User manual

appendix d reference 331
B
B is softkey [S3] in the Patch, Park and ETCLink Functions displays
[S6], B, allows selection of the B output of a multiplex dimmer.
Example: [Patch] [Dimmer] [1] [S6], B, [At] [7][5] gives the B half of multi-
plex dimmer 1 a patch level of 75 percent.
Back
Use [Back] to replace the cue in the fader with the previous cue.
Blackout
Press [Blackout] to reduce all channel outputs on stage to zero. Press
[Blackout] again to restore lights. Independent channels are not affected
by [Blackout]
Blind
The Blind display allows you to create and modify cues, groups and sub-
masters without affecting current live levels. Blind also allows you to
create effects and subroutines.
Bounce (effect)
Bounce is softkey [S4] in the attribute list of the Effect display
Use [S4], Bounce, to create an effect that alternates between a forward
chase and a reverse chase. If the effect is not assigned the reverse
attribute, the first pass will be forward, the second reverse, the third for-
ward, etc. If the effect is assigned the reverse attribute, the first pass will
be reverse, the second forward, etc. To cancel the Bounce attribute, press
[S4] again.
Bounce (subroutine)
The subroutine runs through steps until it reaches a Bounce step. It then
runs back through the steps in reverse order, and repeats the sequence
for the number of times you specify.
When you create the Bounce step, enter the number of times you want
the subroutine to bounce. One bounce equals running through the
sequence forward once and reverse once
.
Enter 0 for a continuous
bounce.
Build
Build is softkey [S5] in the attribute list of the Effect display
Use [S5], Build, to cause each step in an effect to remain active until the
entire step list is executed. When the step list begins again, all steps go
out and the cycle begins again. To cancel the Build attribute, press [S5]
again.