User Manual

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be applied to the fresh reverb of the second reverb engine, and will be
remembered when you switch back to that reverb engine.
You may also use an external footswitch to trigger INFINITE sustain.
See page 30 for details on external footswitch functionality.
You can also disable the local footswitches control of TAP and INFINITE
functions. (The functions will still be enabled via external footswitch).
Tip: This is useful if you don’t use an external footswitch and you’d like
to prevent accidental tempo taps from occurring, or if you’d like to use
the footswitches in a held-down capacity (e.g., with MOMENT and
TAILS) without triggering the INFINITE sustain
.
To disable/enable local footswitch control of TAP and INFINITE:
1. Unplug the Oceans 12 from power.
2. Press and hold the REVERB B footswitch while plugging power
back in to the Grand Canyon.
3. The BYPASS LED will flash 7 times if tap tempo and infinite are
disabled. The LED will flash 2 times if tap tempo and infinite are
enabled.
4. If the Oceans 12 is reset to factory defaults (see page 38), the
footswitch’s tap tempo and infinite functionality will be enabled.
KICKING THE SPRING TANK In SPRING reverb, if “TAILS” is on
(see “Controls” on page 3) in Mode 1 (Fender® 6G15) in either reverb
engine, quickly double tap the footswitch to "kick" the emulated spring
tank. If an external footswitch is connected to the EXP/FSW jack, then
you must use that one instead of the internal one (TAILS must still be
on). This will send a loud bouncy jolt through the OCEANS 12, as it
would a real spring reverb unit. This action can be performed when
using dual reverbs in any configuration (i.e., both series and parallel).