User manual

chapter 8
multipart cues
A multipart cue consists of up to eight parts, each of which is essentially
an independent cue with its own channel levels and timing information.
Parts accept most standard cue attributes, with the exception of Follow
and Label, which apply only to the overall cue. You may record a cue as a
multipart cue, or record it as a standard, one-part cue and split it later.
Each part of a multipart cue may consist of any number of channels, but a
channel may only be included in one part of a multipart cue. If you record
a channel in a part and that channel is already included in another part, the
channel will be placed in the new part and be removed from the older part
automatically.
Upfade and downfade wait times in multipart cues allow you to program
fades that do not start immediately when you play the multipart cue.
When you press [Go] to start a multipart cue, some parts may start imme-
diately and others may start up to 99:59 minutes later, depending on the
assigned wait time. The total duration of a multipart cue is equal to the
combined wait and fade times of the longest part.
Note: Multipart cues can be recorded in either Stage or Blind mode.
Multipart cues are stored like normal cues in the console’s memory and
on disk.
This chapter includes the following sections:
Recording a multipart cue
Converting a standard cue to a multipart cue
Wait times in multipart cues
Editing a multipart cue