Setup guide

Installation & Setup Guide Palette VL Lighting Control Console
16 Controls
DESK LAYOUT
1. Console Overview
Palette VL16 Control Console
The following illustration provides an overview of console desk controls. Refer to subsequent pages for more in-
depth explanations of individual button and slider functions.
Figure 1: Palette VL16 Console Layout
S-Keys -
12 context sensitive
functionality buttons.
Submasters -
16 submasters with
individual bump buttons
and integrated LED.
Dead Black Out Buttons -
(configurable)
Provides a momentary or
toggle full-stage black out.
Intelligent Lighting Buttons - Provides
special controls for intelligent lighting
fixtures.
Programming Buttons -
Provides direct access to
channels, playback control,
console setup and display
options.
Level Wheel -
Will change intensity
of selected channel.
While attribute
softkey is engaged,
it will change the
attribute value.
Track Ball -
Provides navigation of software
GUI and control of channel
attributes. Pressing Shift and Fine,
toggles the Trackball between
Mouse Control and Moving Light
control modes.
Playback Control - (configurable)
A/B automatic timed faders and
associated buttons, which provided
playback control of cues and
scenes.
Encoders -
Manual control encoders which
work in conjunction with the
Intelligent Lighting buttons.
Information Buttons - Provides quick
access to main screen displays, along
with time and level information.
M-Keys -
Available for future software features.