Specifications

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Figure 31 Track Screen
Figure 32 Bijou Submasters
be access by using the [Page Down] [Page Up] and [Next]
[Last] keys or by pressing [Cue] [#] [Enter] which will jump you
directly to the desired cue.
Once you have accessed the desired cue the cue Type
can be changed by using the [F3] [Enter] keys.
Channel numbers appear in blue across the top of the
screen with the channel output level listed below it for each
cue. Channel output levels are shown in either white or gray.
Gray indicates that the cue associated with that level is a
tracking cue and that the level for the channel is “tracking in”
from the previous cue/cues.
In the tracking screen, as in the preview screen, any
changes you make here are instantly recorded into the cue
memory and do not require the use of [Record] or [Update]
keys to confirm entry. To make changes to channel levels
you can use all of the key sequences usable in the STAGE
and CUE PREVIEW screens to include; [And] [Thru] [Except]
[At] [Cue Only] and [Rem Dim]. But unlike the STAGE and
CUE PREVIEW screen in the TRACK screen you can not
create new cues you may only modify existing pre-recorded
cues.
DELETING A CUE
DELETING A CUEDELETING A CUE
DELETING A CUE
Any cue may be deleted simply in the STAGE, CUE
PREVIEW, CUE LIST or TRACK screens. To delete a cue
press [Delete] assumes cue [#] cue number [Enter] which will
bring up the question in the command line, ‘Are you sure?’
and since you are you can then press [Enter] to delete the
cue.
SUBMASTERS
SUBMASTERSSUBMASTERS
SUBMASTERS
Submasters can be used in 2 Scene Preset, 1 Scene
Preset and Automated Memory modes of operation or, if so
desired, they can be operated independently as stand alone
control. To understand what a Submaster is we need to
define them. Earlier in the manual we stated that more than
one fixture can be ‘Plugged’ into a dimmer. To reduce the
number of items you need to address in each cue/operation
we can then group dimmers that work together by patching
them (digitally plugging) into Channels. Further reduction can
be achieved, Channels can be ‘grouped’ together and the
individual group can be address digitally for programming. If
you give a group a physical handle, so that it can be
manipulated manually as well as digitally entered (addressed
via keystrokes), it is called a Submaster.
The Bijou has on its right end 24 Submasters with
associated tri-colored LED’s and Bump Buttons. There are
12 pages of these 24 Submaster for a total of 288 groups of
memories. Submaster memories are addressable via the
keyboard (for use in creating cues) or via the Submaster
fader and bump buttons for manual control. Operation of
Submasters can make use of 3 screens; STAGE, SUB
PREVIEW and SUB LIST.
Due to the many different Submaster control options the
Bijou makes use of color coding in both the STAGE Screen