User`s guide

NVIDIA Corporation CONFIDENTIAL
62
NVIDIA QuadroView User’s Guide
Background Color Editor
Use the Background Color Editor to easily change the background color of the
scene. This section describes the Color Editor dialog boxes
Note: Depending on the type of Color Editor you are using, the dialog box
shown for Background Color Editor may be labeled Directional
Light Color Editor (included below), Light Source Color Editor, and
so on.
Option Description
New Key A key defines the place on the Camera Path, the target on the LookAt Path, the
Timestamp, and the Twist of the camera. When you click the New Key button, a
new key is inserted in the middle of the interval before the selected key, unless you
are selecting the first key in the list.
Delete Key Click to delete the selected key entry.
Automatic LookAt Path Click to check this box if you want to generate an animation sequence without
defining a LookAt Path. In this case, the camera moves tangentially on the Camera
Path.
Loop Check this box to automatically restart the animation when it reaches the end.
Real-time If you check this box, the Animation player attempts to implement the specified
time constraint in the key list table. If you do not check Real-time, the specified
time is not taken into consideration.
FPS (frames per second) Click the up or down arrow to set the number of frames per second (FPS) for
framed-based support for animation.
Table 7.1
Animation Editor Options (continued)
Menu
Edit > Background Color
Button
on the Editors toolbar
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