light Source Editor.
Menu
Edit > Lights
Button
on the Editors toolbar
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