User manual
146 Insight 2x user manual
Steps
An effect may consist of up to 100 steps. A step is made up of elements.
Elements may be either channels or groups. Each step may contain up to
ten elements. For example, channels 1 through 10 would constitute ten
elements, filling the step. However, a group containing channels 1
through 10 would constitute only one element, allowing nine more chan-
nels or groups to be added.
Each step in an effect is assigned a high and low level, a step time, and an
in, dwell, and out time.
Step time
Step time is the time between the beginning of a step and the beginning
of the next step. Default Step time is 0.2 seconds.
In time
In a positive effect, the time the step takes to fade from its starting level
to its high level is the In time. In a negative effect, it is the time it takes to
fade from its starting level to its low level. Default In time is zero seconds.
Dwell time
Dwell time is the length of time between the end of the In fade and the
start of the Out fade. Default Dwell time is zero.
Out time
In a positive effect, the time the step takes to fade from its high level to
its low level is the Out time. In a negative effect, it is the time it takes the
step to fade from its low level to its high level. Default Out time is zero
seconds.
Note: If the In/Dwell/Out times are 0/0/0, the step will rise instantly to its
High level and remain there until the Step time has elapsed. Then it will
drop instantly to its Low level.
High and Low levels
The High and Low levels represent the range of levels channels in the step
are allowed to reach. Default High level is Full, default Low level is zero.
Note: If you create an effect step that includes groups, its high and low
values are proportional levels.










