User guide
393. LOGIC CHECKER 74
394. LOGIC CHECKER II 74
395. THREE-STEP WATER LEVEL INDICATOR 75
396. TEMPERATURE ALARM 75
397. FUNCTION GENERATOR 76
398. TACHOMETER 76
399. BATTERY CHECKER H 77
400. DIGITAL ILLUMINOMETER 77
Book #3
SOFTWARE – Programming Course
CONTENTS
Welcome to the World of Computer! 5
Functions of Each Component 5
Memory 5
Accumulator and Registers 5
ALU (Arithmetic Logic Unit) 5
Keyboard and LCD Display 5
Input and Output Ports 5
Microprocessor’s Instructions and Programming 5
Instruction Format 5
Outlook of the LCD Display 5
Line Number 6
Instruction 6
Operand(s) 6
Comments 6
Hexadecimal Numbering System 6
What is Flow-chart 7
How To Read Flow-chart 7
Keyboard and Operation 7
How To Run The Program 8
Initial Menu 8
Selecting a Mode of Operation 8
Program Mode (PGM) 8
To Enter An Instruction Code 8
Other Types of Move Instructions 9
Steps To Enter Type2/Type3 Instructions 9
Editing Instruction Lines 10
To Correct or Remove an Instruction Code 10
To Insert a New Instruction Code 10
Debug Mode 11
To Display the Contents of Zero-Flag and Carry-Flag 12
Game Mode 12
References:
Instructions Set 13
Carry-flag and Zero-flag 13
Input/Output Instructions 13
Move Instruction 14
Arithmetic Instructions 14
Shift Instructions 17
Increment/Decrement Instructions 18
Jump Instructions 19
Comparison Instruction 20
Beep Instructions 21










