Specifications
9
Figure 3 Front Panel
push it to the ‘On’ position. This should light two blue LED’s
dotting the ‘I & J’ in the name Bijou on the front of the console
and the console should boot up with the “STAGE” screen on
the display ready for operation.
FRONT PANEL
FRONT PANELFRONT PANEL
FRONT PANEL
The Bijou is a microprocessor-based control system with
all operational instruction sets and control routines embedded
in read-only memory. The control console front panel allows
access to these instructions and routines through key
selections. All key selections are echoed on the system
command line located at the bottom left of your monitor.
The Bijou is available as a “Memory Operation” only
board or as a combination “Manual” (2 Scene/1 Scene) and
“Memory” board. If your board has 2 Scene/1 Scene
capabilities you will find two rows of sliders arranged in
groupings of 24, 48 or 72 to the left or above the XY cross
faders. Operation of this fader will be discussed in the
chapter on Manual Operation.
NOTE: In all discussions of operation key caps will be
represented in [ ] so the term [Stage] equals the control
console key with “Stage silk” screened on it.
On all configurations of the Bijou will find the following front
panel controls:
1. CROSS FADER SECTION
Location of XY and AB cross faders, [Load], [Fade Take],
[Go], [Stop/Rev], Grand Master Fader and Blackout
Switch.
2. CONTROL KEYS
Select active display screens for monitor. Access
channels and level information. Organize recording,
playback and editing sequences. Start and stop
automated features.
3. ENCODER WHEEL
Adjusts selected channel levels proportionally.
4. SUBMASTER/EFFECTS FADERS
Controls a manual and timed submaster & effect function
via fade handles or associated bump buttons.
5. DISK DRIVE (located on right side)
Off-line storage of recorded information.
On 2 Scene Preset versions of the Bijou you will find:
6. CHANNEL/FADERS (located on the left in two rows)
Used to set channel output levels in 2 Scene and 1 Scene
manual operation.
7. BUMP BUTTONS (located in a row below the
Channel/faders) Drive the associated Channel output
instantly to 100% when pressed returns to 0% when
released.










